Files
AR-Menu/Assets/Needle/Components.codegen/ARObjectController.cs
pelpanagiotis a7c53a08a0 Initial commit: Unity Needle AR Menu project with MenuScene and SampleScene web apps
Add root .gitignore for Unity Library/Temp/Logs, IDE folders, and node_modules.
Include Assets, Needle TypeScript (MenuController, asset picker, WebXR), and project configuration.

Made-with: Cursor
2026-04-19 22:41:05 +03:00

15 lines
302 B
C#

// NEEDLE_CODEGEN_START
// auto generated code - do not edit directly
#pragma warning disable
namespace Needle.Typescript.GeneratedComponents
{
public partial class ARObjectController : UnityEngine.MonoBehaviour
{
public void OnEnable() {}
public void OnDisable() {}
}
}
// NEEDLE_CODEGEN_END