25 lines
603 B
C#
25 lines
603 B
C#
// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
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// SPDX-License-Identifier: Apache-2.0
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using System;
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using UnityEngine;
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namespace GLTFast.Editor
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{
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/// <summary>
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/// Editor Import specific settings (not relevant at runtime)
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/// </summary>
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[Serializable]
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class EditorImportSettings
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{
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/// <summary>
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/// Creates a secondary UV set on all meshes, if there is none present already.
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/// Often used for lightmaps.
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/// </summary>
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[Tooltip("Generate Lightmap UVs")]
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public bool generateSecondaryUVSet;
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}
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}
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