273 lines
14 KiB
Plaintext
273 lines
14 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8953614Z"
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2026-01-11T12:24:57Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/pelpa/Desktop/Test Multiplayer
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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57100
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-licensingIpc
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LicenseClient-ORCmUgqlUVZg1OMIqSR_8
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-job-worker-count
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7
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/Users/pelpa/Desktop/Test Multiplayer
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C:/Users/pelpa/Desktop/Test Multiplayer
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [31484] Target information:
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Player connection [31484] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 4003904110 [EditorId] 4003904110 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [31484] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [31484] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 828, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 720182808f864814923e62fd195a6e0d
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Correlation Id: b7d7725764d92e402dec2c4990f6d113
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External correlation Id: 6815642019536580206
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Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9295364Z"
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[Licensing::Module] Licensing Background thread has ended after 0.03s
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/pelpa/Desktop/Test Multiplayer/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 5060 Ti (ID=0x2d04)
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Vendor: NVIDIA
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VRAM: 15961 MB
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Driver: 32.0.15.7688
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56944
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.002267 seconds.
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- Loaded All Assemblies, in 0.331 seconds
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.323 seconds
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Domain Reload Profiling: 652ms
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BeginReloadAssembly (111ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (33ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (43ms)
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LoadAllAssembliesAndSetupDomain (132ms)
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LoadAssemblies (109ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (129ms)
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TypeCache.Refresh (127ms)
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TypeCache.ScanAssembly (116ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (324ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (292ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (72ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (56ms)
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ProcessInitializeOnLoadAttributes (109ms)
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ProcessInitializeOnLoadMethodAttributes (52ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 6871967295323-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.818 seconds
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mirror | mirror-networking.com | discord.gg/N9QVxbM
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.843 seconds
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Domain Reload Profiling: 1656ms
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BeginReloadAssembly (167ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (32ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (38ms)
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LoadAllAssembliesAndSetupDomain (563ms)
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LoadAssemblies (393ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (259ms)
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TypeCache.Refresh (196ms)
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TypeCache.ScanAssembly (178ms)
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BuildScriptInfoCaches (48ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (843ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (662ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (13ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (124ms)
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ProcessInitializeOnLoadAttributes (450ms)
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ProcessInitializeOnLoadMethodAttributes (66ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6743 unused Assets / (4.8 MB). Loaded Objects now: 7469.
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Memory consumption went from 142.8 MB to 138.0 MB.
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Total: 15.487100 ms (FindLiveObjects: 1.401200 ms CreateObjectMapping: 1.369700 ms MarkObjects: 7.853700 ms DeleteObjects: 4.861100 ms)
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========================================================================
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Received Import Request.
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Time since last request: 712333.933600 seconds.
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path: Assets/Animations
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artifactKey: Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Animations using Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'db56992ba146ec1d3ee5132a300aae7f') in 0.0085357 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 5.450371 seconds.
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path: Assets/TextMesh Pro
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artifactKey: Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/TextMesh Pro using Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '441aa3e92cda27c68af8a1706ee847ab') in 0.0006097 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 1.398727 seconds.
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path: Assets/Settings
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artifactKey: Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Settings using Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c4b47d252bc4e8d77fd6334abcf5e3e8') in 0.00078 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.465255 seconds.
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path: Assets/ScriptTemplates
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artifactKey: Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ScriptTemplates using Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '646d7b4afa6febd6603b4ef56d97fc85') in 0.000586 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.386902 seconds.
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path: Assets/Scripts
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artifactKey: Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts using Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '867c331889c8427534601d0d2c832db0') in 0.0005622 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 3.769207 seconds.
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path: Assets/Mixamo
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artifactKey: Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Mixamo using Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ab4004104c757102b585cb8820eb6563') in 0.0006109 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.968744 seconds.
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path: Assets/_Recovery
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artifactKey: Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Recovery using Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd91ea8917cb7fb586cf19b13de20bf2c') in 0.0005854 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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