chore: multi-stage Docker Needle build and trim MenuScene dist assets

Build MenuScene in Docker; ignore dist in context; remove bundled dist chunks;
update MenuScene index and MenuController bob defaults.

Made-with: Cursor
This commit is contained in:
pelpanagiotis
2026-04-20 07:46:34 +03:00
parent e2e5e47077
commit 3499f8257a
87 changed files with 24 additions and 45697 deletions

View File

@@ -13,9 +13,9 @@ namespace Needle.Typescript.GeneratedComponents
public UnityEngine.Transform[] @dishes;
public UnityEngine.Transform @webXROrigin;
[UnityEngine.Tooltip("Local-space vertical bob amplitude (meters). Set to 0 to disable.")]
public float @dishBobAmplitude = 0.05f;
public float @dishBobAmplitude = 0.004f;
[UnityEngine.Tooltip("Bob angular speed (radians per second).")]
public float @dishBobSpeed = 2.5f;
public float @dishBobSpeed = 1f;
public float @selectedDishIndex = 0f;
public void OnEnable() {}
public void onEnterXR(object @args) {}