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12
.github/copilot-instructions.md
vendored
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12
.github/copilot-instructions.md
vendored
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@@ -0,0 +1,12 @@
|
||||
# Copilot Instructions
|
||||
|
||||
## General Guidelines
|
||||
- First general instruction
|
||||
- Second general instruction
|
||||
|
||||
## Code Style
|
||||
- Use specific formatting rules
|
||||
- Follow naming conventions
|
||||
|
||||
## Project-Specific Rules
|
||||
- The project uses the Unity Input System (Active Input Handling set to Input System). Avoid using `UnityEngine.Input.GetKeyDown`; prefer `TMP_InputField.onSubmit` or `UnityEngine.InputSystem` APIs.
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -17,3 +17,5 @@
|
||||
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
/Builds
|
||||
/Logs
|
||||
|
||||
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@@ -3,16 +3,24 @@
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8
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8
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Load Diff
BIN
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Normal file
BIN
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Load Diff
28
Assets/Scripts/AudioPlayer.cs
Normal file
28
Assets/Scripts/AudioPlayer.cs
Normal file
@@ -0,0 +1,28 @@
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using UnityEngine;
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public class MyAudioPlayer : MonoBehaviour
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{
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private AudioSource audioSource;
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void Awake()
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{
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// Try to get it from the current object first
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audioSource = GetComponent<AudioSource>();
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// Final safety check
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if (audioSource == null)
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2
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Normal file
2
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Normal file
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Normal file
22
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Normal file
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using UnityEngine;
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Normal file
2
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Normal file
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PlayerInput input;
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Vector2 combinedMovement;
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|
||||
input.CharacterControls.Run.canceled += ctx => runPressed = false;
|
||||
}
|
||||
|
||||
void Start()
|
||||
@@ -50,13 +59,38 @@ public class CharacterMovement : NetworkBehaviour
|
||||
void HandleRotation()
|
||||
{
|
||||
Vector3 currentPosition = transform.position;
|
||||
Vector3 newPosition = new Vector3(currentMovement.x, 0, currentMovement.y);
|
||||
Vector3 positionToLookAt = currentPosition + newPosition;
|
||||
transform.LookAt(positionToLookAt);
|
||||
Vector3 newPosition = new Vector3(combinedMovement.x, 0, combinedMovement.y);
|
||||
// only rotate when there is movement to look at
|
||||
if (newPosition.sqrMagnitude > 0f)
|
||||
{
|
||||
Vector3 positionToLookAt = currentPosition + newPosition;
|
||||
transform.LookAt(positionToLookAt);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleMovement()
|
||||
{
|
||||
// read keyboard WASD (supplements / works alongside Input System action bindings)
|
||||
Vector2 keyboardMovement = Vector2.zero;
|
||||
var kb = Keyboard.current;
|
||||
if (kb != null)
|
||||
{
|
||||
if (kb.wKey.isPressed) keyboardMovement.y += 1f;
|
||||
if (kb.sKey.isPressed) keyboardMovement.y -= 1f;
|
||||
if (kb.aKey.isPressed) keyboardMovement.x -= 1f;
|
||||
if (kb.dKey.isPressed) keyboardMovement.x += 1f;
|
||||
}
|
||||
|
||||
// combine input action movement and keyboard movement
|
||||
combinedMovement = currentMovement + keyboardMovement;
|
||||
// prevent faster diagonal movement
|
||||
combinedMovement = Vector2.ClampMagnitude(combinedMovement, 1f);
|
||||
movementPressed = combinedMovement.x != 0 || combinedMovement.y != 0;
|
||||
|
||||
// detect Shift keys as an additional run input
|
||||
bool shiftPressed = kb != null && (kb.leftShiftKey.isPressed || kb.rightShiftKey.isPressed);
|
||||
bool runActive = runPressed || shiftPressed;
|
||||
|
||||
bool isRunning = animator.GetBool(isRunningHash);
|
||||
bool isWalking = animator.GetBool(isWalkingHash);
|
||||
|
||||
@@ -72,13 +106,13 @@ public class CharacterMovement : NetworkBehaviour
|
||||
isWalking = false;
|
||||
}
|
||||
|
||||
if ((movementPressed && runPressed) && !isRunning)
|
||||
if ((movementPressed && runActive) && !isRunning)
|
||||
{
|
||||
animator.SetBool(isRunningHash, true);
|
||||
isRunning = true;
|
||||
}
|
||||
|
||||
if ((!movementPressed || !runPressed) && isRunning)
|
||||
if ((!movementPressed || !runActive) && isRunning)
|
||||
{
|
||||
animator.SetBool(isRunningHash, false);
|
||||
isRunning = false;
|
||||
@@ -93,10 +127,8 @@ public class CharacterMovement : NetworkBehaviour
|
||||
}
|
||||
|
||||
// movement translation (local)
|
||||
// keep your movement application here (velocity, CharacterController, Rigidbody.ApplyForce, etc.)
|
||||
// Example simple translation (adjust speed as needed):
|
||||
float speed = isRunning ? 6f : 3f;
|
||||
Vector3 move = new Vector3(currentMovement.x, 0, currentMovement.y) * speed * Time.deltaTime;
|
||||
Vector3 move = new Vector3(combinedMovement.x, 0, combinedMovement.y) * speed * Time.deltaTime;
|
||||
transform.position += move;
|
||||
}
|
||||
|
||||
|
||||
8
Assets/Scripts/Chat.meta
Normal file
8
Assets/Scripts/Chat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f78075137756caf45a39abfa2eab72d9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
165
Assets/Scripts/Chat/ChatAuthenticator.cs
Normal file
165
Assets/Scripts/Chat/ChatAuthenticator.cs
Normal file
@@ -0,0 +1,165 @@
|
||||
using Mirror;
|
||||
using Mirror.Examples.Chat;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class ChatAuthenticator : NetworkAuthenticator
|
||||
{
|
||||
readonly HashSet<NetworkConnectionToClient> connectionsPendingDisconnect = new HashSet<NetworkConnectionToClient>();
|
||||
internal static readonly HashSet<string> playerNames = new HashSet<string>();
|
||||
|
||||
[Header("Client Username")]
|
||||
public string playerName;
|
||||
|
||||
#region Messages;
|
||||
|
||||
public struct AuthRequestMessage : NetworkMessage
|
||||
{
|
||||
public string authUsername;
|
||||
}
|
||||
|
||||
public struct AuthResponseMessage : NetworkMessage
|
||||
{
|
||||
public byte code;
|
||||
public string message;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Server
|
||||
|
||||
[UnityEngine.RuntimeInitializeOnLoadMethod]
|
||||
static void ResetStatics()
|
||||
{
|
||||
playerNames.Clear();
|
||||
}
|
||||
|
||||
public override void OnStartServer()
|
||||
{
|
||||
NetworkServer.RegisterHandler<AuthRequestMessage>(OnAuthRequestMessage, false);
|
||||
}
|
||||
|
||||
public override void OnStopServer()
|
||||
{
|
||||
NetworkServer.UnregisterHandler<AuthRequestMessage>();
|
||||
}
|
||||
|
||||
public override void OnServerAuthenticate(NetworkConnectionToClient conn)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void OnAuthRequestMessage(NetworkConnectionToClient conn, AuthRequestMessage msg)
|
||||
{
|
||||
Debug.Log($"Authentication Request Username: {msg.authUsername}");
|
||||
|
||||
if (connectionsPendingDisconnect.Contains(conn)) return;
|
||||
|
||||
if (!playerNames.Contains(msg.authUsername))
|
||||
{
|
||||
playerNames.Add(msg.authUsername);
|
||||
|
||||
conn.authenticationData = msg.authUsername;
|
||||
|
||||
AuthResponseMessage authResponseMessage = new AuthResponseMessage
|
||||
{
|
||||
code = 100,
|
||||
message = "Success"
|
||||
};
|
||||
|
||||
conn.Send(authResponseMessage);
|
||||
|
||||
ServerAccept(conn);
|
||||
}
|
||||
else
|
||||
{
|
||||
connectionsPendingDisconnect.Add(conn);
|
||||
|
||||
AuthResponseMessage authResponseMessage = new AuthResponseMessage
|
||||
{
|
||||
code = 200,
|
||||
message = "Username already in use... try again"
|
||||
};
|
||||
|
||||
conn.Send(authResponseMessage);
|
||||
|
||||
conn.isAuthenticated = false;
|
||||
|
||||
StartCoroutine(DelayedDisconnect(conn, 1f));
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator DelayedDisconnect(NetworkConnectionToClient conn, float waitTime)
|
||||
{
|
||||
yield return new WaitForSeconds(waitTime);
|
||||
|
||||
ServerReject(conn);
|
||||
|
||||
yield return null;
|
||||
|
||||
connectionsPendingDisconnect.Remove(conn);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Client
|
||||
|
||||
public void SetPlayerName(string username)
|
||||
{
|
||||
playerName = username;
|
||||
if (LoginUI.instance != null && LoginUI.instance.errorText != null)
|
||||
{
|
||||
LoginUI.instance.errorText.text = string.Empty;
|
||||
LoginUI.instance.errorText.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnStartClient()
|
||||
{
|
||||
NetworkClient.RegisterHandler<AuthResponseMessage>(OnAuthResponseMessage, false);
|
||||
}
|
||||
|
||||
public override void OnStopClient()
|
||||
{
|
||||
NetworkClient.UnregisterHandler<AuthResponseMessage>();
|
||||
}
|
||||
|
||||
public override void OnClientAuthenticate()
|
||||
{
|
||||
NetworkClient.Send(new AuthRequestMessage { authUsername = playerName });
|
||||
}
|
||||
|
||||
public void OnAuthResponseMessage(AuthResponseMessage msg)
|
||||
{
|
||||
if (msg.code == 100)
|
||||
{
|
||||
Debug.Log($"Authentication Response: {msg.code} {msg.message}");
|
||||
|
||||
ClientAccept();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"Authentication Response: {msg.code} {msg.message}");
|
||||
|
||||
NetworkManager.singleton.StopHost();
|
||||
|
||||
LoginUI.instance.errorText.text = msg.message;
|
||||
LoginUI.instance.errorText.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Chat/ChatAuthenticator.cs.meta
Normal file
2
Assets/Scripts/Chat/ChatAuthenticator.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 23712bd1913985b419020af1e3c9479f
|
||||
97
Assets/Scripts/Chat/ChatNetworkManager.cs
Normal file
97
Assets/Scripts/Chat/ChatNetworkManager.cs
Normal file
@@ -0,0 +1,97 @@
|
||||
using UnityEngine;
|
||||
using Mirror;
|
||||
using System.Collections.Generic;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class ChatNetworkManager : NetworkManager
|
||||
{
|
||||
[SerializeField] private GameObject chatUIPrefab;
|
||||
|
||||
// Server-side authoritative store of chat messages
|
||||
private readonly List<string> chatMessages = new();
|
||||
|
||||
// Server-side map of connections to player names (moved from the old ChatUI)
|
||||
internal static readonly Dictionary<NetworkConnectionToClient, string> connNames = new();
|
||||
|
||||
public void SetHostname(string hostname)
|
||||
{
|
||||
networkAddress = hostname;
|
||||
}
|
||||
|
||||
public override void OnServerDisconnect(NetworkConnectionToClient conn)
|
||||
{
|
||||
if (conn.authenticationData != null)
|
||||
ChatAuthenticator.playerNames.Remove((string)conn.authenticationData);
|
||||
|
||||
connNames.Remove(conn);
|
||||
|
||||
base.OnServerDisconnect(conn);
|
||||
}
|
||||
|
||||
public override void OnClientDisconnect()
|
||||
{
|
||||
base.OnClientDisconnect();
|
||||
|
||||
// Destroy ChatUI instance when disconnecting
|
||||
ChatUI existingChatUI = FindFirstObjectByType<ChatUI>();
|
||||
if (existingChatUI != null)
|
||||
{
|
||||
Destroy(existingChatUI.gameObject);
|
||||
}
|
||||
|
||||
// Show LoginUI again
|
||||
if (LoginUI.instance != null)
|
||||
{
|
||||
LoginUI.instance.gameObject.SetActive(true);
|
||||
LoginUI.instance.usernameInput.text = "";
|
||||
LoginUI.instance.usernameInput.ActivateInputField();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnClientConnect()
|
||||
{
|
||||
base.OnClientConnect();
|
||||
|
||||
Debug.Log("ChatNetworkManager: OnClientConnect called");
|
||||
|
||||
// Spawn ChatUI prefab locally when client successfully connects
|
||||
if (chatUIPrefab == null)
|
||||
{
|
||||
Debug.LogError("ChatNetworkManager: ChatUI prefab is not assigned in the inspector!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if ChatUI already exists to avoid duplicates
|
||||
ChatUI existingChatUI = FindFirstObjectByType<ChatUI>();
|
||||
if (existingChatUI == null)
|
||||
{
|
||||
GameObject chatUIInstance = Instantiate(chatUIPrefab);
|
||||
if (chatUIInstance == null)
|
||||
{
|
||||
Debug.LogError("ChatNetworkManager: Failed to instantiate ChatUI prefab!");
|
||||
return;
|
||||
}
|
||||
|
||||
chatUIInstance.SetActive(true);
|
||||
}
|
||||
|
||||
// Hide LoginUI when successfully connected
|
||||
if (LoginUI.instance != null)
|
||||
{
|
||||
LoginUI.instance.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
[Server]
|
||||
public void AddServerMessage(string message)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(message)) return;
|
||||
chatMessages.Add(message);
|
||||
}
|
||||
|
||||
[Server]
|
||||
public string[] GetHistory()
|
||||
{
|
||||
return chatMessages.ToArray();
|
||||
}
|
||||
}
|
||||
107
Assets/Scripts/Chat/ChatUI.cs
Normal file
107
Assets/Scripts/Chat/ChatUI.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
|
||||
// Client-only UI. DO NOT add a NetworkIdentity to this prefab.
