Files
2025-11-30 08:35:03 +02:00

24 lines
659 B
C#

using System;
namespace GLTF.Schema
{
public class AnimationPointerData
{
public string[] unityPropertyNames;
public Type targetType;
public int[] targetNodeIds;
public delegate float[] ImportValuesConversion(AnimationPointerData data, int index);
public ImportValuesConversion importAccessorContentConversion;
public string primaryPath = "";
public string primaryProperty = "";
public AttributeAccessor primaryData;
public string secondaryPath = "";
public string secondaryProperty = "";
public AttributeAccessor secondaryData;
}
}