30 lines
664 B
C#
30 lines
664 B
C#
// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
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// SPDX-License-Identifier: Apache-2.0
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using System;
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using UnityEngine;
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namespace GLTFast
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{
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[Flags]
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enum AccessorUsage
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{
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Unknown = 0,
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Ignore = 1 << 0,
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Index = 1 << 1,
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IndexFlipped = 1 << 2,
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Position = 1 << 3,
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Normal = 1 << 4,
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Tangent = 1 << 5,
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UV = 1 << 6,
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Color = 1 << 7,
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InverseBindMatrix = 1 << 8,
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AnimationTimes = 1 << 9,
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Translation = 1 << 10,
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Rotation = 1 << 11,
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Scale = 1 << 12,
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Weight = 1 << 13,
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RequiredForInstantiation = 1 << 14
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}
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}
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