|
||||
public class ChatUI : MonoBehaviour
|
||||
{
|
||||
[Header("UI Elements")]
|
||||
[SerializeField] private TextMeshProUGUI chatHistory;
|
||||
[SerializeField] private Scrollbar scrollbar;
|
||||
[SerializeField] private TMP_InputField chatMessage;
|
||||
[SerializeField] private Button sendButton;
|
||||
|
||||
internal static string localPlayerName;
|
||||
|
||||
private readonly List<string> lines = new();
|
||||
private Player localPlayer;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (chatMessage != null)
|
||||
{
|
||||
chatMessage.onValueChanged.AddListener(ToggleButton);
|
||||
chatMessage.onSubmit.AddListener(OnInputSubmit);
|
||||
}
|
||||
}
|
||||
|
||||
// Called by Player.OnStartLocalPlayer to connect the UI to the player's network methods.
|
||||
public void Initialize(Player player)
|
||||
{
|
||||
localPlayer = player;
|
||||
}
|
||||
|
||||
public void SetHistory(string[] history)
|
||||
{
|
||||
lines.Clear();
|
||||
if (history != null && history.Length > 0)
|
||||
lines.AddRange(history);
|
||||
|
||||
RefreshVisual();
|
||||
}
|
||||
|
||||
// Called by Player.RpcReceiveChat / Player.TargetReceiveHistory
|
||||
public void AddMessage(string message)
|
||||
{
|
||||
lines.Add(message);
|
||||
if (chatHistory != null)
|
||||
chatHistory.text += message + "\n";
|
||||
|
||||
StartCoroutine(ScrollNextFrame());
|
||||
}
|
||||
|
||||
IEnumerator ScrollNextFrame()
|
||||
{
|
||||
yield return null;
|
||||
yield return null;
|
||||
if (scrollbar != null)
|
||||
scrollbar.value = 0;
|
||||
}
|
||||
|
||||
void RefreshVisual()
|
||||
{
|
||||
if (chatHistory == null) return;
|
||||
|
||||
chatHistory.text = string.Empty;
|
||||
foreach (var l in lines)
|
||||
chatHistory.text += l + "\n";
|
||||
|
||||
StartCoroutine(ScrollNextFrame());
|
||||
}
|
||||
|
||||
public void ToggleButton(string input)
|
||||
{
|
||||
if (sendButton != null)
|
||||
sendButton.interactable = !string.IsNullOrWhiteSpace(input);
|
||||
}
|
||||
|
||||
private void OnInputSubmit(string input)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(input))
|
||||
SendMessage();
|
||||
}
|
||||
|
||||
public void SendMessage()
|
||||
{
|
||||
if (localPlayer == null)
|
||||
{
|
||||
Debug.LogWarning("ChatUI: local player not set; cannot send chat.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(chatMessage?.text)) return;
|
||||
|
||||
localPlayer.SendChatToServer(chatMessage.text.Trim());
|
||||
|
||||
chatMessage.text = string.Empty;
|
||||
chatMessage.ActivateInputField();
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
if (chatMessage != null)
|
||||
chatMessage.onValueChanged.RemoveListener(ToggleButton);
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Chat/ChatUI.cs.meta
Normal file
2
Assets/Scripts/Chat/ChatUI.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 527a619416f29bd4c8493418ac26af76
|
||||
61
Assets/Scripts/Chat/LoginUI.cs
Normal file
61
Assets/Scripts/Chat/LoginUI.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Mirror;
|
||||
using TMPro;
|
||||
|
||||
public class LoginUI : MonoBehaviour
|
||||
{
|
||||
[Header("UI Elements")]
|
||||
[SerializeField] internal TMP_InputField usernameInput;
|
||||
[SerializeField] internal Button clientButton;
|
||||
[SerializeField] internal Text errorText;
|
||||
|
||||
public static LoginUI instance;
|
||||
|
||||
string originalNetworkAddress;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(NetworkManager.singleton.networkAddress))
|
||||
NetworkManager.singleton.networkAddress = "localhost";
|
||||
|
||||
originalNetworkAddress = NetworkManager.singleton.networkAddress;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(NetworkManager.singleton.networkAddress))
|
||||
NetworkManager.singleton.networkAddress = originalNetworkAddress;
|
||||
}
|
||||
|
||||
public void ToggleButton(string username)
|
||||
{
|
||||
clientButton.interactable = !string.IsNullOrWhiteSpace(username);
|
||||
}
|
||||
|
||||
public void OnClientButton()
|
||||
{
|
||||
var username = usernameInput.text.Trim();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(username))
|
||||
{
|
||||
if (errorText != null) { errorText.text = "Enter a username"; errorText.gameObject.SetActive(true); }
|
||||
return;
|
||||
}
|
||||
|
||||
// set the name on the ChatAuthenticator (if present)
|
||||
var auth = NetworkManager.singleton.GetComponent<ChatAuthenticator>();
|
||||
if (auth != null)
|
||||
auth.SetPlayerName(username);
|
||||
else
|
||||
Debug.LogWarning("LoginUI: ChatAuthenticator not found on NetworkManager.");
|
||||
|
||||
// start client
|
||||
NetworkManager.singleton.StartClient();
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Chat/LoginUI.cs.meta
Normal file
2
Assets/Scripts/Chat/LoginUI.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c2e50c9434c920c44ad6d25327815d5c
|
||||
171
Assets/Scripts/Chat/Player.cs
Normal file
171
Assets/Scripts/Chat/Player.cs
Normal file
@@ -0,0 +1,171 @@
|
||||
using UnityEngine;
|
||||
using Mirror;
|
||||
|
||||
// Networked player. This is the authority object used to run Commands.
|
||||
public class Player : NetworkBehaviour
|
||||
{
|
||||
[SyncVar(hook = nameof(OnNameChanged))]
|
||||
public string playerName;
|
||||
|
||||
[Header("Name Tag")]
|
||||
[Tooltip("Optional prefab for the name tag. If empty a simple 3D TextMesh will be created.")]
|
||||
[SerializeField] private GameObject nameTagPrefab;
|
||||
[SerializeField] private float nameTagHeight = 0.2f;
|
||||
|
||||
// runtime instance of the name tag
|
||||
private GameObject nameTagInstance;
|
||||
private TextMesh nameTagTextMesh;
|
||||
|
||||
public override void OnStartServer()
|
||||
{
|
||||
playerName = (string)connectionToClient.authenticationData;
|
||||
}
|
||||
|
||||
public override void OnStartClient()
|
||||
{
|
||||
base.OnStartClient();
|
||||
CreateNameTag();
|
||||
// initialize text from current syncvar value
|
||||
UpdateNameTagText(playerName);
|
||||
}
|
||||
|
||||
public override void OnStartLocalPlayer()
|
||||
{
|
||||
// initialize local UI
|
||||
var ui = FindFirstObjectByType<ChatUI>();
|
||||
if (ui != null)
|
||||
{
|
||||
ui.Initialize(this);
|
||||
ChatUI.localPlayerName = playerName;
|
||||
}
|
||||
|
||||
// request history from server
|
||||
if (isLocalPlayer)
|
||||
CmdRequestHistory();
|
||||
}
|
||||
|
||||
public override void OnStopClient()
|
||||
{
|
||||
base.OnStopClient();
|
||||
if (nameTagInstance != null)
|
||||
{
|
||||
Destroy(nameTagInstance);
|
||||
nameTagInstance = null;
|
||||
nameTagTextMesh = null;
|
||||
}
|
||||
}
|
||||
|
||||
void OnNameChanged(string oldName, string newName)
|
||||
{
|
||||
if (isLocalPlayer)
|
||||
ChatUI.localPlayerName = newName;
|
||||
|
||||
UpdateNameTagText(newName);
|
||||
}
|
||||
|
||||
// Called by the local ChatUI to send a message
|
||||
public void SendChatToServer(string message)
|
||||
{
|
||||
if (!isLocalPlayer) return;
|
||||
if (string.IsNullOrWhiteSpace(message)) return;
|
||||
CmdSendChat(message);
|
||||
}
|
||||
|
||||
// Runs on server: store message and broadcast to all clients
|
||||
[Command]
|
||||
private void CmdSendChat(string message)
|
||||
{
|
||||
var manager = NetworkManager.singleton as ChatNetworkManager;
|
||||
manager?.AddServerMessage($"{playerName}: {message}");
|
||||
|
||||
RpcReceiveChat(playerName, message);
|
||||
}
|
||||
|
||||
// Runs on all clients: update local ChatUI
|
||||
[ClientRpc]
|
||||
private void RpcReceiveChat(string senderName, string message)
|
||||
{
|
||||
var ui = FindFirstObjectByType<ChatUI>();
|
||||
if (ui == null) return;
|
||||
|
||||
var prettyMessage = senderName == ChatUI.localPlayerName ?
