355 lines
17 KiB
Plaintext
355 lines
17 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa" at "2025-12-15T13:33:09.6195247Z"
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-12-15T13:33:09Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker3
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-projectPath
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C:/Users/pelpa/Desktop/Test Multiplayer
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-logFile
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Logs/AssetImportWorker3.log
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-srvPort
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50582
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-licensingIpc
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LicenseClient-pelpa
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-job-worker-count
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7
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
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C:/Users/pelpa/Desktop/Test Multiplayer
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [47744] Target information:
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Player connection [47744] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 2923923247 [EditorId] 2923923247 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [47744] * "[IP] 172.19.176.1 [Port] 0 [Flags] 2 [Guid] 2923923247 [EditorId] 2923923247 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [47744] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [47744] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29592, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 21c8d2fb0fcb499a8b9916dfc1480d69
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Correlation Id: 8be08713a6a00ac8fe9ffa91a9356934
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External correlation Id: 9135467620199826989
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pelpa" (connect: 0.00s, validation: 0.00s, handshake: 0.05s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-pelpa-notifications" at "2025-12-15T13:33:09.6673025Z"
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[Licensing::Module] Licensing Background thread has ended after 0.05s
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
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Vendor: NVIDIA
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VRAM: 15961 MB
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Driver: 32.0.15.7688
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56048
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.002608 seconds.
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- Loaded All Assemblies, in 0.309 seconds
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.305 seconds
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Domain Reload Profiling: 613ms
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BeginReloadAssembly (107ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (30ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (41ms)
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LoadAllAssembliesAndSetupDomain (120ms)
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LoadAssemblies (105ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (118ms)
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TypeCache.Refresh (116ms)
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TypeCache.ScanAssembly (106ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (305ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (278ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (72ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (52ms)
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ProcessInitializeOnLoadAttributes (103ms)
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ProcessInitializeOnLoadMethodAttributes (46ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 6871967295323-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.710 seconds
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Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mirror | mirror-networking.com | discord.gg/N9QVxbM
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.823 seconds
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Domain Reload Profiling: 1528ms
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BeginReloadAssembly (149ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (36ms)
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LoadAllAssembliesAndSetupDomain (477ms)
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LoadAssemblies (327ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (229ms)
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TypeCache.Refresh (168ms)
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TypeCache.ScanAssembly (152ms)
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BuildScriptInfoCaches (45ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (823ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (646ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (18ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (107ms)
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ProcessInitializeOnLoadAttributes (442ms)
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ProcessInitializeOnLoadMethodAttributes (69ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6740 unused Assets / (5.7 MB). Loaded Objects now: 7467.
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Memory consumption went from 143.5 MB to 137.8 MB.
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Total: 15.578700 ms (FindLiveObjects: 1.623500 ms CreateObjectMapping: 0.894700 ms MarkObjects: 8.309100 ms DeleteObjects: 4.750100 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.751 seconds
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Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.924 seconds
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Domain Reload Profiling: 1677ms
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BeginReloadAssembly (212ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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|
BackupInstance (0ms)
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|
ReleaseScriptingObjects (0ms)
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|
CreateAndSetChildDomain (65ms)
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|
RebuildCommonClasses (33ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (31ms)
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|
LoadAllAssembliesAndSetupDomain (465ms)
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|
LoadAssemblies (371ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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|
AnalyzeDomain (183ms)
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|
TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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|
BuildScriptInfoCaches (156ms)
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|
ResolveRequiredComponents (12ms)
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FinalizeReload (925ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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|
SetupLoadedEditorAssemblies (754ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (17ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (145ms)
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ProcessInitializeOnLoadAttributes (503ms)
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ProcessInitializeOnLoadMethodAttributes (77ms)
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AfterProcessingInitializeOnLoad (7ms)
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|
EditorAssembliesLoaded (0ms)
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|
ExecutionOrderSort2 (0ms)
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|
AwakeInstancesAfterBackupRestoration (31ms)
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|
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6736 unused Assets / (4.7 MB). Loaded Objects now: 7483.
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Memory consumption went from 148.1 MB to 143.4 MB.
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Total: 19.248800 ms (FindLiveObjects: 1.959200 ms CreateObjectMapping: 1.868900 ms MarkObjects: 11.226200 ms DeleteObjects: 4.193100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
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Memory consumption went from 142.3 MB to 140.5 MB.
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Total: 13.973400 ms (FindLiveObjects: 0.728100 ms CreateObjectMapping: 0.335200 ms MarkObjects: 12.323900 ms DeleteObjects: 0.584600 ms)
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Prepare: number of updated asset objects reloaded= 109
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AssetImportParameters requested are different than current active one (requested -> active):
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buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
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graphicsApiMask: 262148 -> 2228224
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 13 unused Assets / (1.8 MB). Loaded Objects now: 7483.
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Memory consumption went from 141.1 MB to 139.3 MB.
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Total: 12.340700 ms (FindLiveObjects: 0.668400 ms CreateObjectMapping: 0.298100 ms MarkObjects: 10.724300 ms DeleteObjects: 0.648600 ms)
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|
|
Prepare: number of updated asset objects reloaded= 0
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|
AssetImportParameters requested are different than current active one (requested -> active):
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buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
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graphicsApiMask: 262148 -> 2228224
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
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Symbol file LoadedFromMemory is not a mono symbol file
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|
- Loaded All Assemblies, in 0.832 seconds
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|
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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|
[Package Manager] Unable to send message (not connected to server process).
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|
[Package Manager] Cannot connect to Unity Package Manager local server
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|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.869 seconds
|
|
Domain Reload Profiling: 1701ms
|
|
BeginReloadAssembly (211ms)
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|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
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|
CreateAndSetChildDomain (55ms)
|
|
RebuildCommonClasses (31ms)
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|
RebuildNativeTypeToScriptingClass (11ms)
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|
initialDomainReloadingComplete (28ms)
|
|
LoadAllAssembliesAndSetupDomain (551ms)
|
|
LoadAssemblies (381ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (258ms)
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|
TypeCache.Refresh (123ms)
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|
TypeCache.ScanAssembly (108ms)
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|
BuildScriptInfoCaches (121ms)
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|
ResolveRequiredComponents (11ms)
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|
FinalizeReload (869ms)
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|
ReleaseScriptCaches (0ms)
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|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (692ms)
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LogAssemblyErrors (0ms)
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|
InitializePlatformSupportModulesInManaged (13ms)
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SetLoadedEditorAssemblies (4ms)
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|
BeforeProcessingInitializeOnLoad (158ms)
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ProcessInitializeOnLoadAttributes (450ms)
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|
ProcessInitializeOnLoadMethodAttributes (61ms)
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AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (24ms)
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|
Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6736 unused Assets / (4.8 MB). Loaded Objects now: 7486.
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|
Memory consumption went from 145.8 MB to 141.0 MB.
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Total: 17.987300 ms (FindLiveObjects: 1.661900 ms CreateObjectMapping: 1.578900 ms MarkObjects: 9.988300 ms DeleteObjects: 4.756800 ms)
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Prepare: number of updated asset objects reloaded= 0
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|
AssetImportParameters requested are different than current active one (requested -> active):
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buildTarget: platform 19, subtarget 2, extendedPlatform 0 -> platform 24, subtarget 1, extendedPlatform 0
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graphicsApiMask: 262148 -> 2228224
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