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serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 --- !u!1 &410087039 GameObject: m_ObjectHideFlags: 0 @@ -974,6 +1313,7 @@ Transform: SceneRoots: m_ObjectHideFlags: 0 m_Roots: + - {fileID: 45795918} - {fileID: 330585546} - {fileID: 410087041} - {fileID: 832575519} diff --git a/Assets/Scripts/AudioPlayer.cs b/Assets/Scripts/AudioPlayer.cs new file mode 100644 index 00000000..aeeb1de6 --- /dev/null +++ b/Assets/Scripts/AudioPlayer.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +public class MyAudioPlayer : MonoBehaviour +{ + private AudioSource audioSource; + + void Awake() + { + // Try to get it from the current object first + audioSource = GetComponent(); + + // Fallback: search the scene (safer than lazy Find at Play) + if (audioSource == null) + { + GameObject go = GameObject.Find("AudioSource"); + if (go != null) + { + audioSource = go.GetComponent(); + } + } + + // Final safety check + if (audioSource == null) + { + Debug.LogError("AudioSource not found!"); + } + } +} diff --git a/Assets/Scripts/AudioPlayer.cs.meta b/Assets/Scripts/AudioPlayer.cs.meta new file mode 100644 index 00000000..0d0271e8 --- /dev/null +++ b/Assets/Scripts/AudioPlayer.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: cb32ca4da2d356744a41f21b57392113 \ No newline at end of file diff --git a/Assets/Scripts/BackgroundMusicManager.cs b/Assets/Scripts/BackgroundMusicManager.cs new file mode 100644 index 00000000..29d8ea66 --- /dev/null +++ b/Assets/Scripts/BackgroundMusicManager.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +public class BackgroundMusicManager : MonoBehaviour +{ + // Start is called once before the first execution of Update after the MonoBehaviour is created + void Start() + { + var backgroundMusicAudioSource = GetComponent(); + + backgroundMusicAudioSource.Play(); + + Debug.Log("Audio playing: " + backgroundMusicAudioSource.isPlaying); + Debug.Log("Volume: " + backgroundMusicAudioSource.volume); + Debug.Log("Clip: " + backgroundMusicAudioSource.clip); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/BackgroundMusicManager.cs.meta b/Assets/Scripts/BackgroundMusicManager.cs.meta new file mode 100644 index 00000000..cedd6b0b --- /dev/null +++ b/Assets/Scripts/BackgroundMusicManager.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: bf26851e3c5220940afe1e283a9e297a \ No newline at end of file diff --git a/Builds/Client/Client.rar b/Builds/Client/Client.rar index d6fa9ba0..290f46ab 100644 Binary files a/Builds/Client/Client.rar and b/Builds/Client/Client.rar differ diff --git a/Builds/Client/Test Multiplayer_BurstDebugInformation_DoNotShip/Data/Plugins/x86_64/lib_burst_generated.txt b/Builds/Client/Test Multiplayer_BurstDebugInformation_DoNotShip/Data/Plugins/x86_64/lib_burst_generated.txt deleted file mode 100644 index 54947b9a..00000000 --- a/Builds/Client/Test Multiplayer_BurstDebugInformation_DoNotShip/Data/Plugins/x86_64/lib_burst_generated.txt +++ /dev/null @@ -1,266 +0,0 @@ -Library: C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated ---platform=Windows ---minimum-os-version= ---backend=burst-llvm-19 ---target=X64_SSE2 ---global-safety-checks-setting=Off ---disable-safety-checks ---meta-data-generation=False ---dump=Function ---float-precision=Standard ---target-framework=NetFramework ---float-mode=Fast ---linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb" ---generate-link-xml=Temp\burst.link.xml ---temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst ---key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport ---decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst ---output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated ---pdb-search-paths=Temp/ManagedSymbols/ - ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b ---platform=Windows ---minimum-os-version= ---backend=burst-llvm-19 ---target=AVX2 ---global-safety-checks-setting=Off ---disable-safety-checks ---meta-data-generation=False ---dump=Function ---float-precision=Standard ---target-framework=NetFramework ---float-mode=Fast ---linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb" ---generate-link-xml=Temp\burst.link.xml ---temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst ---key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport ---decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst ---output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated ---pdb-search-paths=Temp/ManagedSymbols/ - ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b ---platform=Windows ---minimum-os-version= ---backend=burst-llvm-19 ---target=X64_SSE2 ---global-safety-checks-setting=Off ---meta-data-generation=False ---dump=Function ---float-precision=Standard ---target-framework=NetFramework ---linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb" ---generate-link-xml=Temp\burst.link.xml ---temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst ---key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport ---decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst ---output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated ---pdb-search-paths=Temp/ManagedSymbols/ - ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, 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---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a917331aad44b603aa293fb2ddd84845 ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeInstances(Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, 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UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, 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Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32 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---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853 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mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--93df17b7366cd622dfa5ea2d3c75cf0b ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, 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Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e ---method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393 ---method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--ebf4f2b5859f945fd120520ff532bbd2 ---method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AnimateCrossFadeJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AnimateCrossFadeJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--146d673542c6f96cc1fc581c40408e2c ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a ---method=Unity.Collections.RewindableAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--cf20d690c33ab495d44c548cd6a31428 ---method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40 ---method=Unity.Collections.AllocatorManager+SlabAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2434a4c10d01dbab5e7438b2b580d1d1 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910 ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--4344ce2ca759c9b63e58a1964558c5de ---method=Unity.Collections.AllocatorManager+StackAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--478bf3abafa12cba2083fb45bca79b9c ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16 ---method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fa81cb59f1bc92c1118cab7cddccf7fe ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068 ---method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash128Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.uint4&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--fecfb57657b3f1d8498f6d1ebe10e110 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob&, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a4b760b874bcc0dd6a3a8c57b4694fd0 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33 ---method=Unity.Collections.AutoFreeAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--07fd39dcd121e0de66cd5435146dd2c2 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9 ---method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9 ---method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85 ---method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d ---platform=Windows ---minimum-os-version= ---backend=burst-llvm-19 ---target=AVX2 ---global-safety-checks-setting=Off ---meta-data-generation=False ---dump=Function ---float-precision=Standard ---target-framework=NetFramework ---linker-options=PdbAltPath="Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.pdb" ---generate-link-xml=Temp\burst.link.xml ---temp-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\Burst ---key-folder=C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport ---decode-folder=C:\Users\pelpa\Desktop\Test Multiplayer\Library\Burst ---output=C:\Users\pelpa\Desktop\Test Multiplayer\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated ---pdb-search-paths=Temp/ManagedSymbols/ - ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f259e9421b556600f769263137cdc7bc ---method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a917331aad44b603aa293fb2ddd84845 ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeInstances(Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--e3ec85dbfb115f04962960abd8f31fec ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.DrawCommandOutputPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.DrawCommandOutputPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--82ff8baa2abd920945d7abccccedb808 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetVertexReferenceStats(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--629364e44aefad191e287c15b5f1415d ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.BuildDrawListsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.BuildDrawListsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--482aa17deb765720c35123ea290985cd ---method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash64Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--93df17b7366cd622dfa5ea2d3c75cf0b ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--627895236a7055248a171dd760154a74 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e1a600a5b1122626d6f5840453636d73 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.CompactVisibilityMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CompactVisibilityMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77623b226a0d9b2add0602da4c23b102 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeBitArrayDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeBitArrayDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9ec4cbd609d0ce32be9a43e477fa08be ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeListDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeListDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a1dc7df3f09b836e86a41d0d8fb4229 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad994327679b3c3b4b2057afe8015412 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e ---method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393 ---method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--ebf4f2b5859f945fd120520ff532bbd2 ---method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AnimateCrossFadeJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AnimateCrossFadeJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--146d673542c6f96cc1fc581c40408e2c ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, 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Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--cf20d690c33ab495d44c548cd6a31428 ---method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40 ---method=Unity.Collections.AllocatorManager+SlabAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2434a4c10d01dbab5e7438b2b580d1d1 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910 ---method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUPerCameraInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--4344ce2ca759c9b63e58a1964558c5de ---method=Unity.Collections.AllocatorManager+StackAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--478bf3abafa12cba2083fb45bca79b9c ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16 ---method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fa81cb59f1bc92c1118cab7cddccf7fe ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068 ---method=Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash128Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.uint4&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--fecfb57657b3f1d8498f6d1ebe10e110 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UnifiedRayTracing.ComputeTerrainMeshJob&, Unity.Rendering.LightTransport.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a4b760b874bcc0dd6a3a8c57b4694fd0 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33 ---method=Unity.Collections.AutoFreeAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--07fd39dcd121e0de66cd5435146dd2c2 ---method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b ---method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9 ---method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5 ---method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9 ---method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85 ---method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542 ---method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479 ---method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979 ---method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d - diff --git a/Builds/Client/Test Multiplayer_Data/Managed/Assembly-CSharp.dll b/Builds/Client/Test Multiplayer_Data/Managed/Assembly-CSharp.dll index 1156cbe9..8479a5e5 100644 Binary files a/Builds/Client/Test Multiplayer_Data/Managed/Assembly-CSharp.dll and b/Builds/Client/Test Multiplayer_Data/Managed/Assembly-CSharp.dll differ diff --git a/Builds/Client/Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.dll b/Builds/Client/Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.dll index 52d559e5..274e882a 100644 Binary files a/Builds/Client/Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.dll and b/Builds/Client/Test Multiplayer_Data/Plugins/x86_64/lib_burst_generated.dll differ diff --git a/Builds/Client/Test Multiplayer_Data/boot.config b/Builds/Client/Test Multiplayer_Data/boot.config index 3289b752..0d0cf423 100644 --- a/Builds/Client/Test Multiplayer_Data/boot.config +++ b/Builds/Client/Test Multiplayer_Data/boot.config @@ -3,4 +3,4 @@ gfx-threading-mode=6 wait-for-native-debugger=0 hdr-display-enabled=0 gc-max-time-slice=3 -build-guid=6815d3e474f2419e81e5e57badd4d154 +build-guid=b2a667ad3cef4e1eaba39e9cde385442 diff --git a/Builds/Client/Test Multiplayer_Data/data.unity3d b/Builds/Client/Test Multiplayer_Data/data.unity3d deleted file mode 100644 index e4e7556e..00000000 Binary files a/Builds/Client/Test Multiplayer_Data/data.unity3d and /dev/null differ diff --git a/Logs/AssetImportWorker0-prev.log b/Logs/AssetImportWorker0-prev.log index 338079d0..120476ac 100644 --- a/Logs/AssetImportWorker0-prev.log +++ b/Logs/AssetImportWorker0-prev.