|
||||
$"<color=red>{senderName}:</color> {message}" :
|
||||
$"<color=blue>{senderName}:</color> {message}";
|
||||
|
||||
ui.AddMessage(prettyMessage);
|
||||
}
|
||||
|
||||
// Request history from server; server will reply with TargetReceiveHistory
|
||||
[Command]
|
||||
private void CmdRequestHistory()
|
||||
{
|
||||
var manager = NetworkManager.singleton as ChatNetworkManager;
|
||||
if (manager == null) return;
|
||||
|
||||
var history = manager.GetHistory();
|
||||
TargetReceiveHistory(connectionToClient, history);
|
||||
}
|
||||
|
||||
// Sent only to the requesting client
|
||||
[TargetRpc]
|
||||
private void TargetReceiveHistory(NetworkConnection target, string[] history)
|
||||
{
|
||||
var ui = FindFirstObjectByType<ChatUI>();
|
||||
if (ui == null) return;
|
||||
|
||||
ui.SetHistory(history);
|
||||
}
|
||||
|
||||
// Create a simple world-space name tag. If a prefab is assigned it will be instantiated instead.
|
||||
private void CreateNameTag()
|
||||
{
|
||||
if (nameTagInstance != null) return;
|
||||
|
||||
if (nameTagPrefab != null)
|
||||
{
|
||||
nameTagInstance = Instantiate(nameTagPrefab, transform);
|
||||
nameTagInstance.transform.localPosition = new Vector3(0f, nameTagHeight, 0f);
|
||||
nameTagInstance.transform.localRotation = Quaternion.identity;
|
||||
// try to find either a TextMesh or legacy TextMesh in the prefab
|
||||
nameTagTextMesh = nameTagInstance.GetComponentInChildren<TextMesh>();
|
||||
}
|
||||
else
|
||||
{
|
||||
// create a simple 3D text (TextMesh) so no extra UI package is required
|
||||
nameTagInstance = new GameObject("NameTag");
|
||||
nameTagInstance.transform.SetParent(transform, false);
|
||||
nameTagInstance.transform.localPosition = new Vector3(0f, nameTagHeight, 0f);
|
||||
|
||||
nameTagTextMesh = nameTagInstance.AddComponent<TextMesh>();
|
||||
nameTagTextMesh.alignment = TextAlignment.Center;
|
||||
nameTagTextMesh.anchor = TextAnchor.MiddleCenter;
|
||||
nameTagTextMesh.fontSize = 48;
|
||||
nameTagTextMesh.characterSize = 0.025f;
|
||||
nameTagTextMesh.color = Color.white;
|
||||
}
|
||||
}
|
||||
|
||||
// Updates the name text if the name tag exists
|
||||
private void UpdateNameTagText(string name)
|
||||
{
|
||||
if (nameTagTextMesh != null)
|
||||
{
|
||||
nameTagTextMesh.text = string.IsNullOrEmpty(name) ? "Player" : name;
|
||||
}
|
||||
}
|
||||
|
||||
// Keep the name tag facing the camera so it's readable
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (nameTagInstance == null) return;
|
||||
|
||||
Camera cam = Camera.main;
|
||||
if (cam == null) return;
|
||||
|
||||
// billboard: rotate the name tag to face the camera
|
||||
Vector3 dir = nameTagInstance.transform.position - cam.transform.position;
|
||||
dir.y = 0f; // optional: keep upright
|
||||
if (dir.sqrMagnitude > 0.0001f)
|
||||
nameTagInstance.transform.rotation = Quaternion.LookRotation(dir);
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Chat/Player.cs.meta
Normal file
2
Assets/Scripts/Chat/Player.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b3732139ba57ef74daf2a04c11b62cfa
|
||||
@@ -1,25 +0,0 @@
|
||||
using Mirror;
|
||||
using UnityEngine;
|
||||
|
||||
public class ChatNetworkManager : NetworkManager
|
||||
{
|
||||
[SerializeField] private GameObject chatPrefab;
|
||||
|
||||
public override void OnClientConnect()
|
||||
{
|
||||
base.OnClientConnect();
|
||||
// no client-side Instantiate here when using server-spawned approach
|
||||
}
|
||||
|
||||
public override void OnServerAddPlayer(NetworkConnectionToClient conn)
|
||||
{
|
||||
// keep default player spawn
|
||||
base.OnServerAddPlayer(conn);
|
||||
|
||||
if (chatPrefab != null)
|
||||
{
|
||||
var chatInstance = Instantiate(chatPrefab);
|
||||
NetworkServer.Spawn(chatInstance, conn);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -50,20 +50,72 @@ namespace QuickStart
|
||||
playerColor = _col;
|
||||
}
|
||||
|
||||
/*
|
||||
PSEUDOCODE / PLAN (detailed):
|
||||
|
||||
1. If this is not the local player:
|
||||
- Keep existing behavior: make the floatingInfo look at the main camera every frame.
|
||||
- Return early so non-local players do not process input or move.
|
||||
|
||||
2. If this is the local player:
|
||||
- Read keyboard input from the Unity Input System (preferred):
|
||||
- Use UnityEngine.InputSystem.Keyboard.current to check key states.
|
||||
- Map WASD (and arrow keys as optional) to movement:
|
||||
- W or UpArrow -> move forward (+z)
|
||||
- S or DownArrow -> move backward (-z)
|
||||
- A or LeftArrow -> rotate left (-y)
|
||||
- D or RightArrow -> rotate right (+y)
|
||||
- Movement magnitudes:
|
||||
- Rotation speed: 110 degrees per second (same as original)
|
||||
- Forward/back speed: 4 units per second (same as original)
|
||||
- Multiply by Time.deltaTime for frame-rate independence.
|
||||
- If the Input System is not available (Keyboard.current == null), fall back to the legacy Input.GetAxis calls to preserve behavior on setups that haven't enabled the new system.
|
||||
- Apply transform.Rotate for yaw (y-axis) using computed rotation value.
|
||||
- Apply transform.Translate for forward/back movement in local Z using computed move value.
|
||||
|
||||
3. Keep the method minimal and efficient:
|
||||
- Avoid allocations in Update.
|
||||
- Use direct boolean checks (isPressed) on the keyboard.
|
||||
- Preserve original movement multipliers and semantics.
|
||||
*/
|
||||
|
||||
void Update()
|
||||
{
|
||||
Debug.Log("Update");
|
||||
if (!isLocalPlayer)
|
||||
{
|
||||
// make non-local players run this
|
||||
floatingInfo.transform.LookAt(Camera.main.transform);
|
||||
if (Camera.main != null)
|
||||
floatingInfo.transform.LookAt(Camera.main.transform);
|
||||
return;
|
||||
}
|
||||
|
||||
float moveX = Input.GetAxis("Horizontal") * Time.deltaTime * 110.0f;
|
||||
float moveZ = Input.GetAxis("Vertical") * Time.deltaTime * 4f;
|
||||
float rotationDelta = 0f;
|
||||
float forwardDelta = 0f;
|
||||
|
||||
transform.Rotate(0, moveX, 0);
|
||||
transform.Translate(0, 0, moveZ);
|
||||
var kb = UnityEngine.InputSystem.Keyboard.current;
|
||||
if (kb != null)
|
||||
{
|
||||
// Rotation: A/D or Left/Right arrows
|
||||
if (kb.aKey.isPressed || kb.leftArrowKey.isPressed) rotationDelta = -1f;
|
||||
if (kb.dKey.isPressed || kb.rightArrowKey.isPressed) rotationDelta = 1f;
|
||||
|
||||
// Forward/Backward: W/S or Up/Down arrows
|
||||
if (kb.wKey.isPressed || kb.upArrowKey.isPressed) forwardDelta = 1f;
|
||||
if (kb.sKey.isPressed || kb.downArrowKey.isPressed) forwardDelta = -1f;
|
||||
|
||||
rotationDelta *= Time.deltaTime * 110.0f; // degrees per second
|
||||
forwardDelta *= Time.deltaTime * 4.0f; // units per second
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback to legacy input if the new Input System isn't available
|
||||
rotationDelta = Input.GetAxis("Horizontal") * Time.deltaTime * 110.0f;
|
||||
forwardDelta = Input.GetAxis("Vertical") * Time.deltaTime * 4.0f;
|
||||
}
|
||||
|
||||
transform.Rotate(0f, rotationDelta, 0f, Space.Self);
|
||||
transform.Translate(0f, 0f, forwardDelta, Space.Self);
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -78,7 +78,7 @@ PrefabInstance:
|
||||
addedObject: {fileID: 7395102181367272335}
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e0ac844e563d55c4a8ff510e5409eeae, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 8610705006518060865}
|
||||
addedObject: {fileID: 2187101703061017507}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e0ac844e563d55c4a8ff510e5409eeae, type: 3}
|
||||
--- !u!4 &8077244700045459333 stripped
|
||||
Transform:
|
||||
@@ -177,7 +177,7 @@ MonoBehaviour:
|
||||
rotationSensitivity: 0.01
|
||||
positionPrecision: 0.01
|
||||
scalePrecision: 0.01
|
||||
--- !u!114 &8610705006518060865
|
||||
--- !u!114 &2187101703061017507
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -186,10 +186,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 8886714697230705983}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6dab1be56f31ff44889b274b8f565102, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: b3732139ba57ef74daf2a04c11b62cfa, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SpawnScript
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Player
|
||||
syncDirection: 0
|
||||
syncMode: 0
|
||||
syncInterval: 0
|
||||
chatPrefab: {fileID: 7297740156781135662, guid: 87017431da5fdd442b694135dde0a74b, type: 3}
|
||||
playerName:
|
||||
|
||||
2606
Assets/_Recovery/0 (1).unity
Normal file
2606
Assets/_Recovery/0 (1).unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/_Recovery/0 (1).unity.meta
Normal file
7
Assets/_Recovery/0 (1).unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: daf41725d2fb476419fe1e956b6cbc77
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -1,266 +0,0 @@
|
||||
Library: C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
|
||||
--platform=Windows
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=X64_SSE2
|
||||
--global-safety-checks-setting=Off
|
||||
--disable-safety-checks
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--float-mode=Fast
|
||||
--linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb"
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
|
||||
--decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst
|
||||
--output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b
|
||||
--platform=Windows
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=AVX2
|
||||
--global-safety-checks-setting=Off
|
||||
--disable-safety-checks
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--float-mode=Fast
|
||||
--linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb"
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
|
||||
--decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst
|
||||
--output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b
|
||||
--platform=Windows
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=X64_SSE2
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb"
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
|
||||
--decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst
|
||||
--output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f259e9421b556600f769263137cdc7bc
|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a917331aad44b603aa293fb2ddd84845
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeInstances(Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--e3ec85dbfb115f04962960abd8f31fec
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.DrawCommandOutputPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.DrawCommandOutputPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--82ff8baa2abd920945d7abccccedb808
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetVertexReferenceStats(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--629364e44aefad191e287c15b5f1415d
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.BuildDrawListsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.BuildDrawListsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--482aa17deb765720c35123ea290985cd
|
||||
--method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash64Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--93df17b7366cd622dfa5ea2d3c75cf0b
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--627895236a7055248a171dd760154a74
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e1a600a5b1122626d6f5840453636d73
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.CompactVisibilityMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CompactVisibilityMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77623b226a0d9b2add0602da4c23b102
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeBitArrayDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeBitArrayDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9ec4cbd609d0ce32be9a43e477fa08be
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeListDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeListDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a1dc7df3f09b836e86a41d0d8fb4229
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad994327679b3c3b4b2057afe8015412
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e
|
||||
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--ebf4f2b5859f945fd120520ff532bbd2
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AnimateCrossFadeJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AnimateCrossFadeJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--146d673542c6f96cc1fc581c40408e2c
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a
|
||||
--method=Unity.Collections.RewindableAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--cf20d690c33ab495d44c548cd6a31428
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
|
||||
--method=Unity.Collections.AllocatorManager+SlabAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2434a4c10d01dbab5e7438b2b580d1d1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--4344ce2ca759c9b63e58a1964558c5de
|
||||
--method=Unity.Collections.AllocatorManager+StackAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--478bf3abafa12cba2083fb45bca79b9c
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16
|
||||
--method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fa81cb59f1bc92c1118cab7cddccf7fe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068
|
||||
--method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash128Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.uint4&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--fecfb57657b3f1d8498f6d1ebe10e110
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob&, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a4b760b874bcc0dd6a3a8c57b4694fd0
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33
|
||||
--method=Unity.Collections.AutoFreeAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--07fd39dcd121e0de66cd5435146dd2c2
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85
|
||||
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d
|
||||
--platform=Windows
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=AVX2
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb"
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
|
||||
--decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst
|
||||
--output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f259e9421b556600f769263137cdc7bc
|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a917331aad44b603aa293fb2ddd84845
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeInstances(Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--e3ec85dbfb115f04962960abd8f31fec
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.DrawCommandOutputPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.DrawCommandOutputPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--82ff8baa2abd920945d7abccccedb808
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetVertexReferenceStats(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--629364e44aefad191e287c15b5f1415d
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.BuildDrawListsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.BuildDrawListsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--482aa17deb765720c35123ea290985cd
|
||||
