Files
2025-11-30 08:35:03 +02:00

21 lines
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C#

// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
namespace GLTFast.Materials
{
/// <summary>
/// Contains material related constant variables that are required for both
/// import (glTF to Unity) and export (Unity to glTF) material conversions.
/// TODO: Make const var location consistent
/// </summary>
public static class Constants
{
/// <summary>
/// Shader keyword for normal mapping
/// </summary>
public const string NormalMapKeyword = "_NORMALMAP";
}
}