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# Draco for Unity
Unity® package that integrates the [Draco™ 3D data compression library][draco] within Unity.
Encoding triangular meshes or point clouds to Draco reduces their byte size to just a fraction of the original. The compressed meshes can be decoded at both runtime and in the Editor (by placing `.drc` files in the `Assets` folder).
> [!NOTE]
> This package can be used to load or create Draco compressed [glTF][gltf] files. See [Draco and glTF](do-more.md#draco-and-gltf) for more information.
## Trademarks
*Unity* is a registered trademark of [*Unity Technologies*][unity].
*Draco™* is a trademark of [*Google LLC*][GoogleLLC].
*Khronos®* is a registered trademark and [glTF™][gltf] is a trademark of [The Khronos Group Inc][khronos].
[draco]: https://google.github.io/draco
[gltf]: https://www.khronos.org/gltf/
[GoogleLLC]: https://about.google/
[khronos]: https://www.khronos.org
[unity]: https://unity.com