--method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash64Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--93df17b7366cd622dfa5ea2d3c75cf0b
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--627895236a7055248a171dd760154a74
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e1a600a5b1122626d6f5840453636d73
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.CompactVisibilityMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CompactVisibilityMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77623b226a0d9b2add0602da4c23b102
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeBitArrayDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeBitArrayDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9ec4cbd609d0ce32be9a43e477fa08be
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeListDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeListDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a1dc7df3f09b836e86a41d0d8fb4229
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad994327679b3c3b4b2057afe8015412
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e
|
||||
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--ebf4f2b5859f945fd120520ff532bbd2
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AnimateCrossFadeJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AnimateCrossFadeJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--146d673542c6f96cc1fc581c40408e2c
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a
|
||||
--method=Unity.Collections.RewindableAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--cf20d690c33ab495d44c548cd6a31428
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
|
||||
--method=Unity.Collections.AllocatorManager+SlabAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2434a4c10d01dbab5e7438b2b580d1d1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--4344ce2ca759c9b63e58a1964558c5de
|
||||
--method=Unity.Collections.AllocatorManager+StackAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--478bf3abafa12cba2083fb45bca79b9c
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16
|
||||
--method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fa81cb59f1bc92c1118cab7cddccf7fe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068
|
||||
--method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash128Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.uint4&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--fecfb57657b3f1d8498f6d1ebe10e110
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob&, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a4b760b874bcc0dd6a3a8c57b4694fd0
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33
|
||||
--method=Unity.Collections.AutoFreeAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--07fd39dcd121e0de66cd5435146dd2c2
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4
|
||||
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--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d
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--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11
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--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85
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--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
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--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479
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--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979
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--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d
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@@ -3,4 +3,4 @@ gfx-threading-mode=6
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wait-for-native-debugger=0
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hdr-display-enabled=0
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gc-max-time-slice=3
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build-guid=6815d3e474f2419e81e5e57badd4d154
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|
||||
@@ -4,7 +4,7 @@ gfx-threading-mode=4
|
||||
wait-for-native-debugger=0
|
||||
hdr-display-enabled=0
|
||||
gc-max-time-slice=3
|
||||
build-guid=7eb471d0e65a48f082fc14a250b4ffba
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||||
build-guid=84895a0db82c4e36a20d052f2626f638
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||||
dedicatedServer-port=7777
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||||
dedicatedServer-framerate=30
|
||||
dedicatedServer-logpath=logs
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,9 +1,9 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8953614Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-OyYaak7RU_tTfHjpJA-eU" at "2026-01-16T09:56:54.3582746Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2026-01-11T12:24:57Z
|
||||
Date: 2026-01-16T09:56:54Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
@@ -17,9 +17,9 @@ C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
-logFile
|
||||
Logs/AssetImportWorker0.log
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||||
-srvPort
|
||||
57100
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||||
57733
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||||
LicenseClient-ORCmUgqlUVZg1OMIqSR_8
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LicenseClient-OyYaak7RU_tTfHjpJA-eU
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-job-worker-count
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||||
7
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-background-job-worker-count
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||||
@@ -65,35 +65,36 @@ C:/Users/pelpa/Desktop/Test Multiplayer
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||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [31484] Target information:
|
||||
Player connection [1472] Target information:
|
||||
|
||||
Player connection [31484] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 4003904110 [EditorId] 4003904110 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [1472] * "[IP] 192.168.1.14 [Port] 0 [Flags] 2 [Guid] 1768886138 [EditorId] 1768886138 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [31484] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [31484] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [1472] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [1472] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 28252, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 720182808f864814923e62fd195a6e0d
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||||
Correlation Id: b7d7725764d92e402dec2c4990f6d113
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||||
External correlation Id: 6815642019536580206
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||||
Session Id: 7bc4c002ea0942c58f6964d83a5f7e6e
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||||
Correlation Id: bde9ddb25c0891e9869905bf488d5579
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External correlation Id: 4344480070588395321
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9295364Z"
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-OyYaak7RU_tTfHjpJA-eU" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-OyYaak7RU_tTfHjpJA-eU-notifications" at "2026-01-16T09:56:54.388176Z"
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||||
[Licensing::Module] Licensing Background thread has ended after 0.03s
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||||
Library Redirect Path: Library/
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||||
FMOD failed to set the software format to the custom sample rate 1, trying software fallback rate 48000
|
||||
[Physics::Module] Selected backend.
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||||
[Physics::Module] Name: PhysX
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||||
[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
@@ -109,45 +110,45 @@ Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56944
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56476
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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||||
Registered in 0.002267 seconds.
|
||||
- Loaded All Assemblies, in 0.331 seconds
|
||||
Registered in 0.001675 seconds.
|
||||
- Loaded All Assemblies, in 0.342 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.323 seconds
|
||||
Domain Reload Profiling: 652ms
|
||||
BeginReloadAssembly (111ms)
|
||||
- Finished resetting the current domain, in 0.361 seconds
|
||||
Domain Reload Profiling: 702ms
|
||||
BeginReloadAssembly (108ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
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||||
RebuildCommonClasses (33ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (43ms)
|
||||
LoadAllAssembliesAndSetupDomain (132ms)
|
||||
LoadAssemblies (109ms)
|
||||
RebuildCommonClasses (41ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (140ms)
|
||||
LoadAssemblies (106ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (129ms)
|
||||
TypeCache.Refresh (127ms)
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TypeCache.ScanAssembly (116ms)
|
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AnalyzeDomain (138ms)
|
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TypeCache.Refresh (136ms)
|
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TypeCache.ScanAssembly (123ms)
|
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BuildScriptInfoCaches (0ms)
|
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ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (324ms)
|
||||
FinalizeReload (362ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (292ms)
|
||||
SetupLoadedEditorAssemblies (317ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (72ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (56ms)
|
||||
ProcessInitializeOnLoadAttributes (109ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||||
InitializePlatformSupportModulesInManaged (85ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (60ms)
|
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ProcessInitializeOnLoadAttributes (118ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (51ms)
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||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
@@ -163,8 +164,11 @@ Begin MonoManager ReloadAssembly
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.818 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 0.873 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
@@ -173,100 +177,721 @@ Package Manager log level set to [2]
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.843 seconds
|
||||
Domain Reload Profiling: 1656ms
|
||||
BeginReloadAssembly (167ms)
|
||||
- Finished resetting the current domain, in 1.064 seconds
|
||||
Domain Reload Profiling: 1933ms
|
||||
BeginReloadAssembly (170ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (28ms)
|
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RebuildCommonClasses (33ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (619ms)
|
||||
LoadAssemblies (371ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (341ms)
|
||||
TypeCache.Refresh (248ms)
|
||||
TypeCache.ScanAssembly (231ms)
|
||||
BuildScriptInfoCaches (74ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (1064ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (843ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (15ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (131ms)
|
||||
ProcessInitializeOnLoadAttributes (594ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (93ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (8ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 190 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 8623 unused Assets / (42.2 MB). Loaded Objects now: 9337.
|
||||
Memory consumption went from 228.4 MB to 186.2 MB.
|
||||
Total: 30.638200 ms (FindLiveObjects: 1.953700 ms CreateObjectMapping: 2.431600 ms MarkObjects: 9.443100 ms DeleteObjects: 16.808200 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 903.748835 seconds.
|
||||
path: Assets/Player.prefab
|
||||
artifactKey: Guid(2b4c41af619400e4c999063c9ff05674) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player.prefab using Guid(2b4c41af619400e4c999063c9ff05674) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '72b76a22c1a97f3695a3d56b7727a5ad') in 1.4472377 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 1.152 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.80 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.041 seconds
|
||||
Domain Reload Profiling: 2181ms
|
||||
BeginReloadAssembly (346ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (43ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (117ms)
|
||||
RebuildCommonClasses (86ms)
|
||||
RebuildNativeTypeToScriptingClass (21ms)
|
||||
initialDomainReloadingComplete (78ms)
|
||||
LoadAllAssembliesAndSetupDomain (608ms)
|
||||
LoadAssemblies (506ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (210ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (187ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (1042ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (828ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (131ms)
|
||||
ProcessInitializeOnLoadAttributes (574ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (97ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 3.89 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8621 unused Assets / (36.9 MB). Loaded Objects now: 9390.
|
||||
Memory consumption went from 242.1 MB to 205.2 MB.
|
||||
Total: 52.899100 ms (FindLiveObjects: 5.495900 ms CreateObjectMapping: 4.586300 ms MarkObjects: 22.304100 ms DeleteObjects: 20.511500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.815 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.922 seconds
|
||||
Domain Reload Profiling: 1738ms
|
||||
BeginReloadAssembly (273ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (32ms)
|
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RebuildCommonClasses (34ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (563ms)
|
||||
LoadAssemblies (393ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (15ms)
|
||||
initialDomainReloadingComplete (25ms)
|
||||
LoadAllAssembliesAndSetupDomain (470ms)
|
||||
LoadAssemblies (413ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (259ms)
|
||||
TypeCache.Refresh (196ms)
|
||||
TypeCache.ScanAssembly (178ms)
|
||||
BuildScriptInfoCaches (48ms)
|
||||
AnalyzeDomain (220ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (197ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (843ms)
|
||||
FinalizeReload (923ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (662ms)
|
||||
SetupLoadedEditorAssemblies (743ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (11ms)
|
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SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (128ms)
|
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ProcessInitializeOnLoadAttributes (511ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (82ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (28ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (27.6 MB). Loaded Objects now: 9393.
|
||||
Memory consumption went from 242.0 MB to 214.3 MB.
