Files
2025-11-30 08:35:03 +02:00

21 lines
724 B
C#

using UnityEditor;
namespace Unity.SharpZipLib.Editor {
internal static class SharpZipLibAnalytics {
private class LoadEvent : AnalyticsEvent {
internal override string eventName => "sharpziplib_load";
internal override int maxEventPerHour => 1;
internal override int maxItems => 2;
internal LoadEvent() : base(new AnalyticsEventData()) {
}
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------------
[InitializeOnLoadMethod]
private static void OnLoad() {
AnalyticsSender.SendEventInEditor(new LoadEvent());
}
}
} //end namespace