# Shader Graph UI reference Explore the main user interface elements you need to know to create and configure your shader graphs. | Topic | Description | | :--- | :--- | | [Shader Graph Window](Shader-Graph-Window.md) | Display and edit your shader graph assets in Unity, including the Blackboard, the Main Preview, and the Graph Inspector. | | [Create Node Menu](Create-Node-Menu.md) | Create nodes in your graph and create block nodes in the Master Stack. | | [Graph Settings Tab](Graph-Settings-Tab.md) | Change settings that affect your shader graph as a whole. | | [Master Stack](Master-Stack.md) | Explore the end point of a shader graph, which defines the final surface appearance of a shader. | | [Shader Graph Preferences](Shader-Graph-Preferences.md) | Define shader graph settings for your system. | | [Shader Graph Project Settings](Shader-Graph-Project-Settings.md) | Define shader graph settings for your entire project. | | [Shader Graph Keyboard Shortcuts](Keyboard-shortcuts.md) | Use keyboard shortcuts to work more efficiently when you're using Shader Graph. | ## Additional resources * [Node Library](Node-Library.md)