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8953614Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.6968952Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2026-01-11T12:24:57Z +Date: 2026-01-11T12:27:11Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe @@ -17,7 +17,7 @@ C:/Users/pelpa/Desktop/Test Multiplayer -logFile Logs/AssetImportWorker0.log -srvPort -57100 +62969 -licensingIpc LicenseClient-ORCmUgqlUVZg1OMIqSR_8 -job-worker-count @@ -65,12 +65,12 @@ C:/Users/pelpa/Desktop/Test Multiplayer "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [31484] Target information: +Player connection [6808] Target information: -Player connection [31484] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 4003904110 [EditorId] 4003904110 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [6808] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3829253586 [EditorId] 3829253586 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [31484] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [31484] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [6808] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [6808] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -79,12 +79,12 @@ Input System module state changed to: Initialized. [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: 720182808f864814923e62fd195a6e0d + Session Id: 8bef5ef4fa134dc1915f0ed240bd919a Correlation Id: b7d7725764d92e402dec2c4990f6d113 - External correlation Id: 6815642019536580206 + External correlation Id: 2966322589895911988 Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9295364Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7309263Z" [Licensing::Module] Licensing Background thread has ended after 0.03s Library Redirect Path: Library/ [Physics::Module] Selected backend. @@ -93,7 +93,7 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.9f1 (e0c4e791ab71) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems @@ -109,45 +109,45 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56944 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56168 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll -Registered in 0.002267 seconds. -- Loaded All Assemblies, in 0.331 seconds +Registered in 0.002475 seconds. +- Loaded All Assemblies, in 0.362 seconds Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.323 seconds -Domain Reload Profiling: 652ms - BeginReloadAssembly (111ms) +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 717ms + BeginReloadAssembly (118ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (43ms) - LoadAllAssembliesAndSetupDomain (132ms) - LoadAssemblies (109ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (44ms) + LoadAllAssembliesAndSetupDomain (154ms) + LoadAssemblies (116ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (129ms) - TypeCache.Refresh (127ms) - TypeCache.ScanAssembly (116ms) + AnalyzeDomain (152ms) + TypeCache.Refresh (150ms) + TypeCache.ScanAssembly (137ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (324ms) + FinalizeReload (357ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (292ms) + SetupLoadedEditorAssemblies (309ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (72ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (56ms) - ProcessInitializeOnLoadAttributes (109ms) - ProcessInitializeOnLoadMethodAttributes (52ms) + InitializePlatformSupportModulesInManaged (76ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (58ms) + ProcessInitializeOnLoadAttributes (122ms) + ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -163,8 +163,8 @@ Begin MonoManager ReloadAssembly Type: Assigned Expiration: Unlimited Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.818 seconds -Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins. +- Loaded All Assemblies, in 0.862 seconds +Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] @@ -173,100 +173,506 @@ Package Manager log level set to [2] [Package Manager] Cannot connect to Unity Package Manager local server Mirror | mirror-networking.com | discord.gg/N9QVxbM Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.843 seconds -Domain Reload Profiling: 1656ms - BeginReloadAssembly (167ms) +- Finished resetting the current domain, in 1.078 seconds +Domain Reload Profiling: 1935ms + BeginReloadAssembly (164ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (32ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (38ms) - LoadAllAssembliesAndSetupDomain (563ms) - LoadAssemblies (393ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (40ms) + LoadAllAssembliesAndSetupDomain (609ms) + LoadAssemblies (364ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (259ms) - TypeCache.Refresh (196ms) - TypeCache.ScanAssembly (178ms) - BuildScriptInfoCaches (48ms) - ResolveRequiredComponents (12ms) - FinalizeReload (843ms) + AnalyzeDomain (328ms) + TypeCache.Refresh (246ms) + TypeCache.ScanAssembly (226ms) + BuildScriptInfoCaches (61ms) + ResolveRequiredComponents (16ms) + FinalizeReload (1078ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (662ms) + SetupLoadedEditorAssemblies (850ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (6ms) + BeforeProcessingInitializeOnLoad (147ms) + ProcessInitializeOnLoadAttributes (590ms) + ProcessInitializeOnLoadMethodAttributes (86ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469. +Memory consumption went from 143.0 MB to 138.3 MB. +Total: 19.047800 ms (FindLiveObjects: 1.429200 ms CreateObjectMapping: 1.856400 ms MarkObjects: 10.869600 ms DeleteObjects: 4.890500 ms) + +======================================================================== +Received Import Request. + Time since last request: 712468.572061 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga + artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf54de511453ee1fd1d3b44749f55baf') in 0.2856854 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000087 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1 + artifactKey: Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1 using Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '70e59d28520cf242f25fe9a3cea5d3f4') in 0.0018354 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga + artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c01c88e7b84ef6512fc1145909c8883') in 0.0206211 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga + artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '774e4b2fdf88a3364f7c0559226110bc') in 0.0320233 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga + artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '243711a3f08c9c086ad79eab3ac2e0c2') in 0.0221672 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/ADG_Textures + artifactKey: Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures using Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dda1ca05cbf7f6a34fd3259d3d33ebfb') in 0.0007042 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga + artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f855a1deaf19e59f787bda09e3bee2c6') in 0.0169761 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/ADG_Textures/ground_vol1 + artifactKey: Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1 using Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '738f2aea3fe064740949a262bc12015c') in 0.000978 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.885 seconds +Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.991 seconds +Domain Reload Profiling: 1875ms + BeginReloadAssembly (239ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (33ms) + LoadAllAssembliesAndSetupDomain (549ms) + LoadAssemblies (411ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (236ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (209ms) + ResolveRequiredComponents (16ms) + FinalizeReload (992ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (786ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (124ms) - ProcessInitializeOnLoadAttributes (450ms) - ProcessInitializeOnLoadMethodAttributes (66ms) + BeforeProcessingInitializeOnLoad (157ms) + ProcessInitializeOnLoadAttributes (535ms) + ProcessInitializeOnLoadMethodAttributes (70ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins. + AwakeInstancesAfterBackupRestoration (28ms) +Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6743 unused Assets / (4.8 MB). Loaded Objects now: 7469. -Memory consumption went from 142.8 MB to 138.0 MB. -Total: 15.487100 ms (FindLiveObjects: 1.401200 ms CreateObjectMapping: 1.369700 ms MarkObjects: 7.853700 ms DeleteObjects: 4.861100 ms) +Unloading 6739 unused Assets / (4.2 MB). Loaded Objects now: 7492. +Memory consumption went from 148.4 MB to 144.2 MB. +Total: 16.032000 ms (FindLiveObjects: 1.410900 ms CreateObjectMapping: 1.475800 ms MarkObjects: 9.510100 ms DeleteObjects: 3.633600 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.672 seconds +Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.790 seconds +Domain Reload Profiling: 1463ms + BeginReloadAssembly (183ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (30ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (28ms) + LoadAllAssembliesAndSetupDomain (422ms) + LoadAssemblies (322ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (173ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (150ms) + ResolveRequiredComponents (12ms) + FinalizeReload (791ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (644ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (109ms) + ProcessInitializeOnLoadAttributes (442ms) + ProcessInitializeOnLoadMethodAttributes (72ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (27ms) +Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7495. +Memory consumption went from 148.2 MB to 143.4 MB. +Total: 21.042700 ms (FindLiveObjects: 2.340300 ms CreateObjectMapping: 2.385200 ms MarkObjects: 10.766500 ms DeleteObjects: 5.548500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.696 seconds +Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.840 seconds +Domain Reload Profiling: 1537ms + BeginReloadAssembly (192ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (56ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (26ms) + LoadAllAssembliesAndSetupDomain (436ms) + LoadAssemblies (333ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (183ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (160ms) + ResolveRequiredComponents (13ms) + FinalizeReload (841ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (684ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (13ms) + SetLoadedEditorAssemblies (7ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (466ms) + ProcessInitializeOnLoadMethodAttributes (76ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (31ms) +Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6739 unused Assets / (4.7 MB). Loaded Objects now: 7498. +Memory consumption went from 148.2 MB to 143.5 MB. +Total: 19.043700 ms (FindLiveObjects: 1.391300 ms CreateObjectMapping: 2.240600 ms MarkObjects: 10.604900 ms DeleteObjects: 4.805300 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 1.331 seconds +Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.111 seconds +Domain Reload Profiling: 2439ms + BeginReloadAssembly (643ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (16ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (27ms) + LoadAllAssembliesAndSetupDomain (597ms) + LoadAssemblies (446ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (267ms) + TypeCache.Refresh (18ms) + TypeCache.ScanAssembly (5ms) + BuildScriptInfoCaches (231ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1112ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (903ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (6ms) + BeforeProcessingInitializeOnLoad (154ms) + ProcessInitializeOnLoadAttributes (650ms) + ProcessInitializeOnLoadMethodAttributes (69ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (27ms) +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 60 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6926 unused Assets / (10.5 MB). Loaded Objects now: 7651. +Memory consumption went from 161.8 MB to 151.3 MB. +Total: 19.398300 ms (FindLiveObjects: 1.293500 ms CreateObjectMapping: 1.587700 ms MarkObjects: 8.900600 ms DeleteObjects: 7.614800 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 19.204 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.205 seconds +Domain Reload Profiling: 20409ms + BeginReloadAssembly (17978ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (2617ms) + RebuildCommonClasses (67ms) + RebuildNativeTypeToScriptingClass (27ms) + initialDomainReloadingComplete (112ms) + LoadAllAssembliesAndSetupDomain (1019ms) + LoadAssemblies (15838ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (455ms) + TypeCache.Refresh (141ms) + TypeCache.ScanAssembly (122ms) + BuildScriptInfoCaches (287ms) + ResolveRequiredComponents (19ms) + FinalizeReload (1205ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (964ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (6ms) + BeforeProcessingInitializeOnLoad (182ms) + ProcessInitializeOnLoadAttributes (663ms) + ProcessInitializeOnLoadMethodAttributes (91ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (29ms) +Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found +Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 329 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8757 unused Assets / (52.1 MB). Loaded Objects now: 9217. +Memory consumption went from 259.2 MB to 207.1 MB. +Total: 36.676800 ms (FindLiveObjects: 2.697700 ms CreateObjectMapping: 2.150700 ms MarkObjects: 9.012900 ms DeleteObjects: 22.813500 ms) + +Prepare: number of updated asset objects reloaded= 57 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 329 Unused Serialized files (Serialized files now loaded: 0) +Unloading 329 unused Assets / (32.8 MB). Loaded Objects now: 9217. +Memory consumption went from 253.6 MB to 220.8 MB. +Total: 26.825100 ms (FindLiveObjects: 1.064700 ms CreateObjectMapping: 0.891900 ms MarkObjects: 8.904900 ms DeleteObjects: 15.961800 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 1135.410592 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat + artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4eb7ec6c7a7eef4eed3fb0649615542') in 1.0788182 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 414 ======================================================================== Received Import Request. - Time since last request: 712333.933600 seconds. - path: Assets/Animations - artifactKey: Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Animations