Files
2025-11-30 08:35:03 +02:00

22 lines
510 B
C#

#if UNITY_EDITOR
using System;
using System.Collections;
using System.Reflection;
using GLTF.Schema;
using Needle.Engine.Core.Converters;
using Needle.Engine.Utils;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using UnityEngine;
using UnityGLTF;
using Object = UnityEngine.Object;
namespace Needle.Engine.Gltf
{
public static class Converters
{
public static readonly IJavascriptConverter DefaultConverter = new CompoundConverter(
new JavascriptConverter(), new ToJsonConverter());
}
}
#endif