Files
2025-11-30 08:35:03 +02:00

13 lines
617 B
C#

using Unity.AI.Navigation.Editor.Converter;
namespace Unity.AI.Navigation.Updater
{
internal sealed class NavigationConverterContainer : SystemConverterContainer
{
public override string name => "Navigation Updater";
public override string info => "* Converts scenes baked with the built-in NavMesh to the component-based version.\n" +
"* Replaces Navigation Static flags with NavMeshModifier components.\n" +
"* Turns OffMesh Link components into NavMesh Link components and preserves their properties.";
}
}