using Guid(39c7e37acdc04e747890f9206fc4620d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'db56992ba146ec1d3ee5132a300aae7f') in 0.0085357 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 151.510508 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer + artifactKey: Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer using Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ad311a896297ec122b30f902ba65b9e') in 0.035587 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 5.450371 seconds. - path: Assets/TextMesh Pro - artifactKey: Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TextMesh Pro using Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '441aa3e92cda27c68af8a1706ee847ab') in 0.0006097 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000023 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer + artifactKey: Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer using Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2d0f4f17790be3d2c2443eef9b2439f2') in 0.0194243 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 1.398727 seconds. - path: Assets/Settings - artifactKey: Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Settings using Guid(709f11a7f3c4041caa4ef136ea32d874) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c4b47d252bc4e8d77fd6334abcf5e3e8') in 0.00078 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000031 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer + artifactKey: Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer using Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2d42181396203a7c7bbdb9a9e40de51') in 0.0176975 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.465255 seconds. - path: Assets/ScriptTemplates - artifactKey: Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ScriptTemplates using Guid(8c00361129d75a941a732ef88e326a4f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '646d7b4afa6febd6603b4ef56d97fc85') in 0.000586 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000030 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer + artifactKey: Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer using Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8d6e62a9b91e341083c3982704c652c3') in 0.0182401 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.386902 seconds. - path: Assets/Scripts - artifactKey: Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts using Guid(e67996f6eb405cf4fbdb21ac28c375ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '867c331889c8427534601d0d2c832db0') in 0.0005622 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000080 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer + artifactKey: Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer using Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1cf71f4a73e347706b9af70151841cae') in 0.0204425 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 3.769207 seconds. - path: Assets/Mixamo - artifactKey: Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Mixamo using Guid(9635f98955978aa4cb4492e58fe3e892) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ab4004104c757102b585cb8820eb6563') in 0.0006109 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000024 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer + artifactKey: Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer using Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e0ed7d0a5457e88817e335712bb82d3') in 0.0198952 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.968744 seconds. - path: Assets/_Recovery - artifactKey: Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/_Recovery using Guid(11eb194b4c9b4084db8bc92ce5a42ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd91ea8917cb7fb586cf19b13de20bf2c') in 0.0005854 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 0.000031 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer + artifactKey: Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer using Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd75b83047f6f3a3d7f7c549accfcf12') in 0.0239261 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer + artifactKey: Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer using Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c266533472afb6bb1e3cfb49aa2e0dc') in 0.0198437 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer + artifactKey: Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer using Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d3651f6fb181421b957f7715bd8e517') in 0.0195093 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +Editor requested this worker to shutdown with reason: Scaling down because of idle timeout +AssetImportWorker is now disconnected from the server +Process exiting +Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log index 120476ac..d1fecaa3 100644 --- a/Logs/AssetImportWorker0.log +++ b/Logs/AssetImportWorker0.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T13:15:22.5540557Z" Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.6968952Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2026-01-11T12:27:11Z +Date: 2026-01-11T13:15:22Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe @@ -17,7 +17,7 @@ C:/Users/pelpa/Desktop/Test Multiplayer -logFile Logs/AssetImportWorker0.log -srvPort -62969 +57842 -licensingIpc LicenseClient-ORCmUgqlUVZg1OMIqSR_8 -job-worker-count @@ -65,12 +65,12 @@ C:/Users/pelpa/Desktop/Test Multiplayer "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [6808] Target information: +Player connection [47916] Target information: -Player connection [6808] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3829253586 [EditorId] 3829253586 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [47916] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 3449926346 [EditorId] 3449926346 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [6808] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [6808] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [47916] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [47916] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -79,21 +79,22 @@ Input System module state changed to: Initialized. [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: 8bef5ef4fa134dc1915f0ed240bd919a + Session Id: d462f4fc68c3420ca6890256afcfa8ea Correlation Id: b7d7725764d92e402dec2c4990f6d113 - External correlation Id: 2966322589895911988 + External correlation Id: 4781965677902508203 Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7309263Z" -[Licensing::Module] Licensing Background thread has ended after 0.03s +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.05s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T13:15:22.6055298Z" +[Licensing::Module] Licensing Background thread has ended after 0.05s Library Redirect Path: Library/ +FMOD failed to set the software format to the custom sample rate 1, trying software fallback rate 48000 [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.9f1 (e0c4e791ab71) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems @@ -109,45 +110,45 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56168 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56760 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll -Registered in 0.002475 seconds. -- Loaded All Assemblies, in 0.362 seconds +Registered in 0.003140 seconds. +- Loaded All Assemblies, in 0.331 seconds Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.357 seconds -Domain Reload Profiling: 717ms - BeginReloadAssembly (118ms) +- Finished resetting the current domain, in 0.314 seconds +Domain Reload Profiling: 644ms + BeginReloadAssembly (114ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (44ms) - LoadAllAssembliesAndSetupDomain (154ms) - LoadAssemblies (116ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (45ms) + LoadAllAssembliesAndSetupDomain (130ms) + LoadAssemblies (112ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (152ms) - TypeCache.Refresh (150ms) - TypeCache.ScanAssembly (137ms) + AnalyzeDomain (128ms) + TypeCache.Refresh (127ms) + TypeCache.ScanAssembly (114ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (357ms) + FinalizeReload (315ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (309ms) + SetupLoadedEditorAssemblies (288ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (76ms) + InitializePlatformSupportModulesInManaged (69ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (58ms) - ProcessInitializeOnLoadAttributes (122ms) - ProcessInitializeOnLoadMethodAttributes (49ms) + ProcessInitializeOnLoadAttributes (111ms) + ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -163,8 +164,11 @@ Begin MonoManager ReloadAssembly Type: Assigned Expiration: Unlimited Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.862 seconds -Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins. +- Loaded All Assemblies, in 0.861 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] @@ -173,506 +177,152 @@ Package Manager log level set to [2] [Package Manager] Cannot connect to Unity Package Manager local server Mirror | mirror-networking.com | discord.gg/N9QVxbM Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.078 seconds -Domain Reload Profiling: 1935ms - BeginReloadAssembly (164ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (34ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (40ms) - LoadAllAssembliesAndSetupDomain (609ms) - LoadAssemblies (364ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (328ms) - TypeCache.Refresh (246ms) - TypeCache.ScanAssembly (226ms) - BuildScriptInfoCaches (61ms) - ResolveRequiredComponents (16ms) - FinalizeReload (1078ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (850ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (590ms) - ProcessInitializeOnLoadMethodAttributes (86ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469. -Memory consumption went from 143.0 MB to 138.3 MB. -Total: 19.047800 ms (FindLiveObjects: 1.429200 ms CreateObjectMapping: 1.856400 ms MarkObjects: 10.869600 ms DeleteObjects: 4.890500 ms) - -======================================================================== -Received Import Request. - Time since last request: 712468.572061 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga - artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf54de511453ee1fd1d3b44749f55baf') in 0.2856854 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1 - artifactKey: Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1 using Guid(65ed503bf49a7e64a80452a542b64e1a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '70e59d28520cf242f25fe9a3cea5d3f4') in 0.0018354 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga - artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c01c88e7b84ef6512fc1145909c8883') in 0.0206211 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga - artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '774e4b2fdf88a3364f7c0559226110bc') in 0.0320233 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga - artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '243711a3f08c9c086ad79eab3ac2e0c2') in 0.0221672 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/ADG_Textures - artifactKey: Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures using Guid(b38d20fc9039b1448adbc6efa3c17d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dda1ca05cbf7f6a34fd3259d3d33ebfb') in 0.0007042 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga - artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f855a1deaf19e59f787bda09e3bee2c6') in 0.0169761 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/ADG_Textures/ground_vol1 - artifactKey: Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1 using Guid(feb862146f8ee684c998cb438859dafb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '738f2aea3fe064740949a262bc12015c') in 0.000978 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.885 seconds -Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.991 seconds -Domain Reload Profiling: 1875ms - BeginReloadAssembly (239ms) +- Finished resetting the current domain, in 0.948 seconds +Domain Reload Profiling: 1804ms + BeginReloadAssembly (166ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (549ms) - LoadAssemblies (411ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (34ms) + LoadAllAssembliesAndSetupDomain (611ms) + LoadAssemblies (388ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (236ms) - TypeCache.Refresh (6ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (209ms) - ResolveRequiredComponents (16ms) - FinalizeReload (992ms) + AnalyzeDomain (309ms) + TypeCache.Refresh (227ms) + TypeCache.ScanAssembly (207ms) + BuildScriptInfoCaches (63ms) + ResolveRequiredComponents (14ms) + FinalizeReload (948ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (786ms) + SetupLoadedEditorAssemblies (769ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (14ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (157ms) - ProcessInitializeOnLoadAttributes (535ms) - ProcessInitializeOnLoadMethodAttributes (70ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (128ms) + ProcessInitializeOnLoadAttributes (527ms) + ProcessInitializeOnLoadMethodAttributes (94ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (28ms) -Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.2 MB). Loaded Objects now: 7492. -Memory consumption went from 148.4 MB to 144.2 MB. -Total: 16.032000 ms (FindLiveObjects: 1.410900 ms CreateObjectMapping: 1.475800 ms MarkObjects: 9.510100 ms DeleteObjects: 3.633600 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.672 seconds -Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.790 seconds -Domain Reload Profiling: 1463ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (52ms) - RebuildCommonClasses (30ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (422ms) - LoadAssemblies (322ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (173ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (12ms) - FinalizeReload (791ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (644ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (109ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (72ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (27ms) -Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7495. -Memory consumption went from 148.2 MB to 143.4 MB. -Total: 21.042700 ms (FindLiveObjects: 2.340300 ms CreateObjectMapping: 2.385200 ms MarkObjects: 10.766500 ms DeleteObjects: 5.548500 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.696 seconds -Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.840 seconds -Domain Reload Profiling: 1537ms - BeginReloadAssembly (192ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (56ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (436ms) - LoadAssemblies (333ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (183ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (160ms) - ResolveRequiredComponents (13ms) - FinalizeReload (841ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (684ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (466ms) - ProcessInitializeOnLoadMethodAttributes (76ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (31ms) -Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.7 MB). Loaded Objects now: 7498. -Memory consumption went from 148.2 MB to 143.5 MB. -Total: 19.043700 ms (FindLiveObjects: 1.391300 ms CreateObjectMapping: 2.240600 ms MarkObjects: 10.604900 ms DeleteObjects: 4.805300 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 1.331 seconds -Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.111 seconds -Domain Reload Profiling: 2439ms - BeginReloadAssembly (643ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (16ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (27ms) - LoadAllAssembliesAndSetupDomain (597ms) - LoadAssemblies (446ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (267ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (5ms) - BuildScriptInfoCaches (231ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1112ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (903ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (650ms) - ProcessInitializeOnLoadMethodAttributes (69ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (27ms) + AwakeInstancesAfterBackupRestoration (8ms) WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins. +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 60 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6926 unused Assets / (10.5 MB). Loaded Objects now: 7651. -Memory consumption went from 161.8 MB to 151.3 MB. -Total: 19.398300 ms (FindLiveObjects: 1.293500 ms CreateObjectMapping: 1.587700 ms MarkObjects: 8.900600 ms DeleteObjects: 7.614800 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 19.204 seconds -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.205 seconds -Domain Reload Profiling: 20409ms - BeginReloadAssembly (17978ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (2617ms) - RebuildCommonClasses (67ms) - RebuildNativeTypeToScriptingClass (27ms) - initialDomainReloadingComplete (112ms) - LoadAllAssembliesAndSetupDomain (1019ms) - LoadAssemblies (15838ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (455ms) - TypeCache.Refresh (141ms) - TypeCache.ScanAssembly (122ms) - BuildScriptInfoCaches (287ms) - ResolveRequiredComponents (19ms) - FinalizeReload (1205ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (964ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (182ms) - ProcessInitializeOnLoadAttributes (663ms) - ProcessInitializeOnLoadMethodAttributes (91ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (29ms) -Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found -Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 329 Unused Serialized files (Serialized files now loaded: 0) -Unloading 8757 unused Assets / (52.1 MB). Loaded Objects now: 9217. -Memory consumption went from 259.2 MB to 207.1 MB. -Total: 36.676800 ms (FindLiveObjects: 2.697700 ms CreateObjectMapping: 2.150700 ms MarkObjects: 9.012900 ms DeleteObjects: 22.813500 ms) - -Prepare: number of updated asset objects reloaded= 57 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 329 Unused Serialized files (Serialized files now loaded: 0) -Unloading 329 unused Assets / (32.8 MB). Loaded Objects now: 9217. -Memory consumption went from 253.6 MB to 220.8 MB. -Total: 26.825100 ms (FindLiveObjects: 1.064700 ms CreateObjectMapping: 0.891900 ms MarkObjects: 8.904900 ms DeleteObjects: 15.961800 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 1135.410592 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat - artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4eb7ec6c7a7eef4eed3fb0649615542') in 1.0788182 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 414 +Unloading 190 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8619 unused Assets / (33.0 MB). Loaded Objects now: 9333. +Memory consumption went from 228.3 MB to 195.2 MB. +Total: 24.067300 ms (FindLiveObjects: 1.687000 ms CreateObjectMapping: 1.725700 ms MarkObjects: 9.629000 ms DeleteObjects: 11.024500 ms) ======================================================================== Received Import Request. - Time since last request: 151.510508 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer - artifactKey: Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_A_TerrainLayer.terrainlayer using Guid(130d104513b29bd44ae9c5b3915f4134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ad311a896297ec122b30f902ba65b9e') in 0.035587 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 - -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer - artifactKey: Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Muddy_TerrainLayer.terrainlayer using Guid(091511b8c4f042c4082a4d5af73e92c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2d0f4f17790be3d2c2443eef9b2439f2') in 0.0194243 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 - -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer - artifactKey: Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer using Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2d42181396203a7c7bbdb9a9e40de51') in 0.0176975 seconds + Time since last request: 715359.274632 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Pebbles_A_TerrainLayer.terrainlayer + artifactKey: Guid(a4f389caed25e6241b38ba88a286c911) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Pebbles_A_TerrainLayer.terrainlayer using Guid(a4f389caed25e6241b38ba88a286c911) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6c5c61aa36102b68035e7c0f7a1edbf2') in 0.1381078 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000030 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer - artifactKey: Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer using Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8d6e62a9b91e341083c3982704c652c3') in 0.0182401 seconds + path: Assets/TerrainSampleAssets/TerrainLayers/Pebbles_B_TerrainLayer.terrainlayer + artifactKey: Guid(d1685375fd84e62439c572449faa4657) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Pebbles_B_TerrainLayer.terrainlayer using Guid(d1685375fd84e62439c572449faa4657) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c43fb616b0b67059fb093992a443c738') in 0.0277925 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.000080 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer - artifactKey: Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Soil_TerrainLayer.terrainlayer using Guid(62f82665abc6fbf4e8f7fa058cbd8d6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1cf71f4a73e347706b9af70151841cae') in 0.0204425 seconds + Time since last request: 0.000051 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Pebbles_C_TerrainLayer.terrainlayer + artifactKey: Guid(a579e897aa6ba004ab0e04fa3053263a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Pebbles_C_TerrainLayer.terrainlayer using Guid(a579e897aa6ba004ab0e04fa3053263a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '85005e01e1f026a3f5a37fd598c0247f') in 0.0258871 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer - artifactKey: Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer using Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e0ed7d0a5457e88817e335712bb82d3') in 0.0198952 seconds + Time since last request: 0.000020 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Dry_TerrainLayer.terrainlayer + artifactKey: Guid(0cbb01b61ed524a48a119d81aa262fed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Dry_TerrainLayer.terrainlayer using Guid(0cbb01b61ed524a48a119d81aa262fed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c94ba33897dd7d13b9c2097d7becd8bc') in 0.0270656 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer - artifactKey: Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Heather_TerrainLayer.terrainlayer using Guid(795e383430200a14bb52726e97a0e7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd75b83047f6f3a3d7f7c549accfcf12') in 0.0239261 seconds + Time since last request: 0.000016 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Black_Sand_TerrainLayer.terrainlayer + artifactKey: Guid(ce833e94f7f7eea468b012546444cf0c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Black_Sand_TerrainLayer.terrainlayer using Guid(ce833e94f7f7eea468b012546444cf0c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b0fbd8cb15f8c4b76bd52c39da4081f1') in 0.0309963 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer - artifactKey: Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Snow_TerrainLayer.terrainlayer using Guid(59b98ca43f27d8c4a89d4058d2a962e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c266533472afb6bb1e3cfb49aa2e0dc') in 0.0198437 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 +Received Prepare +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.830 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.029 seconds +Domain Reload Profiling: 1864ms + BeginReloadAssembly (227ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (30ms) + LoadAllAssembliesAndSetupDomain (527ms) + LoadAssemblies (397ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (218ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (185ms) + ResolveRequiredComponents (15ms) + FinalizeReload (1030ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (826ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (147ms) + ProcessInitializeOnLoadAttributes (572ms) + ProcessInitializeOnLoadMethodAttributes (85ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (28ms) +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 185 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8615 unused Assets / (29.5 MB). Loaded Objects now: 9356. +Memory consumption went from 233.0 MB to 203.5 MB. +Total: 45.526700 ms (FindLiveObjects: 1.897100 ms CreateObjectMapping: 1.985000 ms MarkObjects: 28.923600 ms DeleteObjects: 12.719800 ms) -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer - artifactKey: Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer using Guid(b5fcb6edb24b4544dbcf0dad9462ee5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d3651f6fb181421b957f7715bd8e517') in 0.0195093 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 - -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file +Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log index cd102f26..a5f3e043 100644 --- a/Logs/AssetImportWorker1-prev.log +++ b/Logs/AssetImportWorker1-prev.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:24:57.8854885Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.7067816Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2026-01-11T12:24:57Z +Date: 2026-01-11T12:27:11Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe @@ -17,7 +17,7 @@ C:/Users/pelpa/Desktop/Test Multiplayer -logFile Logs/AssetImportWorker1.log -srvPort -57100 +62969 -licensingIpc LicenseClient-ORCmUgqlUVZg1OMIqSR_8 -job-worker-count @@ -65,12 +65,12 @@ C:/Users/pelpa/Desktop/Test Multiplayer "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [8856] Target information: +Player connection [46700] Target information: -Player connection [8856] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 2615604502 [EditorId] 2615604502 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [46700] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 1849232185 [EditorId] 1849232185 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [8856] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [8856] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [46700] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [46700] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -79,13 +79,13 @@ Input System module state changed to: Initialized. [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: d1bbe062c1074cbe83bbbfbf7bc890f4 + Session Id: 3976f91d3bfc4696b3cc886f81ef10e3 Correlation Id: b7d7725764d92e402dec2c4990f6d113 - External correlation Id: 8027081608809671124 + External correlation Id: 6093422058441314768 Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:24:57.9207911Z" -[Licensing::Module] Licensing Background thread has ended after 0.04s +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7402318Z" +[Licensing::Module] Licensing Background thread has ended after 0.03s Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX @@ -93,7 +93,7 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.9f1 (e0c4e791ab71) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems @@ -109,45 +109,45 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56124 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll -Registered in 0.002205 seconds. -- Loaded All Assemblies, in 0.333 seconds +Registered in 0.001974 seconds. +- Loaded All Assemblies, in 0.374 seconds Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.319 seconds -Domain Reload Profiling: 651ms - BeginReloadAssembly (110ms) +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 726ms + BeginReloadAssembly (119ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (44ms) - LoadAllAssembliesAndSetupDomain (134ms) - LoadAssemblies (108ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (43ms) + LoadAllAssembliesAndSetupDomain (164ms) + LoadAssemblies (117ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (131ms) - TypeCache.Refresh (130ms) - TypeCache.ScanAssembly (117ms) + AnalyzeDomain (161ms) + TypeCache.Refresh (159ms) + TypeCache.ScanAssembly (145ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (320ms) + FinalizeReload (354ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (290ms) + SetupLoadedEditorAssemblies (305ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (72ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (55ms) - ProcessInitializeOnLoadAttributes (108ms) - ProcessInitializeOnLoadMethodAttributes (51ms) + InitializePlatformSupportModulesInManaged (80ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (56ms) + ProcessInitializeOnLoadAttributes (117ms) + ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -163,8 +163,8 @@ Begin MonoManager ReloadAssembly Type: Assigned Expiration: Unlimited Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.810 seconds -Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins. +- Loaded All Assemblies, in 0.866 seconds +Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] @@ -173,9 +173,9 @@ Package Manager log level set to [2] [Package Manager] Cannot connect to Unity Package Manager local server Mirror | mirror-networking.com | discord.gg/N9QVxbM Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.844 seconds -Domain Reload Profiling: 1650ms - BeginReloadAssembly (164ms) +- Finished resetting the current domain, in 1.053 seconds +Domain Reload Profiling: 1915ms + BeginReloadAssembly (169ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) @@ -184,41 +184,399 @@ Domain Reload Profiling: 1650ms RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (38ms) - LoadAllAssembliesAndSetupDomain (559ms) - LoadAssemblies (378ms) + LoadAllAssembliesAndSetupDomain (610ms) + LoadAssemblies (371ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (269ms) - TypeCache.Refresh (200ms) - TypeCache.ScanAssembly (182ms) - BuildScriptInfoCaches (52ms) + AnalyzeDomain (329ms) + TypeCache.Refresh (251ms) + TypeCache.ScanAssembly (230ms) + BuildScriptInfoCaches (59ms) ResolveRequiredComponents (13ms) - FinalizeReload (844ms) + FinalizeReload (1054ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (664ms) + SetupLoadedEditorAssemblies (832ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) + InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (126ms) - ProcessInitializeOnLoadAttributes (449ms) - ProcessInitializeOnLoadMethodAttributes (67ms) - AfterProcessingInitializeOnLoad (4ms) + BeforeProcessingInitializeOnLoad (137ms) + ProcessInitializeOnLoadAttributes (584ms) + ProcessInitializeOnLoadMethodAttributes (87ms) + AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) + AwakeInstancesAfterBackupRestoration (8ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6743 unused Assets / (4.7 MB). Loaded Objects now: 7469. -Memory consumption went from 142.8 MB to 138.1 MB. -Total: 17.197200 ms (FindLiveObjects: 1.393000 ms CreateObjectMapping: 2.227900 ms MarkObjects: 9.091900 ms DeleteObjects: 4.482600 ms) +Unloading 6743 unused Assets / (5.7 MB). Loaded Objects now: 7469. +Memory consumption went from 144.9 MB to 139.2 MB. +Total: 22.588100 ms (FindLiveObjects: 1.779300 ms CreateObjectMapping: 1.286100 ms MarkObjects: 11.542900 ms DeleteObjects: 7.977000 ms) ======================================================================== Received Import Request. - Time since last request: 712333.933131 seconds. - path: Assets/Actions - artifactKey: Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Actions using Guid(bba2f4670f7c94049954062c92f3b847) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '959a0cb4945b9573a3a0db0cb90ccdd6') in 0.0077196 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + Time since last request: 712468.352673 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat + artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1f9507d838e3c350f1a733db2a6c536f') in 0.9783418 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.889 seconds +Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.001 seconds +Domain Reload Profiling: 1892ms + BeginReloadAssembly (259ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (21ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (78ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (35ms) + LoadAllAssembliesAndSetupDomain (540ms) + LoadAssemblies (402ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (233ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (204ms) + ResolveRequiredComponents (17ms) + FinalizeReload (1001ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (793ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (6ms) + BeforeProcessingInitializeOnLoad (156ms) + ProcessInitializeOnLoadAttributes (539ms) + ProcessInitializeOnLoadMethodAttributes (70ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (30ms) +Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6739 unused Assets / (4.4 MB). Loaded Objects now: 7550. +Memory consumption went from 155.9 MB to 151.5 MB. +Total: 15.260500 ms (FindLiveObjects: 1.555500 ms CreateObjectMapping: 1.751300 ms MarkObjects: 8.459200 ms DeleteObjects: 3.492900 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.666 seconds +Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.797 seconds +Domain Reload Profiling: 1466ms + BeginReloadAssembly (182ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (27ms) + LoadAllAssembliesAndSetupDomain (419ms) + LoadAssemblies (326ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (168ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (146ms) + ResolveRequiredComponents (11ms) + FinalizeReload (797ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (647ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (114ms) + ProcessInitializeOnLoadAttributes (440ms) + ProcessInitializeOnLoadMethodAttributes (71ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (31ms) +Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7553. +Memory consumption went from 155.5 MB to 150.7 MB. +Total: 19.413900 ms (FindLiveObjects: 1.418700 ms CreateObjectMapping: 2.594400 ms MarkObjects: 10.907800 ms DeleteObjects: 4.491500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.688 seconds +Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.832 seconds +Domain Reload Profiling: 1520ms + BeginReloadAssembly (195ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (55ms) + RebuildCommonClasses (29ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (29ms) + LoadAllAssembliesAndSetupDomain (424ms) + LoadAssemblies (328ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (175ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (153ms) + ResolveRequiredComponents (11ms) + FinalizeReload (832ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (670ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (463ms) + ProcessInitializeOnLoadMethodAttributes (72ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (32ms) +Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 13 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7556. +Memory consumption went from 155.6 MB to 150.8 MB. +Total: 18.700200 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 2.235200 ms MarkObjects: 10.168900 ms DeleteObjects: 4.817000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 0.943 seconds +Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.131 seconds +Domain Reload Profiling: 2072ms + BeginReloadAssembly (267ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (11ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (70ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (38ms) + LoadAllAssembliesAndSetupDomain (585ms) + LoadAssemblies (421ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (269ms) + TypeCache.Refresh (16ms) + TypeCache.ScanAssembly (5ms) + BuildScriptInfoCaches (234ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1131ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (920ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (7ms) + BeforeProcessingInitializeOnLoad (166ms) + ProcessInitializeOnLoadAttributes (654ms) + ProcessInitializeOnLoadMethodAttributes (72ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (29ms) +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 60 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6926 unused Assets / (9.6 MB). Loaded Objects now: 7709. +Memory consumption went from 169.1 MB to 159.5 MB. +Total: 16.717400 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.992200 ms MarkObjects: 7.757400 ms DeleteObjects: 6.598700 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Symbol file LoadedFromMemory is not a mono symbol file +- Loaded All Assemblies, in 19.221 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins. +Native extension for LinuxStandalone target not found +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.232 seconds +Domain Reload Profiling: 20451ms + BeginReloadAssembly (17991ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (3466ms) + RebuildCommonClasses (145ms) + RebuildNativeTypeToScriptingClass (30ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (992ms) + LoadAssemblies (14969ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (457ms) + TypeCache.Refresh (138ms) + TypeCache.ScanAssembly (121ms) + BuildScriptInfoCaches (288ms) + ResolveRequiredComponents (22ms) + FinalizeReload (1232ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (987ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (14ms) + SetLoadedEditorAssemblies (7ms) + BeforeProcessingInitializeOnLoad (196ms) + ProcessInitializeOnLoadAttributes (669ms) + ProcessInitializeOnLoadMethodAttributes (92ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (31ms) +Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found +Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 329 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8757 unused Assets / (60.3 MB). Loaded Objects now: 9275. +Memory consumption went from 266.5 MB to 206.2 MB. +Total: 38.403400 ms (FindLiveObjects: 1.940100 ms CreateObjectMapping: 2.093300 ms MarkObjects: 8.973900 ms DeleteObjects: 25.394200 ms) + +Prepare: number of updated asset objects reloaded= 57 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 329 Unused Serialized files (Serialized files now loaded: 0) +Unloading 329 unused Assets / (36.4 MB). Loaded Objects now: 9275. +Memory consumption went from 261.0 MB to 224.6 MB. +Total: 28.471000 ms (FindLiveObjects: 1.116800 ms CreateObjectMapping: 1.029000 ms MarkObjects: 10.463800 ms DeleteObjects: 15.859300 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 1135.303513 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga + artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef164b33074e16415ea7553274244cf') in 0.1384431 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga + artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a5423c232a7a951037c27afc1703723e') in 0.0171502 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga + artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4354f266c83188a699e4f591989c2d9e') in 0.031175 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga + artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2f778bed811ddf3dbc84b2f0b0ea1b0f') in 0.0210333 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga + artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c89c6161c571a3c9a56af153a83e47') in 0.007607 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +Editor requested this worker to shutdown with reason: Scaling down because of idle timeout +AssetImportWorker is now disconnected from the server +Process exiting +Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log index a5f3e043..dd6901bf 100644 --- a/Logs/AssetImportWorker1.log +++ b/Logs/AssetImportWorker1.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.2/staging' branch; Version is '6000.2.9f1 (e0c4e791ab71) revision 14730471'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65460 MB -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T12:27:11.7067816Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2026-01-11T12:27:11Z +Date: 2026-01-11T13:15:22Z +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" at "2026-01-11T13:15:22.5427435Z" COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.2.9f1\Editor\Unity.exe @@ -17,7 +17,7 @@ C:/Users/pelpa/Desktop/Test Multiplayer -logFile Logs/AssetImportWorker1.log -srvPort -62969 +57842 -licensingIpc LicenseClient-ORCmUgqlUVZg1OMIqSR_8 -job-worker-count @@ -65,12 +65,12 @@ C:/Users/pelpa/Desktop/Test Multiplayer "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [46700] Target information: +Player connection [44276] Target information: -Player connection [46700] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 1849232185 [EditorId] 1849232185 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [44276] * "[IP] 192.168.1.13 [Port] 0 [Flags] 2 [Guid] 1582990514 [EditorId] 1582990514 [Version] 1048832 [Id] WindowsEditor(7,THELAB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [46700] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [46700] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [44276] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [44276] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -79,21 +79,22 @@ Input System module state changed to: Initialized. [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: 3976f91d3bfc4696b3cc886f81ef10e3 + Session Id: 7b9886e9b56a4e23a080fd859082a728 Correlation Id: b7d7725764d92e402dec2c4990f6d113 - External correlation Id: 6093422058441314768 + External correlation Id: 1533074010514871889 Machine Id: 4Uf+FiNuaUwBpz+ER0J8rVjXkJ4= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.03s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T12:27:11.7402318Z" -[Licensing::Module] Licensing Background thread has ended after 0.03s +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8" (connect: 0.00s, validation: 0.00s, handshake: 0.05s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ORCmUgqlUVZg1OMIqSR_8-notifications" at "2026-01-11T13:15:22.5987898Z" +[Licensing::Module] Licensing Background thread has ended after 0.06s Library Redirect Path: Library/ +FMOD failed to set the software format to the custom sample rate 1, trying software fallback rate 48000 [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 2.