Files
Test-Multiplayer/Assets/Actions/PlayerInput.inputactions
pelpanagiotis 329b7d3183 First Commit
2025-12-21 18:31:02 +02:00

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{
"version": 1,
"name": "PlayerInput",
"maps": [
{
"name": "CharacterControls",
"id": "b4e81d8b-7642-48fb-9fd0-820c28b784ce",
"actions": [
{
"name": "Movement",
"type": "Value",
"id": "2517a3de-7d1c-47eb-a188-cf1d8a90757b",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
},
{
"name": "Run",
"type": "Button",
"id": "4d2a4e18-c40b-4080-b798-8cead55a50e6",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
{
"name": "",
"id": "f79403e8-dd81-4316-9f11-755c6da3e208",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "StickDeadzone",
"groups": "",
"action": "Movement",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "6c87b5f9-d110-4b55-a8eb-1cbc133347a0",
"path": "<Gamepad>/leftShoulder",
"interactions": "Press(behavior=2)",
"processors": "",
"groups": "",
"action": "Run",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": []
}