21 lines
593 B
C#
21 lines
593 B
C#
// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
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// SPDX-License-Identifier: Apache-2.0
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namespace GLTFast.Materials
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{
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/// <summary>
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/// Contains material related constant variables that are required for both
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/// import (glTF to Unity) and export (Unity to glTF) material conversions.
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/// TODO: Make const var location consistent
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/// </summary>
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public static class Constants
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{
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/// <summary>
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/// Shader keyword for normal mapping
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/// </summary>
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public const string NormalMapKeyword = "_NORMALMAP";
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}
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}
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