Chat System Setup
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,226 +0,0 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa" at "2025-12-21T16:24:48.7258995Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2025-12-21T16:24:48Z
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|
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
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||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker0
|
||||
-projectPath
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
54671
|
||||
-licensingIpc
|
||||
LicenseClient-pelpa
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
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||||
8
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||||
-gc-helper-count
|
||||
1
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||||
-name
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||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
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||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [41936] Target information:
|
||||
|
||||
Player connection [41936] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3632661442 [EditorId] 3632661442 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [41936] * "[IP] 172.19.176.1 [Port] 0 [Flags] 2 [Guid] 3632661442 [EditorId] 3632661442 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [41936] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [41936] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
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||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29592, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 864c63c46f1441fd8a32c550412634dc
|
||||
Correlation Id: 8be08713a6a00ac8fe9ffa91a9356934
|
||||
External correlation Id: 362806328224649331
|
||||
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pelpa" (connect: 0.00s, validation: 0.00s, handshake: 0.04s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa-notifications" at "2025-12-21T16:24:48.7654478Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.04s
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
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||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
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||||
Vendor: NVIDIA
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||||
VRAM: 15961 MB
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||||
Driver: 32.0.15.7688
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||||
Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
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||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56512
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||||
Begin MonoManager ReloadAssembly
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||||
Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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||||
Registered in 0.002327 seconds.
|
||||
- Loaded All Assemblies, in 0.310 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.303 seconds
|
||||
Domain Reload Profiling: 611ms
|
||||
BeginReloadAssembly (102ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (40ms)
|
||||
LoadAllAssembliesAndSetupDomain (126ms)
|
||||
LoadAssemblies (100ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (123ms)
|
||||
TypeCache.Refresh (122ms)
|
||||
TypeCache.ScanAssembly (112ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (303ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (276ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (71ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (51ms)
|
||||
ProcessInitializeOnLoadAttributes (104ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
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||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 6871967295323-UnityPersXXXX
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||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
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||||
- Loaded All Assemblies, in 0.722 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
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||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.797 seconds
|
||||
Domain Reload Profiling: 1515ms
|
||||
BeginReloadAssembly (155ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (35ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (482ms)
|
||||
LoadAssemblies (316ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (248ms)
|
||||
TypeCache.Refresh (184ms)
|
||||
TypeCache.ScanAssembly (169ms)
|
||||
BuildScriptInfoCaches (50ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (797ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (624ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (106ms)
|
||||
ProcessInitializeOnLoadAttributes (432ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (66ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6740 unused Assets / (4.9 MB). Loaded Objects now: 7467.
|
||||
Memory consumption went from 145.3 MB to 140.5 MB.
|
||||
Total: 15.731200 ms (FindLiveObjects: 1.268600 ms CreateObjectMapping: 0.828300 ms MarkObjects: 9.140300 ms DeleteObjects: 4.492600 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1000346.022777 seconds.
|
||||
path: Assets/Y Bot@Idle.prefab
|
||||
artifactKey: Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Y Bot@Idle.prefab using Guid(8ca20f3bfd0234143b0298b4fa83cd02) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fc5a0da9dd73b6fcb4cd3ff08af2cb51') in 0.7368352 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 305
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,218 +0,0 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa" at "2025-12-21T16:24:48.8986053Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2025-12-21T16:24:48Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker1
|
||||
-projectPath
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
-logFile
|
||||
Logs/AssetImportWorker1.log
|
||||
-srvPort
|
||||
54671
|
||||
-licensingIpc
|
||||
LicenseClient-pelpa
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [55572] Target information:
|
||||
|
||||
Player connection [55572] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 912874374 [EditorId] 912874374 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [55572] * "[IP] 172.19.176.1 [Port] 0 [Flags] 2 [Guid] 912874374 [EditorId] 912874374 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [55572] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [55572] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29592, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 245818c68f044f998a108aac646f8273
|
||||
Correlation Id: 8be08713a6a00ac8fe9ffa91a9356934
|
||||
External correlation Id: 641484231097115341
|
||||
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pelpa" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa-notifications" at "2025-12-21T16:24:48.9318258Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.03s
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.20 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 15961 MB
|
||||
Driver: 32.0.15.7688
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56356
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.001734 seconds.