|
||||
Total: 21.940200 ms (FindLiveObjects: 1.619800 ms CreateObjectMapping: 1.771000 ms MarkObjects: 8.775100 ms DeleteObjects: 9.772300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.938 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.047 seconds
|
||||
Domain Reload Profiling: 1987ms
|
||||
BeginReloadAssembly (217ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (57ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (651ms)
|
||||
LoadAssemblies (370ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (360ms)
|
||||
TypeCache.Refresh (191ms)
|
||||
TypeCache.ScanAssembly (177ms)
|
||||
BuildScriptInfoCaches (149ms)
|
||||
ResolveRequiredComponents (15ms)
|
||||
FinalizeReload (1047ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (838ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (124ms)
|
||||
ProcessInitializeOnLoadAttributes (450ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (66ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (163ms)
|
||||
ProcessInitializeOnLoadAttributes (564ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (80ms)
|
||||
AfterProcessingInitializeOnLoad (10ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6743 unused Assets / (4.8 MB). Loaded Objects now: 7469.
|
||||
Memory consumption went from 142.8 MB to 138.0 MB.
|
||||
Total: 15.487100 ms (FindLiveObjects: 1.401200 ms CreateObjectMapping: 1.369700 ms MarkObjects: 7.853700 ms DeleteObjects: 4.861100 ms)
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (30.7 MB). Loaded Objects now: 9396.
|
||||
Memory consumption went from 242.1 MB to 211.5 MB.
|
||||
Total: 161.163100 ms (FindLiveObjects: 60.069400 ms CreateObjectMapping: 64.310900 ms MarkObjects: 24.805300 ms DeleteObjects: 11.975300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (49.2 MB). Loaded Objects now: 9396.
|
||||
Memory consumption went from 242.4 MB to 193.2 MB.
|
||||
Total: 157.468800 ms (FindLiveObjects: 33.420600 ms CreateObjectMapping: 13.002500 ms MarkObjects: 38.168600 ms DeleteObjects: 72.875300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 712333.933600 seconds.
|
||||
path: Assets/Animations
|
||||
artifactKey: Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Animations using Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'db56992ba146ec1d3ee5132a300aae7f') in 0.0085357 seconds
|
||||
Time since last request: 308.160409 seconds.
|
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path: Assets/Scripts/PlayerScript.cs
|
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artifactKey: Guid(6ebd87bb13fc09f4097702f5a6ec5c15) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerScript.cs using Guid(6ebd87bb13fc09f4097702f5a6ec5c15) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6bc8a362963a6ac48ec56d926c0564f4') in 0.1354101 seconds
|
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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|
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========================================================================
|
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|
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (28.6 MB). Loaded Objects now: 9396.
|
||||
Memory consumption went from 242.4 MB to 213.8 MB.
|
||||
Total: 26.440000 ms (FindLiveObjects: 1.612900 ms CreateObjectMapping: 1.494800 ms MarkObjects: 11.470000 ms DeleteObjects: 11.859900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
||||
Received Prepare
|
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Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
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- Loaded All Assemblies, in 0.868 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.063 seconds
|
||||
Domain Reload Profiling: 1933ms
|
||||
BeginReloadAssembly (232ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (7ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (67ms)
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RebuildCommonClasses (31ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (570ms)
|
||||
LoadAssemblies (416ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (249ms)
|
||||
TypeCache.Refresh (11ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (220ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (1064ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (869ms)
|
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LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (171ms)
|
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ProcessInitializeOnLoadAttributes (592ms)
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ProcessInitializeOnLoadMethodAttributes (82ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (24ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.66 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (29.3 MB). Loaded Objects now: 9399.
|
||||
Memory consumption went from 242.2 MB to 212.9 MB.
|
||||
Total: 28.746700 ms (FindLiveObjects: 2.158200 ms CreateObjectMapping: 2.297000 ms MarkObjects: 12.894700 ms DeleteObjects: 11.395700 ms)
|
||||
|
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Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
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Received Import Request.
|
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Time since last request: 5.450371 seconds.
|
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path: Assets/TextMesh Pro
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artifactKey: Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/TextMesh Pro using Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '441aa3e92cda27c68af8a1706ee847ab') in 0.0006097 seconds
|
||||
Time since last request: 32.453294 seconds.
|
||||
path: Assets/Scripts/PlayerScript.cs
|
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artifactKey: Guid(6ebd87bb13fc09f4097702f5a6ec5c15) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerScript.cs using Guid(6ebd87bb13fc09f4097702f5a6ec5c15) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '379c17ba068d8ce85d05083f87dd2627') in 0.0450578 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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|
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========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.398727 seconds.
|
||||
path: Assets/Settings
|
||||
artifactKey: Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Settings using Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c4b47d252bc4e8d77fd6334abcf5e3e8') in 0.00078 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.783 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.945 seconds
|
||||
Domain Reload Profiling: 1729ms
|
||||
BeginReloadAssembly (200ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (58ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (515ms)
|
||||
LoadAssemblies (365ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (231ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (205ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (945ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (763ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (131ms)
|
||||
ProcessInitializeOnLoadAttributes (521ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (87ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (28ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (28.8 MB). Loaded Objects now: 9402.
|
||||
Memory consumption went from 242.3 MB to 213.5 MB.
|
||||
Total: 47.573300 ms (FindLiveObjects: 16.897500 ms CreateObjectMapping: 7.038500 ms MarkObjects: 11.747300 ms DeleteObjects: 11.888200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.465255 seconds.
|
||||
path: Assets/ScriptTemplates
|
||||
artifactKey: Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/ScriptTemplates using Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '646d7b4afa6febd6603b4ef56d97fc85') in 0.000586 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
Time since last request: 43.581721 seconds.
|
||||
path: Assets/Player.prefab
|
||||
artifactKey: Guid(2b4c41af619400e4c999063c9ff05674) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/Player.prefab using Guid(2b4c41af619400e4c999063c9ff05674) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8ff4a4e64b6ce165f467d2ac78f4bf2f') in 0.6038924 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.386902 seconds.
|
||||
path: Assets/Scripts
|
||||
artifactKey: Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts using Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '867c331889c8427534601d0d2c832db0') in 0.0005622 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
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Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8613 unused Assets / (40.2 MB). Loaded Objects now: 9546.
|
||||
Memory consumption went from 248.0 MB to 207.7 MB.
|
||||
Total: 59.269300 ms (FindLiveObjects: 1.810000 ms CreateObjectMapping: 1.894000 ms MarkObjects: 31.027200 ms DeleteObjects: 24.536000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.769207 seconds.
|
||||
path: Assets/Mixamo
|
||||
artifactKey: Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Mixamo using Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ab4004104c757102b585cb8820eb6563') in 0.0006109 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.764 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.883 seconds
|
||||
Domain Reload Profiling: 1647ms
|
||||
BeginReloadAssembly (212ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (21ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (61ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (486ms)
|
||||
LoadAssemblies (343ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (221ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (195ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (883ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (711ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (134ms)
|
||||
ProcessInitializeOnLoadAttributes (488ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (66ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (25ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (27.8 MB). Loaded Objects now: 9425.
|
||||
Memory consumption went from 242.5 MB to 214.7 MB.
|
||||
Total: 27.558800 ms (FindLiveObjects: 1.803300 ms CreateObjectMapping: 3.205400 ms MarkObjects: 11.437500 ms DeleteObjects: 11.110800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.968744 seconds.
|
||||
path: Assets/_Recovery
|
||||
artifactKey: Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_Recovery using Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd91ea8917cb7fb586cf19b13de20bf2c') in 0.0005854 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.745 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.874 seconds
|
||||
Domain Reload Profiling: 1620ms
|
||||
BeginReloadAssembly (188ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (492ms)
|
||||
LoadAssemblies (346ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (223ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (199ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (874ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (702ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (123ms)
|
||||
ProcessInitializeOnLoadAttributes (487ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (67ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (35.8 MB). Loaded Objects now: 9428.
|
||||
Memory consumption went from 242.4 MB to 206.6 MB.
|
||||
Total: 35.766200 ms (FindLiveObjects: 1.840200 ms CreateObjectMapping: 1.469600 ms MarkObjects: 13.539200 ms DeleteObjects: 18.916100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (39.0 MB). Loaded Objects now: 9428.
|
||||
Memory consumption went from 242.5 MB to 203.6 MB.
|
||||
Total: 36.005000 ms (FindLiveObjects: 2.135500 ms CreateObjectMapping: 4.400300 ms MarkObjects: 9.994800 ms DeleteObjects: 19.472700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.921 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.965 seconds
|
||||
Domain Reload Profiling: 1889ms
|
||||
BeginReloadAssembly (226ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (57ms)
|
||||
RebuildCommonClasses (36ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (34ms)
|
||||
LoadAllAssembliesAndSetupDomain (615ms)
|
||||
LoadAssemblies (430ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (286ms)
|
||||
TypeCache.Refresh (14ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (253ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (966ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (778ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (137ms)
|
||||
ProcessInitializeOnLoadAttributes (543ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (74ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
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|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (47.0 MB). Loaded Objects now: 9431.
|
||||
Memory consumption went from 242.4 MB to 195.4 MB.
|
||||
Total: 69.330800 ms (FindLiveObjects: 2.469300 ms CreateObjectMapping: 2.569600 ms MarkObjects: 33.341400 ms DeleteObjects: 30.948700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
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|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
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|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.933 seconds
|
||||
Domain Reload Profiling: 1701ms
|
||||
BeginReloadAssembly (190ms)
|
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ExecutionOrderSort (0ms)
|
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|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (50ms)
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RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (508ms)
|
||||
LoadAssemblies (355ms)
|
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|
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AnalyzeDomain (234ms)
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TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (207ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (934ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (750ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (12ms)
|
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SetLoadedEditorAssemblies (6ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (25ms)
|
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WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (38.3 MB). Loaded Objects now: 9434.
|
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Memory consumption went from 242.4 MB to 204.2 MB.
|
||||
Total: 36.174800 ms (FindLiveObjects: 1.655800 ms CreateObjectMapping: 2.271000 ms MarkObjects: 13.807600 ms DeleteObjects: 18.438800 ms)
|
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|
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Prepare: number of updated asset objects reloaded= 0
|
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|
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.6968952Z"
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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|
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|
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|
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C:/Users/pelpa/Desktop/Test Multiplayer
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [6808] Target information:
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|
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Player connection [6808] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3829253586 [EditorId] 3829253586 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6808] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [6808] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7309263Z"
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[Licensing::Module] Licensing Background thread has ended after 0.03s
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
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||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56168
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.002475 seconds.
|
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- Loaded All Assemblies, in 0.362 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
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|
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Domain Reload Profiling: 717ms
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BeginReloadAssembly (118ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (44ms)
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LoadAllAssembliesAndSetupDomain (154ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (309ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (76ms)
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SetLoadedEditorAssemblies (3ms)
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ProcessInitializeOnLoadAttributes (122ms)
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ProcessInitializeOnLoadMethodAttributes (49ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
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Id: 6871967295323-UnityPersXXXX
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Product: Unity Personal
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||||
Type: Assigned
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Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
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- Loaded All Assemblies, in 0.862 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
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||||
Mono: successfully reloaded assembly
|
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|
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Domain Reload Profiling: 1935ms
|
||||
BeginReloadAssembly (164ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (6ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
|
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RebuildCommonClasses (32ms)
|
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (40ms)
|
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LoadAllAssembliesAndSetupDomain (609ms)
|
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LoadAssemblies (364ms)
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|
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AnalyzeDomain (328ms)
|
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TypeCache.Refresh (246ms)
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TypeCache.ScanAssembly (226ms)
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BuildScriptInfoCaches (61ms)
|
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ResolveRequiredComponents (16ms)
|
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FinalizeReload (1078ms)
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (850ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (16ms)
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SetLoadedEditorAssemblies (6ms)
|
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ProcessInitializeOnLoadAttributes (590ms)
|
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ProcessInitializeOnLoadMethodAttributes (86ms)
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (8ms)
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||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469.
