17 lines
1.1 KiB
Markdown
17 lines
1.1 KiB
Markdown
# meshoptimizer decompression for Unity
|
|
|
|
[](https://badges.cds.internal.unity3d.com/packages/com.unity.meshopt.decompress/build-info?branch=main&testWorkflow=package-isolation)
|
|
[](https://badges.cds.internal.unity3d.com/packages/com.unity.meshopt.decompress/warnings-info?branch=main)
|
|
|
|
|
|
Use the *meshoptimizer decompression for Unity* package to decode [meshoptimizer][meshopt] compressed index/vertex buffers efficiently in Burst-compiled C# Jobs off the main thread.
|
|
|
|
It is a port of the original [meshoptimizer compression][meshopt-compression] by
|
|
[Arseny Kapoulkine (zeux)][zeux].
|
|
|
|
For more info, see our [documentation page](./Documentation~/com.unity.meshopt.decompress.md).
|
|
|
|
[meshopt]: https://github.com/zeux/meshoptimizer
|
|
[meshopt-compression]: https://github.com/zeux/meshoptimizer#vertexindex-buffer-compression
|
|
[zeux]: https://github.com/zeux
|