|
||||
- Loaded All Assemblies, in 0.315 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 628ms
|
||||
BeginReloadAssembly (103ms)
|
||||
ExecutionOrderSort (0ms)
|
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|
||||
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (1ms)
|
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RebuildCommonClasses (29ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (39ms)
|
||||
LoadAllAssembliesAndSetupDomain (132ms)
|
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LoadAssemblies (101ms)
|
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|
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TypeCache.Refresh (128ms)
|
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TypeCache.ScanAssembly (116ms)
|
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BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (314ms)
|
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|
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|
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|
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|
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|
||||
SetLoadedEditorAssemblies (3ms)
|
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|
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ProcessInitializeOnLoadMethodAttributes (46ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
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========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 6871967295323-UnityPersXXXX
|
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Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.706 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.774 seconds
|
||||
Domain Reload Profiling: 1477ms
|
||||
BeginReloadAssembly (152ms)
|
||||
ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (8ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (27ms)
|
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RebuildCommonClasses (31ms)
|
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RebuildNativeTypeToScriptingClass (11ms)
|
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initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (473ms)
|
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LoadAssemblies (318ms)
|
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|
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AnalyzeDomain (235ms)
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TypeCache.Refresh (173ms)
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TypeCache.ScanAssembly (157ms)
|
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BuildScriptInfoCaches (47ms)
|
||||
ResolveRequiredComponents (11ms)
|
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FinalizeReload (775ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (612ms)
|
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (11ms)
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SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadAttributes (424ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6740 unused Assets / (5.2 MB). Loaded Objects now: 7467.
|
||||
Memory consumption went from 143.4 MB to 138.1 MB.
|
||||
Total: 15.580000 ms (FindLiveObjects: 1.349500 ms CreateObjectMapping: 1.272600 ms MarkObjects: 8.332600 ms DeleteObjects: 4.623500 ms)
|
||||
|
||||
@@ -1,354 +0,0 @@
|
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[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa" at "2025-12-15T13:33:09.6288579Z"
|
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2025-12-15T13:33:09Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
-adb2
|
||||
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|
||||
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|
||||
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|
||||
AssetImportWorker2
|
||||
-projectPath
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
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|
||||
Logs/AssetImportWorker2.log
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50582
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|
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|
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|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-job-worker=262144"
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|
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [44508] Target information:
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|
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Player connection [44508] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 4004324455 [EditorId] 4004324455 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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|
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Player connection [44508] * "[IP] 172.19.176.1 [Port] 0 [Flags] 2 [Guid] 4004324455 [EditorId] 4004324455 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
|
||||
Player connection [44508] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [44508] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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||||
Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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||||
[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29592, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: ba3234b6123143bb8eee09d3a8a502ff
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External correlation Id: 8677793705156882707
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pelpa" (connect: 0.00s, validation: 0.00s, handshake: 0.04s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa-notifications" at "2025-12-15T13:33:09.6735509Z"
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[Licensing::Module] Licensing Background thread has ended after 0.04s
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
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||||
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Vendor: NVIDIA
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Driver: 32.0.15.7688
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Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56260
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.002632 seconds.
|
||||
- Loaded All Assemblies, in 0.315 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.303 seconds
|
||||
Domain Reload Profiling: 617ms
|
||||
BeginReloadAssembly (109ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (1ms)
|
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RebuildCommonClasses (31ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (122ms)
|
||||
LoadAssemblies (107ms)
|
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RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (119ms)
|
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TypeCache.Refresh (118ms)
|
||||
TypeCache.ScanAssembly (107ms)
|
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BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (303ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (277ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (69ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (53ms)
|
||||
ProcessInitializeOnLoadAttributes (105ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 6871967295323-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.695 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.771 seconds
|
||||
Domain Reload Profiling: 1461ms
|
||||
BeginReloadAssembly (143ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (30ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (469ms)
|
||||
LoadAssemblies (322ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (221ms)
|
||||
TypeCache.Refresh (164ms)
|
||||
TypeCache.ScanAssembly (147ms)
|
||||
BuildScriptInfoCaches (43ms)
|
||||
ResolveRequiredComponents (10ms)
|
||||
FinalizeReload (771ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (611ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (17ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (101ms)
|
||||
ProcessInitializeOnLoadAttributes (416ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (65ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (9ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6740 unused Assets / (5.2 MB). Loaded Objects now: 7467.
