Files
Test-Multiplayer/Logs/AssetImportWorker0.log
pelpanagiotis 68762fe541 Terrain Setup
2026-01-11 15:00:47 +02:00

678 lines
39 KiB
Plaintext

[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.6968952Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2026-01-11T12:27:11Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/pelpa/Desktop/Test Multiplayer
-logFile
Logs/AssetImportWorker0.log
-srvPort
62969
-licensingIpc
LicenseClient-ORCmUgqlUVZg1OMIqSR_8
-job-worker-count
7
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
C:/Users/pelpa/Desktop/Test Multiplayer
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [6808] Target information:
Player connection [6808] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3829253586 [EditorId] 3829253586 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6808] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [6808] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 8bef5ef4fa134dc1915f0ed240bd919a
Correlation Id: b7d7725764d92e402dec2c4990f6d113
External correlation Id: 2966322589895911988
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7309263Z"
[Licensing::Module] Licensing Background thread has ended after 0.03s
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
Vendor: NVIDIA
VRAM: 15961 MB
Driver: 32.0.15.7688
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56168
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.002475 seconds.
- Loaded All Assemblies, in 0.362 seconds
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.357 seconds
Domain Reload Profiling: 717ms
BeginReloadAssembly (118ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (34ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (154ms)
LoadAssemblies (116ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (152ms)
TypeCache.Refresh (150ms)
TypeCache.ScanAssembly (137ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (309ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (76ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (58ms)
ProcessInitializeOnLoadAttributes (122ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 6871967295323-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.862 seconds
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mirror | mirror-networking.com | discord.gg/N9QVxbM
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.078 seconds
Domain Reload Profiling: 1935ms
BeginReloadAssembly (164ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (609ms)
LoadAssemblies (364ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (328ms)
TypeCache.Refresh (246ms)
TypeCache.ScanAssembly (226ms)
BuildScriptInfoCaches (61ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1078ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (850ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (147ms)
ProcessInitializeOnLoadAttributes (590ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469.
Memory consumption went from 143.0 MB to 138.3 MB.
Total: 19.047800 ms (FindLiveObjects: 1.429200 ms CreateObjectMapping: 1.856400 ms MarkObjects: 10.869600 ms DeleteObjects: 4.890500 ms)
========================================================================
Received Import Request.
Time since last request: 712468.572061 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga
artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf54de511453ee1fd1d3b44749f55baf') in 0.2856854 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000087 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1
artifactKey: Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1 using Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '70e59d28520cf242f25fe9a3cea5d3f4') in 0.0018354 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000036 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga
artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c01c88e7b84ef6512fc1145909c8883') in 0.0206211 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga
artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '774e4b2fdf88a3364f7c0559226110bc') in 0.0320233 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000026 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga
artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '243711a3f08c9c086ad79eab3ac2e0c2') in 0.0221672 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/ADG_Textures
artifactKey: Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures using Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dda1ca05cbf7f6a34fd3259d3d33ebfb') in 0.0007042 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga
artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f855a1deaf19e59f787bda09e3bee2c6') in 0.0169761 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/ADG_Textures/ground_vol1
artifactKey: Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1 using Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '738f2aea3fe064740949a262bc12015c') in 0.000978 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.885 seconds
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.991 seconds
Domain Reload Profiling: 1875ms
BeginReloadAssembly (239ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (46ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (549ms)
LoadAssemblies (411ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (236ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (209ms)
ResolveRequiredComponents (16ms)
FinalizeReload (992ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (786ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (157ms)
ProcessInitializeOnLoadAttributes (535ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.2 MB). Loaded Objects now: 7492.
Memory consumption went from 148.4 MB to 144.2 MB.
Total: 16.032000 ms (FindLiveObjects: 1.410900 ms CreateObjectMapping: 1.475800 ms MarkObjects: 9.510100 ms DeleteObjects: 3.633600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.672 seconds
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.790 seconds
Domain Reload Profiling: 1463ms
BeginReloadAssembly (183ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (422ms)
LoadAssemblies (322ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (173ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (150ms)
ResolveRequiredComponents (12ms)
FinalizeReload (791ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (644ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (11ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (109ms)
ProcessInitializeOnLoadAttributes (442ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7495.
