17 lines
1.1 KiB
Markdown
17 lines
1.1 KiB
Markdown
# Shader Graph UI reference
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Explore the main user interface elements you need to know to create and configure your shader graphs.
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| Topic | Description |
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| :--- | :--- |
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| [Shader Graph Window](Shader-Graph-Window.md) | Display and edit your shader graph assets in Unity, including the Blackboard, the Main Preview, and the Graph Inspector. |
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| [Create Node Menu](Create-Node-Menu.md) | Create nodes in your graph and create block nodes in the Master Stack. |
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| [Graph Settings Tab](Graph-Settings-Tab.md) | Change settings that affect your shader graph as a whole. |
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| [Master Stack](Master-Stack.md) | Explore the end point of a shader graph, which defines the final surface appearance of a shader. |
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| [Shader Graph Preferences](Shader-Graph-Preferences.md) | Define shader graph settings for your system. |
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| [Shader Graph Project Settings](Shader-Graph-Project-Settings.md) | Define shader graph settings for your entire project. |
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| [Shader Graph Keyboard Shortcuts](Keyboard-shortcuts.md) | Use keyboard shortcuts to work more efficiently when you're using Shader Graph. |
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## Additional resources
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* [Node Library](Node-Library.md) |