39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#if KTX_IS_RECENT
|
|
#define KTX_IS_ENABLED
|
|
#endif
|
|
|
|
#if KTX_IS_ENABLED
|
|
|
|
using System.Threading.Tasks;
|
|
using KtxUnity;
|
|
using Unity.Collections;
|
|
|
|
namespace GLTFast {
|
|
class KtxLoadContext : KtxLoadContextBase {
|
|
NativeArray<byte>.ReadOnly m_Data;
|
|
|
|
public KtxLoadContext(int index, NativeArray<byte>.ReadOnly data) {
|
|
imageIndex = index;
|
|
m_Data = data;
|
|
m_KtxTexture = new KtxTexture();
|
|
}
|
|
|
|
public override async Task<TextureResult> LoadTexture2D(bool linear) {
|
|
// TODO: Wait for KTX for Unity to offer a non-slice API and avoid slice here.
|
|
var errorCode = m_KtxTexture.Open(m_Data);
|
|
if (errorCode != ErrorCode.Success) {
|
|
return new TextureResult(errorCode);
|
|
}
|
|
|
|
var result = await m_KtxTexture.LoadTexture2D(linear);
|
|
|
|
m_KtxTexture.Dispose();
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
#endif // KTX_IS_INSTALLED
|