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.9f1 (e0c4e791ab71) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Resources/UnitySubsystems @@ -109,45 +110,45 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56124 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56696 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll -Registered in 0.001974 seconds. -- Loaded All Assemblies, in 0.374 seconds +Registered in 0.003500 seconds. +- Loaded All Assemblies, in 0.327 seconds Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.353 seconds -Domain Reload Profiling: 726ms - BeginReloadAssembly (119ms) +- Finished resetting the current domain, in 0.318 seconds +Domain Reload Profiling: 643ms + BeginReloadAssembly (114ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (36ms) + RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (43ms) - LoadAllAssembliesAndSetupDomain (164ms) - LoadAssemblies (117ms) + initialDomainReloadingComplete (44ms) + LoadAllAssembliesAndSetupDomain (126ms) + LoadAssemblies (111ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (161ms) - TypeCache.Refresh (159ms) - TypeCache.ScanAssembly (145ms) + AnalyzeDomain (124ms) + TypeCache.Refresh (122ms) + TypeCache.ScanAssembly (111ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (354ms) + FinalizeReload (318ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (305ms) + SetupLoadedEditorAssemblies (290ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (80ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (56ms) - ProcessInitializeOnLoadAttributes (117ms) - ProcessInitializeOnLoadMethodAttributes (49ms) + InitializePlatformSupportModulesInManaged (68ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (55ms) + ProcessInitializeOnLoadAttributes (116ms) + ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -163,8 +164,11 @@ Begin MonoManager ReloadAssembly Type: Assigned Expiration: Unlimited Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.866 seconds -Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins. +- Loaded All Assemblies, in 0.828 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 0.78 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] @@ -173,410 +177,152 @@ Package Manager log level set to [2] [Package Manager] Cannot connect to Unity Package Manager local server Mirror | mirror-networking.com | discord.gg/N9QVxbM Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.053 seconds -Domain Reload Profiling: 1915ms - BeginReloadAssembly (169ms) +- Finished resetting the current domain, in 0.956 seconds +Domain Reload Profiling: 1781ms + BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) + DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (34ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (38ms) - LoadAllAssembliesAndSetupDomain (610ms) - LoadAssemblies (371ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (34ms) + LoadAllAssembliesAndSetupDomain (585ms) + LoadAssemblies (362ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (329ms) - TypeCache.Refresh (251ms) - TypeCache.ScanAssembly (230ms) - BuildScriptInfoCaches (59ms) + AnalyzeDomain (301ms) + TypeCache.Refresh (217ms) + TypeCache.ScanAssembly (200ms) + BuildScriptInfoCaches (65ms) ResolveRequiredComponents (13ms) - FinalizeReload (1054ms) + FinalizeReload (957ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (832ms) + SetupLoadedEditorAssemblies (776ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (15ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (137ms) - ProcessInitializeOnLoadAttributes (584ms) - ProcessInitializeOnLoadMethodAttributes (87ms) - AfterProcessingInitializeOnLoad (5ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (142ms) + ProcessInitializeOnLoadAttributes (522ms) + ProcessInitializeOnLoadMethodAttributes (93ms) + AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6743 unused Assets / (5.7 MB). Loaded Objects now: 7469. -Memory consumption went from 144.9 MB to 139.2 MB. -Total: 22.588100 ms (FindLiveObjects: 1.779300 ms CreateObjectMapping: 1.286100 ms MarkObjects: 11.542900 ms DeleteObjects: 7.977000 ms) +Unloading 190 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8619 unused Assets / (29.3 MB). Loaded Objects now: 9333. +Memory consumption went from 228.3 MB to 199.0 MB. +Total: 21.062200 ms (FindLiveObjects: 1.752400 ms CreateObjectMapping: 1.567800 ms MarkObjects: 8.485900 ms DeleteObjects: 9.254500 ms) ======================================================================== Received Import Request. - Time since last request: 712468.352673 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1.mat - artifactKey: Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1.mat using Guid(2ad85dfe2430c9944a67aabf28740c2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1f9507d838e3c350f1a733db2a6c536f') in 0.9783418 seconds + Time since last request: 715359.302758 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer + artifactKey: Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_Moss_TerrainLayer.terrainlayer using Guid(d25c8def728088547ae6a1024dd9b481) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9c7a919b844f7a90884c7964eb7373a4') in 0.1246937 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer + artifactKey: Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Grass_B_TerrainLayer.terrainlayer using Guid(bd1fcb10d2c5b5d4ba6e01a34e4735be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4364e87286373f2287c03da17d9ed8f6') in 0.0284972 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Soil_Rocks_TerrainLayer.terrainlayer + artifactKey: Guid(73f0b5ac607c28d4696a6dd09a1de66a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Soil_Rocks_TerrainLayer.terrainlayer using Guid(73f0b5ac607c28d4696a6dd09a1de66a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e9dadc9795bbf6ea217961bde2f8c1ba') in 0.026804 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer + artifactKey: Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Sand_TerrainLayer.terrainlayer using Guid(1ded3ba1c5a90054e8f23ddfa62fb2b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7b90d86bc76b2071a08a86d141e64d40') in 0.0258877 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/TerrainSampleAssets/TerrainLayers/Rock_TerrainLayer.terrainlayer + artifactKey: Guid(c997c17aa360cb749a27932fe3bdfcce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/TerrainSampleAssets/TerrainLayers/Rock_TerrainLayer.terrainlayer using Guid(c997c17aa360cb749a27932fe3bdfcce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4e8b940046006454c6c1d8e8248398b7') in 0.0314981 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.889 seconds -Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins. +- Loaded All Assemblies, in 0.829 seconds +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects +Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.001 seconds -Domain Reload Profiling: 1892ms - BeginReloadAssembly (259ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (21ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (78ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (35ms) - LoadAllAssembliesAndSetupDomain (540ms) - LoadAssemblies (402ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (233ms) - TypeCache.Refresh (6ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (204ms) - ResolveRequiredComponents (17ms) - FinalizeReload (1001ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (793ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (539ms) - ProcessInitializeOnLoadMethodAttributes (70ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (30ms) -Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.4 MB). Loaded Objects now: 7550. -Memory consumption went from 155.9 MB to 151.5 MB. -Total: 15.260500 ms (FindLiveObjects: 1.555500 ms CreateObjectMapping: 1.751300 ms MarkObjects: 8.459200 ms DeleteObjects: 3.492900 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.666 seconds -Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.797 seconds -Domain Reload Profiling: 1466ms - BeginReloadAssembly (182ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (51ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (27ms) - LoadAllAssembliesAndSetupDomain (419ms) - LoadAssemblies (326ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (168ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (146ms) - ResolveRequiredComponents (11ms) - FinalizeReload (797ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (647ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (114ms) - ProcessInitializeOnLoadAttributes (440ms) - ProcessInitializeOnLoadMethodAttributes (71ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (31ms) -Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7553. -Memory consumption went from 155.5 MB to 150.7 MB. -Total: 19.413900 ms (FindLiveObjects: 1.418700 ms CreateObjectMapping: 2.594400 ms MarkObjects: 10.907800 ms DeleteObjects: 4.491500 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.688 seconds -Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.832 seconds -Domain Reload Profiling: 1520ms - BeginReloadAssembly (195ms) +- Finished resetting the current domain, in 1.038 seconds +Domain Reload Profiling: 1869ms + BeginReloadAssembly (225ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (55ms) - RebuildCommonClasses (29ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (29ms) - LoadAllAssembliesAndSetupDomain (424ms) - LoadAssemblies (328ms) + initialDomainReloadingComplete (27ms) + LoadAllAssembliesAndSetupDomain (536ms) + LoadAssemblies (404ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (175ms) - TypeCache.Refresh (7ms) + AnalyzeDomain (221ms) + TypeCache.Refresh (11ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (153ms) - ResolveRequiredComponents (11ms) - FinalizeReload (832ms) + BuildScriptInfoCaches (187ms) + ResolveRequiredComponents (16ms) + FinalizeReload (1038ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (670ms) + SetupLoadedEditorAssemblies (837ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (463ms) - ProcessInitializeOnLoadMethodAttributes (72ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (32ms) -Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 13 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6739 unused Assets / (4.8 MB). Loaded Objects now: 7556. -Memory consumption went from 155.6 MB to 150.8 MB. -Total: 18.700200 ms (FindLiveObjects: 1.477700 ms CreateObjectMapping: 2.235200 ms MarkObjects: 10.168900 ms DeleteObjects: 4.817000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 0.943 seconds -Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.131 seconds -Domain Reload Profiling: 2072ms - BeginReloadAssembly (267ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (70ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (38ms) - LoadAllAssembliesAndSetupDomain (585ms) - LoadAssemblies (421ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (269ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (5ms) - BuildScriptInfoCaches (234ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1131ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (920ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (166ms) - ProcessInitializeOnLoadAttributes (654ms) - ProcessInitializeOnLoadMethodAttributes (72ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (29ms) -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 60 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6926 unused Assets / (9.6 MB). Loaded Objects now: 7709. -Memory consumption went from 169.1 MB to 159.5 MB. -Total: 16.717400 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.992200 ms MarkObjects: 7.757400 ms DeleteObjects: 6.598700 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -Symbol file LoadedFromMemory is not a mono symbol file -- Loaded All Assemblies, in 19.221 seconds -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects -Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins. -Native extension for LinuxStandalone target not found -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.232 seconds -Domain Reload Profiling: 20451ms - BeginReloadAssembly (17991ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (3466ms) - RebuildCommonClasses (145ms) - RebuildNativeTypeToScriptingClass (30ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (992ms) - LoadAssemblies (14969ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (457ms) - TypeCache.Refresh (138ms) - TypeCache.ScanAssembly (121ms) - BuildScriptInfoCaches (288ms) - ResolveRequiredComponents (22ms) - FinalizeReload (1232ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (987ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (14ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (196ms) - ProcessInitializeOnLoadAttributes (669ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (6ms) + BeforeProcessingInitializeOnLoad (146ms) + ProcessInitializeOnLoadAttributes (576ms) ProcessInitializeOnLoadMethodAttributes (92ms) - AfterProcessingInitializeOnLoad (8ms) + AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (31ms) -Shader 'HDRP/TerrainLit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found -Shader 'HDRP/TerrainLit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? + AwakeInstancesAfterBackupRestoration (28ms) WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 329 Unused Serialized files (Serialized files now loaded: 0) -Unloading 8757 unused Assets / (60.3 MB). Loaded Objects now: 9275. -Memory consumption went from 266.5 MB to 206.2 MB. -Total: 38.403400 ms (FindLiveObjects: 1.940100 ms CreateObjectMapping: 2.093300 ms MarkObjects: 8.973900 ms DeleteObjects: 25.394200 ms) - -Prepare: number of updated asset objects reloaded= 57 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'HDRP/TerrainLit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Builtin_TerrainVisualization' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 329 Unused Serialized files (Serialized files now loaded: 0) -Unloading 329 unused Assets / (36.4 MB). Loaded Objects now: 9275. -Memory consumption went from 261.0 MB to 224.6 MB. -Total: 28.471000 ms (FindLiveObjects: 1.116800 ms CreateObjectMapping: 1.029000 ms MarkObjects: 10.463800 ms DeleteObjects: 15.859300 ms) +Unloading 185 Unused Serialized files (Serialized files now loaded: 0) +Unloading 8615 unused Assets / (29.7 MB). Loaded Objects now: 9356. +Memory consumption went from 233.0 MB to 203.3 MB. +Total: 27.918400 ms (FindLiveObjects: 1.631400 ms CreateObjectMapping: 1.706500 ms MarkObjects: 12.368700 ms DeleteObjects: 12.210100 ms) Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 1135.303513 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga - artifactKey: Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Ambient_Occlusion.tga using Guid(c1bc467cfaaedf540b3910d72cb62cb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef164b33074e16415ea7553274244cf') in 0.1384431 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga - artifactKey: Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Height.tga using Guid(2a92ec3b24546c447ae2a5f5da6f3db8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a5423c232a7a951037c27afc1703723e') in 0.0171502 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga - artifactKey: Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Normal.tga using Guid(aeff12fbe9fe2384bae4d1b436607b55) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4354f266c83188a699e4f591989c2d9e') in 0.031175 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga - artifactKey: Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Diffuse.tga using Guid(eacec9cd0f31ea04b82121877a6cccaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2f778bed811ddf3dbc84b2f0b0ea1b0f') in 0.0210333 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga - artifactKey: Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/ADG_Textures/ground_vol1/ground1/ground1_Metallic.tga using Guid(33d10529b8ef9af47a3d97a1c7419649) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c89c6161c571a3c9a56af153a83e47') in 0.007607 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/shadercompiler-AssetImportWorker0-0.log b/Logs/shadercompiler-AssetImportWorker0-0.log index 9bbc92f7..94fd59b2 100644 --- a/Logs/shadercompiler-AssetImportWorker0-0.log +++ b/Logs/shadercompiler-AssetImportWorker0-0.log @@ -1,19 +1,6 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Cmd: initializeCompiler - - -Cmd: initializeCompiler - -Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250 - - Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) Quitting