|
||||
Memory consumption went from 143.0 MB to 138.3 MB.
|
||||
Total: 19.047800 ms (FindLiveObjects: 1.429200 ms CreateObjectMapping: 1.856400 ms MarkObjects: 10.869600 ms DeleteObjects: 4.890500 ms)
|
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|
||||
========================================================================
|
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path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga
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|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
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|
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========================================================================
|
||||
Received Import Request.
|
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Time since last request: 0.000087 seconds.
|
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path: Assets/ADG_Textures/ground_vol1/ground1
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||||
artifactKey: Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/ADG_Textures/ground_vol1/ground1 using Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '70e59d28520cf242f25fe9a3cea5d3f4') in 0.0018354 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
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|
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========================================================================
|
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Time since last request: 0.000036 seconds.
|
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path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga
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Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c01c88e7b84ef6512fc1145909c8883') in 0.0206211 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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|
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========================================================================
|
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|
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Time since last request: 0.000018 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga
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artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '774e4b2fdf88a3364f7c0559226110bc') in 0.0320233 seconds
|
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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|
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========================================================================
|
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Received Import Request.
|
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Time since last request: 0.000026 seconds.
|
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path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga
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artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
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|
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Time since last request: 0.000018 seconds.
|
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path: Assets/ADG_Textures
|
||||
artifactKey: Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ADG_Textures using Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dda1ca05cbf7f6a34fd3259d3d33ebfb') in 0.0007042 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga
|
||||
artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f855a1deaf19e59f787bda09e3bee2c6') in 0.0169761 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1
|
||||
artifactKey: Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1 using Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '738f2aea3fe064740949a262bc12015c') in 0.000978 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
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|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
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Symbol file LoadedFromMemory is not a mono symbol file
|
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- Loaded All Assemblies, in 0.885 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.991 seconds
|
||||
Domain Reload Profiling: 1875ms
|
||||
BeginReloadAssembly (239ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (67ms)
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RebuildCommonClasses (46ms)
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initialDomainReloadingComplete (33ms)
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LoadAllAssembliesAndSetupDomain (549ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (209ms)
|
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ResolveRequiredComponents (16ms)
|
||||
FinalizeReload (992ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (786ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (14ms)
|
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SetLoadedEditorAssemblies (5ms)
|
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BeforeProcessingInitializeOnLoad (157ms)
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ProcessInitializeOnLoadAttributes (535ms)
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ProcessInitializeOnLoadMethodAttributes (70ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (28ms)
|
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Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.2 MB). Loaded Objects now: 7492.
|
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Memory consumption went from 148.4 MB to 144.2 MB.
|
||||
Total: 16.032000 ms (FindLiveObjects: 1.410900 ms CreateObjectMapping: 1.475800 ms MarkObjects: 9.510100 ms DeleteObjects: 3.633600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.672 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.790 seconds
|
||||
Domain Reload Profiling: 1463ms
|
||||
BeginReloadAssembly (183ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (52ms)
|
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RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
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initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (422ms)
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LoadAssemblies (322ms)
|
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RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (173ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (150ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (791ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (644ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (109ms)
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||||
ProcessInitializeOnLoadAttributes (442ms)
|
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ProcessInitializeOnLoadMethodAttributes (72ms)
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||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7495.
|
||||
Memory consumption went from 148.2 MB to 143.4 MB.
|
||||
Total: 21.042700 ms (FindLiveObjects: 2.340300 ms CreateObjectMapping: 2.385200 ms MarkObjects: 10.766500 ms DeleteObjects: 5.548500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.696 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.840 seconds
|
||||
Domain Reload Profiling: 1537ms
|
||||
BeginReloadAssembly (192ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (56ms)
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RebuildCommonClasses (32ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (436ms)
|
||||
LoadAssemblies (333ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (183ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (160ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (841ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (684ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (7ms)
|
||||
BeforeProcessingInitializeOnLoad (116ms)
|
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ProcessInitializeOnLoadAttributes (466ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (76ms)
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||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.7 MB). Loaded Objects now: 7498.
|
||||
Memory consumption went from 148.2 MB to 143.5 MB.
|
||||
Total: 19.043700 ms (FindLiveObjects: 1.391300 ms CreateObjectMapping: 2.240600 ms MarkObjects: 10.604900 ms DeleteObjects: 4.805300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 1.331 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.111 seconds
|
||||
Domain Reload Profiling: 2439ms
|
||||
BeginReloadAssembly (643ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (16ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (81ms)
|
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RebuildCommonClasses (46ms)
|
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RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (597ms)
|
||||
LoadAssemblies (446ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (267ms)
|
||||
TypeCache.Refresh (18ms)
|
||||
TypeCache.ScanAssembly (5ms)
|
||||
BuildScriptInfoCaches (231ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (1112ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (903ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (16ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (154ms)
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ProcessInitializeOnLoadAttributes (650ms)
|
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ProcessInitializeOnLoadMethodAttributes (69ms)
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AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 60 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6926 unused Assets / (10.5 MB). Loaded Objects now: 7651.
|
||||
Memory consumption went from 161.8 MB to 151.3 MB.
|
||||
Total: 19.398300 ms (FindLiveObjects: 1.293500 ms CreateObjectMapping: 1.587700 ms MarkObjects: 8.900600 ms DeleteObjects: 7.614800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 19.204 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.205 seconds
|
||||
Domain Reload Profiling: 20409ms
|
||||
BeginReloadAssembly (17978ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (2617ms)
|
||||
RebuildCommonClasses (67ms)
|
||||
RebuildNativeTypeToScriptingClass (27ms)
|
||||
initialDomainReloadingComplete (112ms)
|
||||
LoadAllAssembliesAndSetupDomain (1019ms)
|
||||
LoadAssemblies (15838ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (455ms)
|
||||
TypeCache.Refresh (141ms)
|
||||
TypeCache.ScanAssembly (122ms)
|
||||
BuildScriptInfoCaches (287ms)
|
||||
ResolveRequiredComponents (19ms)
|
||||
FinalizeReload (1205ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (964ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (16ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (182ms)
|
||||
ProcessInitializeOnLoadAttributes (663ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (91ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
|
||||
Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8757 unused Assets / (52.1 MB). Loaded Objects now: 9217.
|
||||
Memory consumption went from 259.2 MB to 207.1 MB.
|
||||
Total: 36.676800 ms (FindLiveObjects: 2.697700 ms CreateObjectMapping: 2.150700 ms MarkObjects: 9.012900 ms DeleteObjects: 22.813500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 57
|
||||
========================================================================
|
||||
Received Prepare
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 329 unused Assets / (32.8 MB). Loaded Objects now: 9217.
|
||||
Memory consumption went from 253.6 MB to 220.8 MB.
|
||||
Total: 26.825100 ms (FindLiveObjects: 1.064700 ms CreateObjectMapping: 0.891900 ms MarkObjects: 8.904900 ms DeleteObjects: 15.961800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1135.410592 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat
|
||||
artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4eb7ec6c7a7eef4eed3fb0649615542') in 1.0788182 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 414
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 151.510508 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer using Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ad311a896297ec122b30f902ba65b9e') in 0.035587 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer using Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2d0f4f17790be3d2c2443eef9b2439f2') in 0.0194243 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer using Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2d42181396203a7c7bbdb9a9e40de51') in 0.0176975 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer using Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8d6e62a9b91e341083c3982704c652c3') in 0.0182401 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000080 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer using Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1cf71f4a73e347706b9af70151841cae') in 0.0204425 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer using Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e0ed7d0a5457e88817e335712bb82d3') in 0.0198952 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer using Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd75b83047f6f3a3d7f7c549accfcf12') in 0.0239261 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer using Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c266533472afb6bb1e3cfb49aa2e0dc') in 0.0198437 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000046 seconds.
|
||||
path: Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer
|
||||
artifactKey: Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer using Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d3651f6fb181421b957f7715bd8e517') in 0.0195093 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
@@ -1,9 +1,9 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8854885Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-OyYaak7RU_tTfHjpJA-eU" at "2026-01-16T09:56:55.3287791Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2026-01-11T12:24:57Z
|
||||
Date: 2026-01-16T09:56:55Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
@@ -17,9 +17,9 @@ C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
-logFile
|
||||
Logs/AssetImportWorker1.log
|
||||
-srvPort
|
||||
57100
|
||||
57733
|
||||
-licensingIpc
|
||||
LicenseClient-ORCmUgqlUVZg1OMIqSR_8
|
||||
LicenseClient-OyYaak7RU_tTfHjpJA-eU
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
|
||||
@@ -65,35 +65,36 @@ C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [8856] Target information:
|
||||
Player connection [11892] Target information:
|
||||
|
||||
Player connection [8856] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 2615604502 [EditorId] 2615604502 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
Player connection [11892] * "[IP] 192.168.1.14 [Port] 0 [Flags] 2 [Guid] 2740017016 [EditorId] 2740017016 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [8856] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [8856] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [11892] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [11892] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 28252, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: d1bbe062c1074cbe83bbbfbf7bc890f4
|
||||
Correlation Id: b7d7725764d92e402dec2c4990f6d113
|
||||
External correlation Id: 8027081608809671124
|
||||
Session Id: 5354145c422647dda0bbf2078246b715
|
||||
Correlation Id: bde9ddb25c0891e9869905bf488d5579
|
||||
External correlation Id: 8812329071580457654
|
||||
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9207911Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.04s
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-OyYaak7RU_tTfHjpJA-eU" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-OyYaak7RU_tTfHjpJA-eU-notifications" at "2026-01-16T09:56:55.3633797Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.03s
|
||||
Library Redirect Path: Library/
|
||||
FMOD failed to set the software format to the custom sample rate 1, trying software fallback rate 48000
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
@@ -109,45 +110,45 @@ Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.002205 seconds.
|
||||
- Loaded All Assemblies, in 0.333 seconds
|
||||
Registered in 0.001834 seconds.
