Merge main into environment

This commit is contained in:
pelpanagiotis
2026-01-11 15:16:28 +02:00
38 changed files with 1752 additions and 2838 deletions

View File

@@ -1,9 +1,9 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8854885Z"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.7067816Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2026-01-11T12:24:57Z
Date: 2026-01-11T12:27:11Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe
@@ -17,7 +17,7 @@ C:/Users/pelpa/Desktop/Test Multiplayer
-logFile
Logs/AssetImportWorker1.log
-srvPort
57100
62969
-licensingIpc
LicenseClient-ORCmUgqlUVZg1OMIqSR_8
-job-worker-count
@@ -65,12 +65,12 @@ C:/Users/pelpa/Desktop/Test Multiplayer
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [8856] Target information:
Player connection [46700] Target information:
Player connection [8856] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 2615604502 [EditorId] 2615604502 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [46700] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 1849232185 [EditorId] 1849232185 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [8856] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8856] Host joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [46700] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [46700] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@@ -79,13 +79,13 @@ Input System module state changed to: Initialized.
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: d1bbe062c1074cbe83bbbfbf7bc890f4
Session Id: 3976f91d3bfc4696b3cc886f81ef10e3
Correlation Id: b7d7725764d92e402dec2c4990f6d113
External correlation Id: 8027081608809671124
External correlation Id: 6093422058441314768
Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9207911Z"
[Licensing::Module] Licensing Background thread has ended after 0.04s
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7402318Z"
[Licensing::Module] Licensing Background thread has ended after 0.03s
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
@@ -93,7 +93,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.9f1 (e0c4e791ab71)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems
@@ -109,45 +109,45 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56124
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.002205 seconds.
- Loaded All Assemblies, in 0.333 seconds
Registered in 0.001974 seconds.
- Loaded All Assemblies, in 0.374 seconds
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.319 seconds
Domain Reload Profiling: 651ms
BeginReloadAssembly (110ms)
- Finished resetting the current domain, in 0.353 seconds
Domain Reload Profiling: 726ms
BeginReloadAssembly (119ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
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RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (134ms)
LoadAssemblies (108ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (164ms)
LoadAssemblies (117ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (131ms)
TypeCache.Refresh (130ms)
TypeCache.ScanAssembly (117ms)
AnalyzeDomain (161ms)
TypeCache.Refresh (159ms)
TypeCache.ScanAssembly (145ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (320ms)
FinalizeReload (354ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
SetupLoadedEditorAssemblies (305ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (55ms)
ProcessInitializeOnLoadAttributes (108ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
InitializePlatformSupportModulesInManaged (80ms)
SetLoadedEditorAssemblies (3ms)
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ProcessInitializeOnLoadAttributes (117ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -163,8 +163,8 @@ Begin MonoManager ReloadAssembly
Type: Assigned
Expiration: Unlimited
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.810 seconds
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
- Loaded All Assemblies, in 0.866 seconds
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
@@ -173,9 +173,9 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
Mirror | mirror-networking.com | discord.gg/N9QVxbM
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.844 seconds
Domain Reload Profiling: 1650ms
BeginReloadAssembly (164ms)
- Finished resetting the current domain, in 1.053 seconds
Domain Reload Profiling: 1915ms
BeginReloadAssembly (169ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
@@ -184,41 +184,399 @@ Domain Reload Profiling: 1650ms
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initialDomainReloadingComplete (38ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
AwakeInstancesAfterBackupRestoration (8ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469.
Memory consumption went from 142.8 MB to 138.1 MB.
Total: 17.197200 ms (FindLiveObjects: 1.393000 ms CreateObjectMapping: 2.227900 ms MarkObjects: 9.091900 ms DeleteObjects: 4.482600 ms)
Unloading 6743 unused Assets / (5.7 MB). Loaded Objects now: 7469.
Memory consumption went from 144.9 MB to 139.2 MB.
Total: 22.588100 ms (FindLiveObjects: 1.779300 ms CreateObjectMapping: 1.286100 ms MarkObjects: 11.542900 ms DeleteObjects: 7.977000 ms)
========================================================================
Received Import Request.
Time since last request: 712333.933131 seconds.
path: Assets/Actions
artifactKey: Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Actions using Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '959a0cb4945b9573a3a0db0cb90ccdd6') in 0.0077196 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
Time since last request: 712468.352673 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat
artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.889 seconds
Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.001 seconds
Domain Reload Profiling: 1892ms
BeginReloadAssembly (259ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (35ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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ProcessInitializeOnLoadMethodAttributes (70ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.4 MB). Loaded Objects now: 7550.
Memory consumption went from 155.9 MB to 151.5 MB.
Total: 15.260500 ms (FindLiveObjects: 1.555500 ms CreateObjectMapping: 1.751300 ms MarkObjects: 8.459200 ms DeleteObjects: 3.492900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.666 seconds
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.797 seconds
Domain Reload Profiling: 1466ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (27ms)
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LogAssemblyErrors (0ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7553.
Memory consumption went from 155.5 MB to 150.7 MB.
Total: 19.413900 ms (FindLiveObjects: 1.418700 ms CreateObjectMapping: 2.594400 ms MarkObjects: 10.907800 ms DeleteObjects: 4.491500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.688 seconds
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.832 seconds
Domain Reload Profiling: 1520ms
BeginReloadAssembly (195ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (55ms)
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initialDomainReloadingComplete (29ms)
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LoadAssemblies (328ms)
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TypeCache.ScanAssembly (0ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7556.
Memory consumption went from 155.6 MB to 150.8 MB.
Total: 18.700200 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 2.235200 ms MarkObjects: 10.168900 ms DeleteObjects: 4.817000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.943 seconds
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.131 seconds
Domain Reload Profiling: 2072ms
BeginReloadAssembly (267ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
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initialDomainReloadingComplete (38ms)
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LoadAssemblies (421ms)
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TypeCache.ScanAssembly (5ms)
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LogAssemblyErrors (0ms)
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ProcessInitializeOnLoadAttributes (654ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 60 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6926 unused Assets / (9.6 MB). Loaded Objects now: 7709.
Memory consumption went from 169.1 MB to 159.5 MB.
Total: 16.717400 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.992200 ms MarkObjects: 7.757400 ms DeleteObjects: 6.598700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 19.221 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.232 seconds
Domain Reload Profiling: 20451ms
BeginReloadAssembly (17991ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (3466ms)
RebuildCommonClasses (145ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (992ms)
LoadAssemblies (14969ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (121ms)
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ResolveRequiredComponents (22ms)
FinalizeReload (1232ms)
ReleaseScriptCaches (0ms)
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SetupLoadedEditorAssemblies (987ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (196ms)
ProcessInitializeOnLoadAttributes (669ms)
ProcessInitializeOnLoadMethodAttributes (92ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8757 unused Assets / (60.3 MB). Loaded Objects now: 9275.
Memory consumption went from 266.5 MB to 206.2 MB.
Total: 38.403400 ms (FindLiveObjects: 1.940100 ms CreateObjectMapping: 2.093300 ms MarkObjects: 8.973900 ms DeleteObjects: 25.394200 ms)
Prepare: number of updated asset objects reloaded= 57
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 329 Unused Serialized files (Serialized files now loaded: 0)
Unloading 329 unused Assets / (36.4 MB). Loaded Objects now: 9275.
Memory consumption went from 261.0 MB to 224.6 MB.
Total: 28.471000 ms (FindLiveObjects: 1.116800 ms CreateObjectMapping: 1.029000 ms MarkObjects: 10.463800 ms DeleteObjects: 15.859300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1135.303513 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga
artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef164b33074e16415ea7553274244cf') in 0.1384431 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000026 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga
artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a5423c232a7a951037c27afc1703723e') in 0.0171502 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000037 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga
artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4354f266c83188a699e4f591989c2d9e') in 0.031175 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga
artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2f778bed811ddf3dbc84b2f0b0ea1b0f') in 0.0210333 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000023 seconds.
path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga
artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c89c6161c571a3c9a56af153a83e47') in 0.007607 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0