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AR-Menu/Library/PackageCache/com.unity.cloud.ktx@77813424dbfd/package.json
2025-11-30 08:35:03 +02:00

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{
"name": "com.unity.cloud.ktx",
"version": "3.3.0",
"displayName": "KTX for Unity",
"description": "Load KTX 2.0 and Basis Universal textures at runtime and in the Editor.",
"unity": "2020.3",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0"
},
"keywords": [
"texture",
"image",
"ktx",
"basis",
"universal",
"transcode",
"compress",
"ETC1s",
"UASTC",
"glTF"
],
"_upm": {
"changelog": "### Added\n- Embedded Linux support\n- Apple tvOS support\n- Android x86 and x86_64 support\n- Runtime tests that load KTX 2.0 files\n\n### Changed\n- Moved Editor scripts into namespace `KtxUnity.Editor`\n- Updated binaries to version 1.2.1.\n\n### Fixed\n- Code format in markdown files\n- Apple iOS device and simulator SDK binaries are properly included/excluded, depending on target SDK.\n- Compilation succeeds on non-supported platforms\n- `System.EntryPointNotFoundException` for symbols `ktx_get_image_offset` and `ktx_get_image_size` on Windows.\n- Using GraphicsFormatUsage (instead of the obsolete FormatUsage) in 2023.2 or newer.\n- Crashes and undefined behavior caused by incorrect marshaling when using the IL2CPP scripting."
},
"upmCi": {
"footprint": "2a16a297279f405a167e41b206e2143b3212ca24"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.cloud.ktx@3.3/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.cloud.ktx.git",
"type": "git",
"revision": "730f859f2ccf319d37bf0ca7739aa78b83e3fd88"
},
"_fingerprint": "77813424dbfd247d2200c41d010b7f1af49fb626"
}