31 lines
740 B
C#
31 lines
740 B
C#
// SPDX-FileCopyrightText: 2024 Unity Technologies and the glTFast authors
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// SPDX-License-Identifier: Apache-2.0
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using System;
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namespace GLTFast.Materials
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{
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/// <summary>
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/// Built-In render pipeline Standard shader modes
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/// </summary>
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public enum StandardShaderMode
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{
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/// <summary>
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/// Opaque mode
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/// </summary>
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Opaque = 0,
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/// <summary>
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/// Cutout mode (alpha test)
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/// </summary>
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Cutout = 1,
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/// <summary>
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/// Fade mode (alpha blended opacity)
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/// </summary>
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Fade = 2,
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/// <summary>
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/// Transparent mode (alpha blended transmission; e.g. glass)
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/// </summary>
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Transparent = 3
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}
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}
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