shader compiler process diff --git a/Logs/shadercompiler-AssetImportWorker1-0.log b/Logs/shadercompiler-AssetImportWorker1-0.log index 7acb5fb5..94fd59b2 100644 --- a/Logs/shadercompiler-AssetImportWorker1-0.log +++ b/Logs/shadercompiler-AssetImportWorker1-0.log @@ -1,18 +1,6 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.2.9f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_PARALLAXMAP SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250 - - -Cmd: initializeCompiler - - -Cmd: initializeCompiler - Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) Quitting shader compiler process diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log index 2a5dc0ad..9fe82fe0 100644 --- a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log +++ b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log @@ -3,1390 +3,14 @@ Cmd: initializeCompiler Cmd: initializeCompiler -Cmd: compileSnippet - insize=1498 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader name=Universal Render Pipeline/Terrain/Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=120 ok=1 outsize=1158 - -Cmd: compileSnippet - insize=1498 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader name=Universal Render Pipeline/Terrain/Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_ALPHATEST_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=120 ok=1 outsize=286 - -Cmd: compileSnippet - insize=1052 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass) pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=91 ok=1 outsize=1158 - -Cmd: compileSnippet - insize=1052 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass) pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_ALPHATEST_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=91 ok=1 outsize=286 - -Cmd: compileSnippet - insize=1880 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainHeightBlitCopy.shader name=Hidden/TerrainEngine/HeightBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 - -Cmd: compileSnippet - insize=1880 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainHeightBlitCopy.shader name=Hidden/TerrainEngine/HeightBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=466 - -Cmd: compileSnippet - insize=2990 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProcedural ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1610 - -Cmd: compileSnippet - insize=2990 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProcedural ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=978 - -Cmd: compileSnippet - insize=2620 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/PaintHeight.shader name=Hidden/TerrainEngine/PaintHeight pass=Raise/Lower Heights ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=682 - -Cmd: compileSnippet - insize=2620 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/PaintHeight.shader name=Hidden/TerrainEngine/PaintHeight pass=Raise/Lower Heights ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=750 - -Cmd: compileSnippet - insize=3627 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProceduralDeltaNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=84 ok=1 outsize=1766 - -Cmd: compileSnippet - insize=3627 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProceduralDeltaNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=84 ok=1 outsize=970 - -Cmd: compileSnippet - insize=1371 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Terrain-Utilities.shader name=Hidden/Nature/Terrain/Utilities pass=Picking ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=766 - -Cmd: compileSnippet - insize=1371 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Terrain-Utilities.shader name=Hidden/Nature/Terrain/Utilities pass=Picking ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=222 - - -Cmd: initializeCompiler - -Cmd: preprocess - insize=6765 file=Packages/com.unity.terrain-tools/Shaders/Generated/NoiseFillFbm.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1488 - -Cmd: preprocessCompute - insize=4685 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Thermal.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4685 - -Cmd: preprocessCompute - insize=1448 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Aspect.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1448 - -Cmd: preprocess - insize=3354 file=Packages/com.unity.terrain-tools/Shaders/TwistHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=340 - -Cmd: preprocessCompute - insize=1569 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Diffusion.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1569 - -Cmd: preprocess - insize=1027 file=Packages/com.unity.terrain-tools/Shaders/TexelValidity.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=274 - -Cmd: preprocess - insize=2631 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/FilterStack/Shaders/Blur.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=309 - -Cmd: preprocessCompute - insize=2570 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Concavity.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2570 - -Cmd: preprocess - insize=2266 file=Packages/com.unity.terrain-tools/Shaders/NoiseFill.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=399 - -Cmd: preprocess - insize=3904 file=Packages/com.unity.terrain-tools/Shaders/SedimentSplat.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=588 - -Cmd: preprocessCompute - insize=829 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/ImageUtility.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=829 - -Cmd: preprocessCompute - insize=1315 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Projection.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1315 - -Cmd: preprocess - insize=3276 file=Packages/com.unity.terrain-tools/Shaders/PinchHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=340 - -Cmd: preprocess - insize=6631 file=Packages/com.unity.terrain-tools/Shaders/Generated/NoiseFillNone.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1488 - -Cmd: preprocess - insize=3109 file=Packages/com.unity.terrain-tools/Shaders/SmoothHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=318 - -Cmd: preprocess - insize=3165 file=Packages/com.unity.terrain-tools/Shaders/SharpenPeaks.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=313 - -Cmd: preprocess - insize=3036 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/FilterStack/Shaders/BlendModes.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=412 - -Cmd: preprocess - insize=3996 file=Packages/com.unity.terrain-tools/Shaders/PaintAspect.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=322 - -Cmd: preprocess - insize=1596 file=Packages/com.unity.terrain-tools/Shaders/TerrainToolHeightBlit.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=276 - -Cmd: preprocess - insize=2120 file=Packages/com.unity.terrain-tools/Shaders/SimpleHeightBlend.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=338 - -Cmd: preprocess - insize=2280 file=Packages/com.unity.terrain-tools/Shaders/SmudgeHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=343 - -Cmd: preprocess - insize=3271 file=Packages/com.unity.terrain-tools/Shaders/ContrastHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=345 - -Cmd: preprocess - insize=3593 file=Packages/com.unity.terrain-tools/Shaders/SetExactHeight.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=453 - -Cmd: preprocess - insize=1626 file=Packages/com.unity.terrain-tools/Shaders/DetailScatter.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=337 - -Cmd: preprocess - insize=3030 file=Packages/com.unity.terrain-tools/Shaders/PaintMaterialBrushPreview.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=347 - -Cmd: preprocess - insize=2153 file=Packages/com.unity.terrain-tools/Shaders/MeshUtility.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=428 - -Cmd: preprocessCompute - insize=1253 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Advection.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1253 - -Cmd: preprocessCompute - insize=4941 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/Compute/Aeolian.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4941 - -Cmd: preprocess - insize=2397 file=Packages/com.unity.terrain-tools/Shaders/TerraceErosion.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=331 - -Cmd: preprocess - insize=12641 file=Packages/com.unity.terrain-tools/Shaders/BrushPreview.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=642 - -Cmd: preprocess - insize=1425 file=Packages/com.unity.terrain-tools/Shaders/NoiseLib/NoisePreview.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=322 - -Cmd: preprocess - insize=5532 file=Packages/com.unity.terrain-tools/Editor/TerrainTools/FilterStack/Shaders/Filters.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1336 - -Cmd: preprocess - insize=6813 file=Packages/com.unity.terrain-tools/Shaders/Generated/NoiseFillStrata.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1490 - -Cmd: preprocess - insize=5148 file=Packages/com.unity.terrain-tools/Shaders/PaintConcavity.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=328 - -Cmd: preprocess - insize=4269 file=Packages/com.unity.terrain-tools/Shaders/CloneBrush.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=565 - -Cmd: preprocess - insize=12856 file=Packages/com.unity.terrain-tools/Shaders/Generated/NoiseBlitNone.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=5071 - 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insize=3460 file=Packages/com.unity.terrain-tools/Shaders/Visualization/URP/URP_TerrainVisualizationLit.urpterraintoolshader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1481 - - -Cmd: initializeCompiler - 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insize=5688 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/InScatteredRadiancePrecomputation.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=5688 - -Cmd: preprocess - insize=6371 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/PhysicallyBasedSky.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=573 - -Cmd: preprocessCompute - insize=24798 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/SubsurfaceScattering/SubsurfaceScattering.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=24964 - -Cmd: preprocessCompute - insize=7294 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/RaytracingLightCluster.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=7294 - -Cmd: preprocessCompute - insize=901 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearUIntTextureArray.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=901 - -Cmd: preprocess - insize=2117 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Sky/BlitCubemap.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=469 - -Cmd: preprocessCompute - insize=1977 file=Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/EdgeAdaptiveSpatialUpsampling.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2094 - -Cmd: preprocessCompute - insize=1201 file=Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/DebugHDRxyMapping.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1201 - -Cmd: preprocess - insize=1819 file=Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/DLSSBiasColorMask.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=633 - -Cmd: preprocessCompute - insize=8024 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/ReBlur/ReBlur_TemporalAccumulation.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=8024 - -Cmd: preprocessCompute - insize=3812 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/GTAOTemporalDenoise.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3924 - -Cmd: preprocess - insize=2087 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/PreIntegratedFGD/PreIntegratedFGD_Marschner.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=280 - -Cmd: preprocess - insize=82386 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/LayeredLit/LayeredLit.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP0' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP1' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP2' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP3' - ok=1 outsize=31058 - -Cmd: preprocessCompute - insize=1461 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Utility/Texture3DAtlas.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1461 - 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insize=9540 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/Hair/MultipleScattering/HairMultipleScatteringPreIntegration.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=9540 - -Cmd: preprocess - insize=9689 file=Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/FinalPass.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=266 - -Cmd: preprocessCompute - insize=1365 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugVectorscope.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1365 - -Cmd: preprocess - insize=1900 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugVectorscope.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=238 - -Cmd: preprocessCompute - insize=8820 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/DiffuseShadowDenoiser.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=8911 - -Cmd: preprocessCompute - insize=1595 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/EncodeBC6H.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1595 - -Cmd: preprocess - insize=3591 file=Packages/com.unity.render-pipelines.high-definition/Editor/PostProcessing/Shaders/CustomTonemapperCurve.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=434 - -Cmd: preprocess - insize=1917 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/ShadowBlit.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=354 - -Cmd: preprocessCompute - insize=3409 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/LineRendering/Kernels/StageWorkQueue.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3409 - -Cmd: preprocess - insize=85212 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/LayeredLit/LayeredLitTessellation.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _ADD_PRECOMPUTED_VELOCITY' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP0' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP1' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP2' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature _NORMALMAP3' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_fragment _ENABLE_GEOMETRIC_SPECULAR_AA' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _BENTNORMALMAP0' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _BENTNORMALMAP1' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _BENTNORMALMAP2' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _BENTNORMALMAP3' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _EMISSIVE_COLOR_MAP' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _MASKMAP0' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _MASKMAP1' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _MASKMAP2' - error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'shader_feature_raytracing _MASKMAP3' - ok=1 outsize=32231 - -Cmd: preprocessCompute - insize=10789 file=Packages/com.unity.visualeffectgraph/Shaders/Sort.