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AR-Menu/Library/PackageCache/com.unity.cloud.gltfast@db5a82ec0b47/Runtime/Scripts/Material/Constants.cs
2025-11-30 08:35:03 +02:00

21 lines
593 B
C#

// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
namespace GLTFast.Materials
{
/// <summary>
/// Contains material related constant variables that are required for both
/// import (glTF to Unity) and export (Unity to glTF) material conversions.
/// TODO: Make const var location consistent
/// </summary>
public static class Constants
{
/// <summary>
/// Shader keyword for normal mapping
/// </summary>
public const string NormalMapKeyword = "_NORMALMAP";
}
}