|
||||
Memory consumption went from 143.5 MB to 138.3 MB.
|
||||
Total: 15.006300 ms (FindLiveObjects: 1.185400 ms CreateObjectMapping: 0.734300 ms MarkObjects: 8.516200 ms DeleteObjects: 4.566500 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.761 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.922 seconds
|
||||
Domain Reload Profiling: 1683ms
|
||||
BeginReloadAssembly (214ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (59ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (31ms)
|
||||
LoadAllAssembliesAndSetupDomain (473ms)
|
||||
LoadAssemblies (372ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (193ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (165ms)
|
||||
ResolveRequiredComponents (14ms)
|
||||
FinalizeReload (922ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (755ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (17ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (154ms)
|
||||
ProcessInitializeOnLoadAttributes (502ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (72ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (29ms)
|
||||
Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6736 unused Assets / (4.7 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 148.2 MB to 143.6 MB.
|
||||
Total: 14.561700 ms (FindLiveObjects: 1.254600 ms CreateObjectMapping: 1.159400 ms MarkObjects: 8.109900 ms DeleteObjects: 4.036400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 142.4 MB to 140.6 MB.
|
||||
Total: 11.186100 ms (FindLiveObjects: 0.999100 ms CreateObjectMapping: 0.923500 ms MarkObjects: 8.678300 ms DeleteObjects: 0.583200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 109
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 141.2 MB to 139.4 MB.
|
||||
Total: 10.711800 ms (FindLiveObjects: 0.687800 ms CreateObjectMapping: 0.276000 ms MarkObjects: 9.166100 ms DeleteObjects: 0.579700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.853 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.881 seconds
|
||||
Domain Reload Profiling: 1731ms
|
||||
BeginReloadAssembly (218ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (53ms)
|
||||
RebuildCommonClasses (45ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (533ms)
|
||||
LoadAssemblies (377ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (256ms)
|
||||
TypeCache.Refresh (140ms)
|
||||
TypeCache.ScanAssembly (125ms)
|
||||
BuildScriptInfoCaches (101ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (881ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (705ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (18ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (172ms)
|
||||
ProcessInitializeOnLoadAttributes (436ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (65ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (26ms)
|
||||
Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6736 unused Assets / (4.4 MB). Loaded Objects now: 7486.
|
||||
Memory consumption went from 145.8 MB to 141.4 MB.
|
||||
Total: 15.395400 ms (FindLiveObjects: 1.539800 ms CreateObjectMapping: 1.347700 ms MarkObjects: 8.797500 ms DeleteObjects: 3.708800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
@@ -1,354 +0,0 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa" at "2025-12-15T13:33:09.6195247Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
Date: 2025-12-15T13:33:09Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker3
|
||||
-projectPath
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
-logFile
|
||||
Logs/AssetImportWorker3.log
|
||||
-srvPort
|
||||
50582
|
||||
-licensingIpc
|
||||
LicenseClient-pelpa
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
C:/Users/pelpa/Desktop/Test Multiplayer
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [47744] Target information:
|
||||
|
||||
Player connection [47744] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 2923923247 [EditorId] 2923923247 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [47744] * "[IP] 172.19.176.1 [Port] 0 [Flags] 2 [Guid] 2923923247 [EditorId] 2923923247 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [47744] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [47744] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29592, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 21c8d2fb0fcb499a8b9916dfc1480d69
|
||||
Correlation Id: 8be08713a6a00ac8fe9ffa91a9356934
|
||||
External correlation Id: 9135467620199826989
|
||||
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pelpa" (connect: 0.00s, validation: 0.00s, handshake: 0.05s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa-notifications" at "2025-12-15T13:33:09.6673025Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.05s
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 15961 MB
|
||||
Driver: 32.0.15.7688
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56048
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0.002608 seconds.