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=10789 - -Cmd: preprocess - insize=4218 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/MSAA/MotionVecResolve.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=819 - -Cmd: preprocessCompute - insize=714 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Core/CoreResources/ClearBuffer2D.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=714 - -Cmd: preprocessCompute - insize=26785 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/LightLoop/lightlistbuild-clustered.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=26785 - -Cmd: preprocessCompute - insize=11129 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/LightLoop/Deferred.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=11795 - -Cmd: preprocessCompute - insize=10339 file=Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/ReBlur/ReBlur_PreBlur.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=10422 - 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-Cmd: preprocess - insize=99607 file=Packages/com.unity.visualeffectgraph/Editor/Templates/02_Simple_Loop.vfx surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=977 - -Cmd: preprocessCompute - insize=21008 file=Packages/com.unity.visualeffectgraph/Editor/Templates/02_Simple_Loop.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=21334 - -Cmd: preprocessCompute - insize=11624 file=Packages/com.unity.visualeffectgraph/Editor/Templates/04_Simple_Trail.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=11811 - -Cmd: preprocessCompute - insize=11227 file=Packages/com.unity.visualeffectgraph/Editor/Templates/04_Simple_Trail.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=11410 - -Cmd: preprocess - insize=99836 file=Packages/com.unity.visualeffectgraph/Editor/Templates/04_Simple_Trail.vfx surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=975 - -Cmd: preprocessCompute - insize=21315 file=Packages/com.unity.visualeffectgraph/Editor/Templates/04_Simple_Trail.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=21641 - -Cmd: preprocessCompute - insize=11839 file=Packages/com.unity.visualeffectgraph/Editor/Templates/03_Simple_Burst.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=12025 - -Cmd: preprocessCompute - insize=12208 file=Packages/com.unity.visualeffectgraph/Editor/Templates/03_Simple_Burst.vfx buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=12391 - -Cmd: preprocess - insize=99545 file=Packages/com.unity.visualeffectgraph/Editor/Templates/03_Simple_Burst.vfx surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=979 - -Cmd: compileSnippet - insize=7217 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/AxF/PreIntegratedFGD_CookTorrance.shader name=Hidden/HDRP/PreIntegratedFGD_CookTorrance pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=10 ok=1 outsize=1666 - -Cmd: compileSnippet - insize=7217 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Material/AxF/PreIntegratedFGD_CookTorrance.shader name=Hidden/HDRP/PreIntegratedFGD_CookTorrance pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=10 ok=1 outsize=534 - -Cmd: compileSnippet - insize=31323 file=Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugFullScreen.shader name=Hidden/HDRP/DebugFullScreen pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=13 ok=1 outsize=88402 - - Cmd: preprocess insize=2117216 file=Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=18813 Cmd: compileSnippet - insize=45024 file=Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph name=Shader Graphs/TerrainGrass pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=MATERIAL_QUALITY_HIGH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW MATERIAL_QUALITY_MEDIUM MATERIAL_QUALITY_LOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=26568 error: 1 plat 4 at Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph(26871): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them - ok=1 outsize=4098 + insize=45983 file=Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph name=Shader Graphs/TerrainGrass pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=MATERIAL_QUALITY_HIGH SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW MATERIAL_QUALITY_MEDIUM MATERIAL_QUALITY_LOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=35424 error: 1 plat 4 at Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph(35725): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them + ok=1 outsize=4286 Cmd: compileSnippet - insize=45024 file=Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph name=Shader Graphs/TerrainGrass pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=MATERIAL_QUALITY_HIGH dKW=MATERIAL_QUALITY_MEDIUM MATERIAL_QUALITY_LOW DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=26568 ok=1 outsize=330 - -Cmd: compileSnippet - insize=3752 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBasemapGen.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MASKMAP dKW=_TERRAIN_BLEND_HEIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=58 ok=1 outsize=1082 - -Cmd: compileSnippet - insize=3752 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBasemapGen.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MASKMAP dKW=_TERRAIN_BLEND_HEIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=58 ok=1 outsize=2294 - -Cmd: compileSnippet - insize=3583 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBasemapGen.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MASKMAP dKW=_TERRAIN_BLEND_HEIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=140 ok=1 outsize=1082 - -Cmd: compileSnippet - insize=3583 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBasemapGen.shader name=Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MASKMAP dKW=_TERRAIN_BLEND_HEIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=140 ok=1 outsize=1974 - -Cmd: compileSnippet - insize=1471 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainLayerUtils.shader name=Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=682 - -Cmd: compileSnippet - insize=1471 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainLayerUtils.shader name=Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=386 - -Cmd: compileSnippet - insize=3329 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainLayerUtils.shader name=Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=774 - -Cmd: compileSnippet - insize=3329 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainLayerUtils.shader name=Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=886 - -Cmd: compileSnippet - insize=1624 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainBlitCopyZWrite.shader name=Hidden/TerrainEngine/TerrainBlitCopyZWrite pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=12 ok=1 outsize=722 - -Cmd: compileSnippet - insize=1624 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainBlitCopyZWrite.shader name=Hidden/TerrainEngine/TerrainBlitCopyZWrite pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=12 ok=1 outsize=386 + insize=45983 file=Assets/TerrainSampleAssets/ShaderGraphs/TerrainGrass.shadergraph name=Shader Graphs/TerrainGrass pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=MATERIAL_QUALITY_HIGH SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW MATERIAL_QUALITY_MEDIUM MATERIAL_QUALITY_LOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=35424 ok=1 outsize=306 Cmd: shutdown diff --git a/Mirror.Examples.csproj b/Mirror.Examples.csproj index 3160051c..f8d55e02 100644 --- a/Mirror.Examples.csproj +++ b/Mirror.Examples.csproj @@ -54,8 +54,8 @@ - + @@ -114,8 +114,8 @@ - + @@ -190,8 +190,8 @@ - + diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset index 27287fec..8b0ac97c 100644 --- a/ProjectSettings/AudioManager.asset +++ b/ProjectSettings/AudioManager.asset @@ -8,10 +8,11 @@ AudioManager: Rolloff Scale: 1 Doppler Factor: 1 Default Speaker Mode: 2 - m_SampleRate: 0 + m_SampleRate: 1 m_DSPBufferSize: 1024 m_VirtualVoiceCount: 512 m_RealVoiceCount: 32 + m_EnableOutputSuspension: 1 m_SpatializerPlugin: m_AmbisonicDecoderPlugin: m_DisableAudio: 0 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 029ad8b9..7a17e8f7 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,7 +4,7 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index 6405715d..2d4156ae 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -18,10 +18,10 @@ EditorUserSettings: value: 505552000101505e5d56552446770e4415154f297a7d20607e2c1c63b5e43168 flags: 0 RecentlyUsedSceneGuid-4: - value: 5a08575f5207595a0f5d59741173094444164f7d7d2a23317c7a4465bbe1646d + value: 070851020001580309575d7b45760644174e1928297a70602f281e6ab0b76760 flags: 0 RecentlyUsedSceneGuid-5: - value: 070851020001580309575d7b45760644174e1928297a70602f281e6ab0b76760 + value: 5a08575f5207595a0f5d59741173094444164f7d7d2a23317c7a4465bbe1646d flags: 0 vcSharedLogLevel: value: 0d5e400f0650 diff --git a/UserSettings/Layouts/default-6000.dwlt b/UserSettings/Layouts/default-6000.dwlt index 0283d578..9197e2aa 100644 --- a/UserSettings/Layouts/default-6000.dwlt +++ b/UserSettings/Layouts/default-6000.dwlt @@ -19,7 +19,7 @@ MonoBehaviour: width: 2560 height: 989 m_ShowMode: 4 - m_Title: Scene + m_Title: Game m_RootView: {fileID: 7} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} @@ -39,12 +39,12 @@ MonoBehaviour: m_Children: [] m_Position: serializedVersion: 2 - x: 1183 + x: 1023 y: 0 - width: 767 + width: 927 height: 619 - m_MinSize: {x: 202, y: 226} - m_MaxSize: {x: 4002, y: 4026} + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} m_ActualView: {fileID: 18} m_Panes: - {fileID: 18} @@ -74,7 +74,7 @@ MonoBehaviour: m_MinSize: {x: 400, y: 100} m_MaxSize: {x: 32384, y: 16192} vertical: 0 - controlID: 5022 + controlID: 135 draggingID: 0 --- !u!114 &4 MonoBehaviour: @@ -138,7 +138,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} - m_Name: ProjectBrowser + m_Name: ConsoleWindow m_EditorClassIdentifier: m_Children: [] m_Position: @@ -147,14 +147,14 @@ MonoBehaviour: y: 619 width: 1950 height: 314 - m_MinSize: {x: 231, y: 276} - m_MaxSize: {x: 10001, y: 10026} - m_ActualView: {fileID: 14} + m_MinSize: {x: 101, y: 126} + m_MaxSize: {x: 4001, y: 4026} + m_ActualView: {fileID: 19} m_Panes: - {fileID: 14} - {fileID: 19} - m_Selected: 0 - m_LastSelected: 1 + m_Selected: 1 + m_LastSelected: 0 --- !u!114 &7 MonoBehaviour: m_ObjectHideFlags: 52 @@ -250,7 +250,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 1 - controlID: 5023 + controlID: 50 draggingID: 0 --- !u!114 &11 MonoBehaviour: @@ -277,7 +277,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 50} m_MaxSize: {x: 24288, y: 8096} vertical: 0 - controlID: 5024 + controlID: 51 draggingID: 0 --- !u!114 &12 MonoBehaviour: @@ -296,7 +296,7 @@ MonoBehaviour: serializedVersion: 2 x: 400 y: 0 - width: 783 + width: 623 height: 619 m_MinSize: {x: 202, y: 226} m_MaxSize: {x: 4002, y: 4026} @@ -458,10 +458,10 @@ MonoBehaviour: m_LockTracker: m_IsLocked: 0 m_FolderTreeState: - scrollPos: {x: 0, y: 164} - m_SelectedIDs: b2210100 - m_LastClickedID: 74162 - m_ExpandedIDs: 00000000f6b90000b4bc00009e21010000ca9a3b + scrollPos: {x: 0, y: 180} + m_SelectedIDs: 98e10000 + m_LastClickedID: 57752 + m_ExpandedIDs: 0000000030e1000032e1000092e1000000ca9a3b m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -490,7 +490,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000f6b90000 + m_ExpandedIDs: 0000000030e1000032e10000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -516,9 +516,9 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: - m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 1 + m_SelectedInstanceIDs: 30dc0000 + m_LastClickedInstanceID: 56368 + m_HadKeyboardFocusLastEvent: 0 m_ExpandedInstanceIDs: c6230000 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -636,9 +636,9 @@ MonoBehaviour: m_SceneHierarchy: m_TreeViewState: scrollPos: {x: 0, y: 0} - m_SelectedIDs: 4cf0ffff - m_LastClickedID: -4020 - m_ExpandedIDs: 14fbffff + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: 02eaffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -686,7 +686,7 @@ MonoBehaviour: serializedVersion: 2 x: -2160 y: 79 - width: 781 + width: 621 height: 593 m_SerializedDataModeController: m_DataMode: 0 @@ -993,7 +993,7 @@ MonoBehaviour: sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__top - displayed: 1 + displayed: 0 id: Brush Attributes index: 3 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' @@ -1007,7 +1007,7 @@ MonoBehaviour: sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__left - displayed: 1 + displayed: 0 id: Terrain Tools index: 0 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' @@ -1021,12 +1021,12 @@ MonoBehaviour: sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__left - displayed: 1 + displayed: 0 id: Brush Masks index: 2 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 - collapsed: 1 + collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 @@ -1147,12 +1147,12 @@ MonoBehaviour: sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__left - displayed: 1 + displayed: 0 id: Brush Filters index: 1 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 - collapsed: 1 + collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 @@ -1256,9 +1256,9 @@ MonoBehaviour: m_AudioPlay: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0 m_Position: - m_Target: {x: -10.283845, y: 120.45147, z: 1.333747} + m_Target: {x: 0, y: 0, z: 0} speed: 2 - m_Value: {x: -10.283845, y: 120.45147, z: 1.333747} + m_Value: {x: 0, y: 0, z: 0} m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -1304,13 +1304,13 @@ MonoBehaviour: m_GridAxis: 1 m_gridOpacity: 0.5 m_Rotation: - m_Target: {x: 0.23853607, y: -0.22591367, z: 0.057147805, w: 0.9427841} + m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} speed: 2 - m_Value: {x: 0.23994468, y: -0.22582272, z: 0.05748537, w: 0.9424044} + m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} m_Size: - m_Target: 1.4662604 + m_Target: 10 speed: 2 - m_Value: 1.4662604 + m_Value: 10 m_Ortho: m_Target: 0 speed: 2 @@ -1365,9 +1365,9 @@ MonoBehaviour: m_TextWithWhitespace: "Game\u200B" m_Pos: serializedVersion: 2 - 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m_LastWindowPixelSize: {x: 765, y: 593} + m_LastWindowPixelSize: {x: 925, y: 593} m_ClearInEditMode: 1 m_NoCameraWarning: 1 m_LowResolutionForAspectRatios: 01000000000000000000