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AR-Menu/Library/PackageCache/com.unity.meshopt.decompress@98dafe14e520/CHANGELOG.md
2025-11-30 08:35:03 +02:00

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Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.1.0-preview.7] - 2024-05-16

Added

  • Added Apple Privacy Manifest documentation.

[0.1.0-preview.6] - 2024-04-10

Added

  • Added Apple Privacy Manifest file to /Plugins directory.
  • (CI) Code format checks.

Changed

  • Code formatting now follows Unity coding standards.
  • Updated and improved CI scripts

Removed

  • Obsolete CI script code

[0.1.0-preview.5] - 2022-03-03

Fixed

  • Installation instructions

[0.1.0-preview.4] - 2022-01-20

Fixed

  • Crash on invalid bit length. Removes compiler warning about throwing exception in C# job.

[0.1.0-preview.3] - 2021-12-22

Fixed

  • Exponential filter decoding

[0.1.0-preview.2] - 2021-10-22

Added

  • More documentation
  • Performance test for quaternion filtering
  • Link to original project in third party notices

Changed

  • Unity 2019.4 is the minimum required version now
  • Converted editor tests to runtime tests

Fixed

  • Quaternion filtering
  • Test assembly setup
  • CI related cleanups

[0.1.0-preview] - 2021-09-20

This is the first release of Unity Package <meshoptimizer decompression>

Use the meshoptimizer decompression for Unity package to decode meshoptimizer compressed index/vertex buffers efficiently in Burst-compiled C# Jobs off the main thread.