5 Commits
Author SHA1 Message Date
pelpanagiotis d04ff998cb Add main menu scene with Rive UI, procedural background, and scene transitions
- Add Menu scene with Rive-driven login and navigation UI
  (RiveLoginController, RiveNavigationController) for entering a
  username and starting/navigating the client via Rive triggers
- Add SceneTransitionController to fade out and load the Landscape
  gameplay scene when Play is selected
- Add procedural low-poly triangle field background and animated wave
  panel (LowPolyTriangleField, TriangleWavePanel) with matching
  editor menus and materials
- Add MenuLightAnimator for animated menu lighting and UI fade helpers
  (MenuFadeIn, DebugFadeToggle/Bridge)
- Rename SampleScene to Landscape and wire ChatNetworkManager to hide
  the new Rive login canvas once gameplay starts
- Bump Input System action codegen version and add Rive package
  references/project settings updates to support the new UI
2026-09-17 17:18:45 +03:00
pelpanagiotis acd7255a88 Revert "Latest Changes"
This reverts commit 7df357342f.
2026-01-16 09:23:58 +02:00
pelpanagiotis 7df357342f Latest Changes 2026-01-16 08:21:48 +02:00
pelpanagiotis 71f1523dc7 Chat Refactor + Spawn Points Y Axis Fix 2026-01-16 08:19:14 +02:00
pelpanagiotis 329b7d3183 First Commit 2025-12-21 18:31:02 +02:00