|
||||
- Loaded All Assemblies, in 0.352 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.319 seconds
|
||||
Domain Reload Profiling: 651ms
|
||||
BeginReloadAssembly (110ms)
|
||||
- Finished resetting the current domain, in 0.360 seconds
|
||||
Domain Reload Profiling: 711ms
|
||||
BeginReloadAssembly (111ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (33ms)
|
||||
RebuildCommonClasses (36ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (44ms)
|
||||
LoadAllAssembliesAndSetupDomain (134ms)
|
||||
LoadAssemblies (108ms)
|
||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (151ms)
|
||||
LoadAssemblies (109ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (131ms)
|
||||
TypeCache.Refresh (130ms)
|
||||
TypeCache.ScanAssembly (117ms)
|
||||
AnalyzeDomain (148ms)
|
||||
TypeCache.Refresh (147ms)
|
||||
TypeCache.ScanAssembly (129ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (320ms)
|
||||
FinalizeReload (360ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (290ms)
|
||||
SetupLoadedEditorAssemblies (314ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (72ms)
|
||||
InitializePlatformSupportModulesInManaged (77ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (55ms)
|
||||
ProcessInitializeOnLoadAttributes (108ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (51ms)
|
||||
BeforeProcessingInitializeOnLoad (62ms)
|
||||
ProcessInitializeOnLoadAttributes (117ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (53ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
@@ -163,8 +164,11 @@ Begin MonoManager ReloadAssembly
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.810 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 0.857 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
@@ -173,52 +177,705 @@ Package Manager log level set to [2]
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.844 seconds
|
||||
Domain Reload Profiling: 1650ms
|
||||
BeginReloadAssembly (164ms)
|
||||
- Finished resetting the current domain, in 1.392 seconds
|
||||
Domain Reload Profiling: 2246ms
|
||||
BeginReloadAssembly (160ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (34ms)
|
||||
RebuildCommonClasses (35ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (559ms)
|
||||
LoadAssemblies (378ms)
|
||||
CreateAndSetChildDomain (30ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (614ms)
|
||||
LoadAssemblies (359ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (269ms)
|
||||
TypeCache.Refresh (200ms)
|
||||
TypeCache.ScanAssembly (182ms)
|
||||
BuildScriptInfoCaches (52ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (844ms)
|
||||
AnalyzeDomain (340ms)
|
||||
TypeCache.Refresh (256ms)
|
||||
TypeCache.ScanAssembly (238ms)
|
||||
BuildScriptInfoCaches (65ms)
|
||||
ResolveRequiredComponents (15ms)
|
||||
FinalizeReload (1393ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (664ms)
|
||||
SetupLoadedEditorAssemblies (1174ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (126ms)
|
||||
ProcessInitializeOnLoadAttributes (449ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (67ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (134ms)
|
||||
ProcessInitializeOnLoadAttributes (879ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (139ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
|
||||
AwakeInstancesAfterBackupRestoration (12ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469.
|
||||
Memory consumption went from 142.8 MB to 138.1 MB.
|
||||
Total: 17.197200 ms (FindLiveObjects: 1.393000 ms CreateObjectMapping: 2.227900 ms MarkObjects: 9.091900 ms DeleteObjects: 4.482600 ms)
|
||||
Unloading 190 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8623 unused Assets / (38.2 MB). Loaded Objects now: 9337.
|
||||
Memory consumption went from 230.4 MB to 192.2 MB.
|
||||
Total: 194.863600 ms (FindLiveObjects: 8.595700 ms CreateObjectMapping: 10.626900 ms MarkObjects: 60.096500 ms DeleteObjects: 115.541900 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 712333.933131 seconds.
|
||||
path: Assets/Actions
|
||||
artifactKey: Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Actions using Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '959a0cb4945b9573a3a0db0cb90ccdd6') in 0.0077196 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 1.137 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.041 seconds
|
||||
Domain Reload Profiling: 2170ms
|
||||
BeginReloadAssembly (293ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (107ms)
|
||||
RebuildCommonClasses (95ms)
|
||||
RebuildNativeTypeToScriptingClass (29ms)
|
||||
initialDomainReloadingComplete (77ms)
|
||||
LoadAllAssembliesAndSetupDomain (635ms)
|
||||
LoadAssemblies (508ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (211ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (187ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (1041ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (834ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (129ms)
|
||||
ProcessInitializeOnLoadAttributes (581ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (100ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 14.88 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (49.5 MB). Loaded Objects now: 9353.
|
||||
Memory consumption went from 237.8 MB to 188.3 MB.
|
||||
Total: 113.540500 ms (FindLiveObjects: 3.475900 ms CreateObjectMapping: 4.343300 ms MarkObjects: 24.789700 ms DeleteObjects: 80.930000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.789 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.925 seconds
|
||||
Domain Reload Profiling: 1716ms
|
||||
BeginReloadAssembly (266ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (25ms)
|
||||
LoadAllAssembliesAndSetupDomain (461ms)
|
||||
LoadAssemblies (407ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (212ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (187ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (926ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (748ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (132ms)
|
||||
ProcessInitializeOnLoadAttributes (507ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (86ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 4.70 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (45.8 MB). Loaded Objects now: 9356.
|
||||
Memory consumption went from 237.5 MB to 191.8 MB.
|
||||
Total: 99.754400 ms (FindLiveObjects: 3.519900 ms CreateObjectMapping: 3.839500 ms MarkObjects: 21.171800 ms DeleteObjects: 71.221700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.896 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.987 seconds
|
||||
Domain Reload Profiling: 1884ms
|
||||
BeginReloadAssembly (210ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (618ms)
|
||||
LoadAssemblies (359ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (341ms)
|
||||
TypeCache.Refresh (167ms)
|
||||
TypeCache.ScanAssembly (150ms)
|
||||
BuildScriptInfoCaches (156ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (987ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (800ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (151ms)
|
||||
ProcessInitializeOnLoadAttributes (549ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (76ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 7.85 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (49.5 MB). Loaded Objects now: 9359.
|
||||
Memory consumption went from 237.7 MB to 188.2 MB.
|
||||
Total: 169.999400 ms (FindLiveObjects: 3.267600 ms CreateObjectMapping: 8.996200 ms MarkObjects: 68.747400 ms DeleteObjects: 88.986600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 11.76 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (48.0 MB). Loaded Objects now: 9359.
|
||||
Memory consumption went from 237.9 MB to 189.9 MB.
|
||||
Total: 165.174300 ms (FindLiveObjects: 11.029000 ms CreateObjectMapping: 30.147600 ms MarkObjects: 66.461100 ms DeleteObjects: 57.534800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 5.08 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (44.8 MB). Loaded Objects now: 9359.
|
||||
Memory consumption went from 237.9 MB to 193.0 MB.
|
||||
Total: 260.972000 ms (FindLiveObjects: 3.708900 ms CreateObjectMapping: 169.380400 ms MarkObjects: 43.314600 ms DeleteObjects: 44.565900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.872 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.096 seconds
|
||||
Domain Reload Profiling: 1968ms
|
||||
BeginReloadAssembly (226ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (58ms)
|
||||
RebuildCommonClasses (35ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (573ms)
|
||||
LoadAssemblies (407ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (267ms)
|
||||
TypeCache.Refresh (13ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (233ms)
|
||||
ResolveRequiredComponents (16ms)
|
||||
FinalizeReload (1096ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (886ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (15ms)
|
||||
SetLoadedEditorAssemblies (7ms)
|
||||
BeforeProcessingInitializeOnLoad (176ms)
|
||||
ProcessInitializeOnLoadAttributes (597ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (85ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (36.2 MB). Loaded Objects now: 9362.
|
||||
Memory consumption went from 237.7 MB to 201.5 MB.
|
||||
Total: 49.286900 ms (FindLiveObjects: 1.987500 ms CreateObjectMapping: 14.549900 ms MarkObjects: 13.929500 ms DeleteObjects: 18.818300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.767 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.947 seconds
|
||||
Domain Reload Profiling: 1716ms
|
||||
BeginReloadAssembly (203ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (54ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (497ms)
|
||||
LoadAssemblies (362ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (217ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (193ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (948ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (766ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (130ms)
|
||||
ProcessInitializeOnLoadAttributes (523ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (90ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (30ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 2.82 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (32.5 MB). Loaded Objects now: 9365.
|
||||
Memory consumption went from 237.7 MB to 205.3 MB.
|
||||
Total: 37.605700 ms (FindLiveObjects: 2.011300 ms CreateObjectMapping: 4.371300 ms MarkObjects: 15.850100 ms DeleteObjects: 15.371300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (32.9 MB). Loaded Objects now: 9365.
|
||||
Memory consumption went from 237.9 MB to 205.0 MB.
|
||||
Total: 30.101900 ms (FindLiveObjects: 2.107900 ms CreateObjectMapping: 2.019600 ms MarkObjects: 11.896100 ms DeleteObjects: 14.076800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1531.004182 seconds.
|
||||
path: Assets/Y Bot@Idle.prefab
|
||||
artifactKey: Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Y Bot@Idle.prefab using Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd9ef13d544cc483440ca5cf7c2fd8862') in 2.094568 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 633
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.812 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.883 seconds
|
||||
Domain Reload Profiling: 1692ms
|
||||
BeginReloadAssembly (237ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (24ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (77ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (504ms)
|
||||
LoadAssemblies (364ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (221ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (195ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (883ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (712ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (129ms)
|
||||
ProcessInitializeOnLoadAttributes (494ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (67ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (23ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8621 unused Assets / (27.1 MB). Loaded Objects now: 9401.
|
||||
Memory consumption went from 249.0 MB to 221.9 MB.
|
||||
Total: 22.320300 ms (FindLiveObjects: 1.895400 ms CreateObjectMapping: 1.553300 ms MarkObjects: 8.906200 ms DeleteObjects: 9.963900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.739 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.891 seconds
|
||||
Domain Reload Profiling: 1631ms
|
||||
BeginReloadAssembly (190ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (55ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (483ms)
|
||||
LoadAssemblies (344ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (217ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (191ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (892ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (715ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (122ms)
|
||||
ProcessInitializeOnLoadAttributes (497ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (75ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (24ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 2.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (29.8 MB). Loaded Objects now: 9404.
|
||||
Memory consumption went from 248.9 MB to 219.0 MB.
|
||||
Total: 32.636700 ms (FindLiveObjects: 3.815300 ms CreateObjectMapping: 2.401500 ms MarkObjects: 12.024700 ms DeleteObjects: 14.392300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 2.64 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8612 unused Assets / (46.6 MB). Loaded Objects now: 9404.
|
||||
Memory consumption went from 249.1 MB to 202.5 MB.
|
||||
Total: 90.449500 ms (FindLiveObjects: 2.592900 ms CreateObjectMapping: 3.054400 ms MarkObjects: 13.426600 ms DeleteObjects: 71.373300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.919 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.986 seconds
|
||||
Domain Reload Profiling: 1908ms
|
||||
BeginReloadAssembly (238ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (59ms)
|
||||
RebuildCommonClasses (41ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (591ms)
|
||||
LoadAssemblies (424ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (269ms)
|
||||
TypeCache.Refresh (13ms)
|
||||
TypeCache.ScanAssembly (1ms)
|
||||
BuildScriptInfoCaches (234ms)
|
||||
ResolveRequiredComponents (16ms)
|
||||
FinalizeReload (987ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (795ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (145ms)
|
||||
ProcessInitializeOnLoadAttributes (551ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (76ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8619 unused Assets / (31.9 MB). Loaded Objects now: 9407.
|
||||
Memory consumption went from 249.0 MB to 217.1 MB.
|
||||
Total: 76.186400 ms (FindLiveObjects: 2.003700 ms CreateObjectMapping: 2.761400 ms MarkObjects: 11.319800 ms DeleteObjects: 60.098500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 161.201983 seconds.
|
||||
path: Assets/Y Bot@Idle.prefab
|
||||
artifactKey: Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Y Bot@Idle.prefab using Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '807236c579d3348be09cf915bff7a388') in 1.5552117 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 633
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.815 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.935 seconds
|
||||
Domain Reload Profiling: 1753ms
|
||||
BeginReloadAssembly (231ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (21ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (74ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (34ms)
|
||||
LoadAllAssembliesAndSetupDomain (511ms)
|
||||
LoadAssemblies (352ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (235ms)
|
||||
TypeCache.Refresh (8ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (204ms)
|
||||
ResolveRequiredComponents (16ms)
|
||||
FinalizeReload (936ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (757ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (11ms)
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||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (136ms)
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ProcessInitializeOnLoadMethodAttributes (75ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (25ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 185 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8621 unused Assets / (31.2 MB). Loaded Objects now: 9430.
|
||||
Memory consumption went from 249.2 MB to 218.0 MB.