|
||||
- Loaded All Assemblies, in 0.309 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.305 seconds
|
||||
Domain Reload Profiling: 613ms
|
||||
BeginReloadAssembly (107ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (120ms)
|
||||
LoadAssemblies (105ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (118ms)
|
||||
TypeCache.Refresh (116ms)
|
||||
TypeCache.ScanAssembly (106ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (305ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (278ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (72ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (52ms)
|
||||
ProcessInitializeOnLoadAttributes (103ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 6871967295323-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.710 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mirror | mirror-networking.com | discord.gg/N9QVxbM
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.823 seconds
|
||||
Domain Reload Profiling: 1528ms
|
||||
BeginReloadAssembly (149ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (30ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (477ms)
|
||||
LoadAssemblies (327ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (229ms)
|
||||
TypeCache.Refresh (168ms)
|
||||
TypeCache.ScanAssembly (152ms)
|
||||
BuildScriptInfoCaches (45ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (823ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (646ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (18ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (107ms)
|
||||
ProcessInitializeOnLoadAttributes (442ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (69ms)
|
||||
AfterProcessingInitializeOnLoad (5ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6740 unused Assets / (5.7 MB). Loaded Objects now: 7467.
|
||||
Memory consumption went from 143.5 MB to 137.8 MB.
|
||||
Total: 15.578700 ms (FindLiveObjects: 1.623500 ms CreateObjectMapping: 0.894700 ms MarkObjects: 8.309100 ms DeleteObjects: 4.750100 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.751 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.924 seconds
|
||||
Domain Reload Profiling: 1677ms
|
||||
BeginReloadAssembly (212ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (65ms)
|
||||
RebuildCommonClasses (33ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (31ms)
|
||||
LoadAllAssembliesAndSetupDomain (465ms)
|
||||
LoadAssemblies (371ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (183ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (156ms)
|
||||
ResolveRequiredComponents (12ms)
|
||||
FinalizeReload (925ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (754ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (17ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (145ms)
|
||||
ProcessInitializeOnLoadAttributes (503ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (77ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (31ms)
|
||||
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6736 unused Assets / (4.7 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 148.1 MB to 143.4 MB.
|
||||
Total: 19.248800 ms (FindLiveObjects: 1.959200 ms CreateObjectMapping: 1.868900 ms MarkObjects: 11.226200 ms DeleteObjects: 4.193100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 142.3 MB to 140.5 MB.
|
||||
Total: 13.973400 ms (FindLiveObjects: 0.728100 ms CreateObjectMapping: 0.335200 ms MarkObjects: 12.323900 ms DeleteObjects: 0.584600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 109
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
|
||||
Memory consumption went from 141.1 MB to 139.3 MB.
|
||||
Total: 12.340700 ms (FindLiveObjects: 0.668400 ms CreateObjectMapping: 0.298100 ms MarkObjects: 10.724300 ms DeleteObjects: 0.648600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Symbol file LoadedFromMemory is not a mono symbol file
|
||||
- Loaded All Assemblies, in 0.832 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.869 seconds
|
||||
Domain Reload Profiling: 1701ms
|
||||
BeginReloadAssembly (211ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (55ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (551ms)
|
||||
LoadAssemblies (381ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (258ms)
|
||||
TypeCache.Refresh (123ms)
|
||||
TypeCache.ScanAssembly (108ms)
|
||||
BuildScriptInfoCaches (121ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (869ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (692ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (158ms)
|
||||
ProcessInitializeOnLoadAttributes (450ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (61ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (24ms)
|
||||
Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6736 unused Assets / (4.8 MB). Loaded Objects now: 7486.
|
||||
Memory consumption went from 145.8 MB to 141.0 MB.
|
||||
Total: 17.987300 ms (FindLiveObjects: 1.661900 ms CreateObjectMapping: 1.578900 ms MarkObjects: 9.988300 ms DeleteObjects: 4.756800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
|
||||
graphicsApiMask: 262148 -> 2228224
|
||||
@@ -1,6 +0,0 @@
|
||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
@@ -1,6 +0,0 @@
|
||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
Reference in New Issue
Block a user