Memory consumption went from 148.2 MB to 143.4 MB.
Total: 21.042700 ms (FindLiveObjects: 2.340300 ms CreateObjectMapping: 2.385200 ms MarkObjects: 10.766500 ms DeleteObjects: 5.548500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.696 seconds
Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.840 seconds
Domain Reload Profiling: 1537ms
BeginReloadAssembly (192ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (56ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (436ms)
LoadAssemblies (333ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (183ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (160ms)
ResolveRequiredComponents (13ms)
FinalizeReload (841ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (684ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (116ms)
ProcessInitializeOnLoadAttributes (466ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.7 MB). Loaded Objects now: 7498.
Memory consumption went from 148.2 MB to 143.5 MB.
Total: 19.043700 ms (FindLiveObjects: 1.391300 ms CreateObjectMapping: 2.240600 ms MarkObjects: 10.604900 ms DeleteObjects: 4.805300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 1.331 seconds
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.111 seconds
Domain Reload Profiling: 2439ms
BeginReloadAssembly (643ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (46ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (27ms)
LoadAllAssembliesAndSetupDomain (597ms)
LoadAssemblies (446ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (267ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (5ms)
BuildScriptInfoCaches (231ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1112ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (903ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (154ms)
ProcessInitializeOnLoadAttributes (650ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 60 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6926 unused Assets / (10.5 MB). Loaded Objects now: 7651.
Memory consumption went from 161.8 MB to 151.3 MB.
Total: 19.398300 ms (FindLiveObjects: 1.293500 ms CreateObjectMapping: 1.587700 ms MarkObjects: 8.900600 ms DeleteObjects: 7.614800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 19.204 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.205 seconds
Domain Reload Profiling: 20409ms
BeginReloadAssembly (17978ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2617ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (112ms)
LoadAllAssembliesAndSetupDomain (1019ms)
LoadAssemblies (15838ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (455ms)
TypeCache.Refresh (141ms)
TypeCache.ScanAssembly (122ms)
BuildScriptInfoCaches (287ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1205ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (964ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (182ms)
ProcessInitializeOnLoadAttributes (663ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8757 unused Assets / (52.1 MB). Loaded Objects now: 9217.
Memory consumption went from 259.2 MB to 207.1 MB.
Total: 36.676800 ms (FindLiveObjects: 2.697700 ms CreateObjectMapping: 2.150700 ms MarkObjects: 9.012900 ms DeleteObjects: 22.813500 ms)
Prepare: number of updated asset objects reloaded= 57
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
Unloading 329 unused Assets / (32.8 MB). Loaded Objects now: 9217.
Memory consumption went from 253.6 MB to 220.8 MB.
Total: 26.825100 ms (FindLiveObjects: 1.064700 ms CreateObjectMapping: 0.891900 ms MarkObjects: 8.904900 ms DeleteObjects: 15.961800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1135.410592 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat
artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4eb7ec6c7a7eef4eed3fb0649615542') in 1.0788182 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 414
========================================================================
Received Import Request.
Time since last request: 151.510508 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer
artifactKey: Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer using Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ad311a896297ec122b30f902ba65b9e') in 0.035587 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000023 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer
artifactKey: Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer using Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2d0f4f17790be3d2c2443eef9b2439f2') in 0.0194243 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000031 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer
artifactKey: Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer using Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2d42181396203a7c7bbdb9a9e40de51') in 0.0176975 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer
artifactKey: Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer using Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8d6e62a9b91e341083c3982704c652c3') in 0.0182401 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000080 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer
artifactKey: Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer using Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1cf71f4a73e347706b9af70151841cae') in 0.0204425 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000024 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer
artifactKey: Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer using Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e0ed7d0a5457e88817e335712bb82d3') in 0.0198952 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000031 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer
artifactKey: Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer using Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd75b83047f6f3a3d7f7c549accfcf12') in 0.0239261 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000028 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer
artifactKey: Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer using Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c266533472afb6bb1e3cfb49aa2e0dc') in 0.0198437 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000046 seconds.
path: Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer
artifactKey: Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer using Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d3651f6fb181421b957f7715bd8e517') in 0.0195093 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0