|
||||
Total: 29.770700 ms (FindLiveObjects: 1.691600 ms CreateObjectMapping: 3.136500 ms MarkObjects: 11.020500 ms DeleteObjects: 13.920600 ms)
|
||||
|
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Prepare: number of updated asset objects reloaded= 0
|
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|
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@@ -1,582 +0,0 @@
|
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[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.7067816Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2026-01-11T12:27:11Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
-adb2
|
||||
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|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker1
|
||||
-projectPath
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
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|
||||
Logs/AssetImportWorker1.log
|
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|
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62969
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LicenseClient-ORCmUgqlUVZg1OMIqSR_8
|
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|
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|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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||||
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
|
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
|
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
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Player connection [46700] Target information:
|
||||
|
||||
Player connection [46700] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 1849232185 [EditorId] 1849232185 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [46700] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [46700] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 3976f91d3bfc4696b3cc886f81ef10e3
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Correlation Id: b7d7725764d92e402dec2c4990f6d113
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External correlation Id: 6093422058441314768
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7402318Z"
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[Licensing::Module] Licensing Background thread has ended after 0.03s
|
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
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Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
|
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
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Vendor: NVIDIA
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Driver: 32.0.15.7688
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Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56124
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.001974 seconds.
|
||||
- Loaded All Assemblies, in 0.374 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.353 seconds
|
||||
Domain Reload Profiling: 726ms
|
||||
BeginReloadAssembly (119ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (36ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (43ms)
|
||||
LoadAllAssembliesAndSetupDomain (164ms)
|
||||
LoadAssemblies (117ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (161ms)
|
||||
TypeCache.Refresh (159ms)
|
||||
TypeCache.ScanAssembly (145ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (354ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (305ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (80ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (56ms)
|
||||
ProcessInitializeOnLoadAttributes (117ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (49ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 6871967295323-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.866 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.053 seconds
|
||||
Domain Reload Profiling: 1915ms
|
||||
BeginReloadAssembly (169ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (34ms)
|
||||
RebuildCommonClasses (35ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (610ms)
|
||||
LoadAssemblies (371ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (329ms)
|
||||
TypeCache.Refresh (251ms)
|
||||
TypeCache.ScanAssembly (230ms)
|
||||
BuildScriptInfoCaches (59ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (1054ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (832ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (15ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (137ms)
|
||||
ProcessInitializeOnLoadAttributes (584ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (87ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (8ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6743 unused Assets / (5.7 MB). Loaded Objects now: 7469.
|
||||
Memory consumption went from 144.9 MB to 139.2 MB.
|
||||
Total: 22.588100 ms (FindLiveObjects: 1.779300 ms CreateObjectMapping: 1.286100 ms MarkObjects: 11.542900 ms DeleteObjects: 7.977000 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 712468.352673 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat
|
||||
artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1f9507d838e3c350f1a733db2a6c536f') in 0.9783418 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.889 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.001 seconds
|
||||
Domain Reload Profiling: 1892ms
|
||||
BeginReloadAssembly (259ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (21ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (78ms)
|
||||
RebuildCommonClasses (46ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (540ms)
|
||||
LoadAssemblies (402ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (233ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (204ms)
|
||||
ResolveRequiredComponents (17ms)
|
||||
FinalizeReload (1001ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (793ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (16ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (156ms)
|
||||
ProcessInitializeOnLoadAttributes (539ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (70ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (30ms)
|
||||
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.4 MB). Loaded Objects now: 7550.
|
||||
Memory consumption went from 155.9 MB to 151.5 MB.
|
||||
Total: 15.260500 ms (FindLiveObjects: 1.555500 ms CreateObjectMapping: 1.751300 ms MarkObjects: 8.459200 ms DeleteObjects: 3.492900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.666 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.797 seconds
|
||||
Domain Reload Profiling: 1466ms
|
||||
BeginReloadAssembly (182ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (51ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (419ms)
|
||||
LoadAssemblies (326ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (168ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (146ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (797ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (647ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (114ms)
|
||||
ProcessInitializeOnLoadAttributes (440ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (71ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7553.
|
||||
Memory consumption went from 155.5 MB to 150.7 MB.
|
||||
Total: 19.413900 ms (FindLiveObjects: 1.418700 ms CreateObjectMapping: 2.594400 ms MarkObjects: 10.907800 ms DeleteObjects: 4.491500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.688 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.832 seconds
|
||||
Domain Reload Profiling: 1520ms
|
||||
BeginReloadAssembly (195ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (55ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (424ms)
|
||||
LoadAssemblies (328ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (175ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (153ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (832ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (670ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (113ms)
|
||||
ProcessInitializeOnLoadAttributes (463ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (72ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (32ms)
|
||||
Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7556.
|
||||
Memory consumption went from 155.6 MB to 150.8 MB.
|
||||
Total: 18.700200 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 2.235200 ms MarkObjects: 10.168900 ms DeleteObjects: 4.817000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.943 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.131 seconds
|
||||
Domain Reload Profiling: 2072ms
|
||||
BeginReloadAssembly (267ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (70ms)
|
||||
RebuildCommonClasses (40ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (585ms)
|
||||
LoadAssemblies (421ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (269ms)
|
||||
TypeCache.Refresh (16ms)
|
||||
TypeCache.ScanAssembly (5ms)
|
||||
BuildScriptInfoCaches (234ms)
|
||||
ResolveRequiredComponents (13ms)
|
||||
FinalizeReload (1131ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (920ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (16ms)
|
||||
SetLoadedEditorAssemblies (7ms)
|
||||
BeforeProcessingInitializeOnLoad (166ms)
|
||||
ProcessInitializeOnLoadAttributes (654ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (72ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 60 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6926 unused Assets / (9.6 MB). Loaded Objects now: 7709.
|
||||
Memory consumption went from 169.1 MB to 159.5 MB.
|
||||
Total: 16.717400 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.992200 ms MarkObjects: 7.757400 ms DeleteObjects: 6.598700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 19.221 seconds
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.232 seconds
|
||||
Domain Reload Profiling: 20451ms
|
||||
BeginReloadAssembly (17991ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (3466ms)
|
||||
RebuildCommonClasses (145ms)
|
||||
RebuildNativeTypeToScriptingClass (30ms)
|
||||
initialDomainReloadingComplete (61ms)
|
||||
LoadAllAssembliesAndSetupDomain (992ms)
|
||||
LoadAssemblies (14969ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (457ms)
|
||||
TypeCache.Refresh (138ms)
|
||||
TypeCache.ScanAssembly (121ms)
|
||||
BuildScriptInfoCaches (288ms)
|
||||
ResolveRequiredComponents (22ms)
|
||||
FinalizeReload (1232ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (987ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (14ms)
|
||||
SetLoadedEditorAssemblies (7ms)
|
||||
BeforeProcessingInitializeOnLoad (196ms)
|
||||
ProcessInitializeOnLoadAttributes (669ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (92ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
|
||||
Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8757 unused Assets / (60.3 MB). Loaded Objects now: 9275.
|
||||
Memory consumption went from 266.5 MB to 206.2 MB.
|
||||
Total: 38.403400 ms (FindLiveObjects: 1.940100 ms CreateObjectMapping: 2.093300 ms MarkObjects: 8.973900 ms DeleteObjects: 25.394200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 57
|
||||
========================================================================
|
||||
Received Prepare
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 329 unused Assets / (36.4 MB). Loaded Objects now: 9275.
|
||||
Memory consumption went from 261.0 MB to 224.6 MB.
|
||||
Total: 28.471000 ms (FindLiveObjects: 1.116800 ms CreateObjectMapping: 1.029000 ms MarkObjects: 10.463800 ms DeleteObjects: 15.859300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1135.303513 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga
|
||||
artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef164b33074e16415ea7553274244cf') in 0.1384431 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga
|
||||
artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a5423c232a7a951037c27afc1703723e') in 0.0171502 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000037 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga
|
||||
artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4354f266c83188a699e4f591989c2d9e') in 0.031175 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga
|
||||
artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2f778bed811ddf3dbc84b2f0b0ea1b0f') in 0.0210333 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga
|
||||
artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c89c6161c571a3c9a56af153a83e47') in 0.007607 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
@@ -1,19 +0,0 @@
|
||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250
|
||||
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
@@ -1,18 +0,0 @@
|
||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
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Cmd: compileSnippet
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insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250
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Cmd: initializeCompiler
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Cmd: initializeCompiler
|
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|
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Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
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|
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Quitting shader compiler process
|
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File diff suppressed because it is too large
Load Diff
@@ -54,8 +54,8 @@
|
||||
<Compile Include="Assets\Mirror\Examples\CharacterSelection\Scripts\StaticVariables.cs" />
|
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<Compile Include="Assets\Mirror\Examples\_Common\Controllers\PlayerControllerRB\PlayerControllerRBBase.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Basic\Scripts\PlayerUI.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkIdle\BenchmarkIdleNetworkManager.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkStinkySteak\Scripts\SineMoveRandomBehaviour.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkIdle\BenchmarkIdleNetworkManager.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Room\Scripts\NetworkRoomPlayerExt.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Tanks\Scripts\Tank.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BilliardsPredicted\Ball\Pockets.cs" />
|
||||
@@ -114,8 +114,8 @@
|
||||
<Compile Include="Assets\Mirror\Examples\MultipleMatches\Scripts\PlayerGUI.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\PickupsDropsChilds\Scripts\Enumerations.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\MultipleMatches\Scripts\MatchMessages.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkPrediction\NetworkManagerPredictionBenchmark.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Chat\Scripts\Player.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkPrediction\NetworkManagerPredictionBenchmark.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\PickupsDropsChilds\Scripts\Interfaces\IEquipped.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkStinkySteak\Dependencies\netcode-benchmarker-util\Runtime\Scripts\RandomVector3.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Pong\Scripts\NetworkManagerPong.cs" />
|
||||
@@ -190,8 +190,8 @@
|
||||
<Compile Include="Assets\Mirror\Examples\EdgegapLobby\Scripts\UILobbyCreate.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\_Common\Controllers\TankController\TurretUI.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Snapshot Interpolation\Snapshot3D.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Benchmark\Scripts\MonsterMovement.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Chat\Scripts\ChatAuthenticator.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Benchmark\Scripts\MonsterMovement.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\MultipleMatches\Scripts\MatchNetworkManager.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\BenchmarkStinkySteak\Scripts\SineMoveYBehaviour.cs" />
|
||||
<Compile Include="Assets\Mirror\Examples\Room\Scripts\Spawner.cs" />
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||||
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@@ -8,10 +8,11 @@ AudioManager:
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m_SpatializerPlugin:
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@@ -12,11 +12,13 @@ MonoBehaviour:
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m_Name:
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- m_Id: main
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@@ -24,20 +26,15 @@ MonoBehaviour:
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m_ErrorMessage:
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m_Id:
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m_Name:
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m_Url:
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m_Scopes: []
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m_IsDefault: 0
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m_Name:
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m_Url:
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m_Scopes:
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-
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m_SelectedScopeIndex: 0
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m_UserModificationsInstanceId: -868
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@@ -4,7 +4,7 @@
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UnityConnectSettings:
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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@@ -18,10 +18,16 @@ EditorUserSettings:
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vcSharedLogLevel:
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@@ -19,7 +19,7 @@ MonoBehaviour:
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@@ -39,12 +39,12 @@ MonoBehaviour:
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@@ -74,7 +74,7 @@ MonoBehaviour:
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--- !u!114 &4
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MonoBehaviour:
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@@ -91,12 +91,12 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 15}
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m_Panes:
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- {fileID: 15}
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@@ -119,8 +119,8 @@ MonoBehaviour:
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--- !u!114 &11
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--- !u!114 &12
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--- !u!114 &13
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Reference in New Issue
Block a user