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AR-Menu/Library/PackageCache/com.unity.cloud.gltfast@db5a82ec0b47/Runtime/Scripts/Schema/LightsPunctual.cs
2025-11-30 08:35:03 +02:00

42 lines
1.0 KiB
C#

// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEngine;
namespace GLTFast.Schema
{
/// <summary>
/// Extension for adding punctual lights.
/// </summary>
/// <seealso href="https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_lights_punctual"/>
[Serializable]
public class LightsPunctual
{
/// <summary>
/// Collection of lights
/// </summary>
public LightPunctual[] lights;
internal void GltfSerialize(JsonWriter writer)
{
writer.AddObject();
writer.AddArray("lights");
foreach (var light in lights)
{
light.GltfSerialize(writer);
}
writer.CloseArray();
writer.Close();
}
/// <inheritdoc cref="RootExtensions.JsonUtilityCleanup"/>
public bool JsonUtilityCleanup()
{
return lights != null;
}
}
}