Files
Test-Multiplayer/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/AssetCallbacks/CreateShaderGraph.cs
pelpanagiotis 329b7d3183 First Commit
2025-12-21 18:31:02 +02:00

15 lines
408 B
C#

using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEditor.ShaderGraph
{
static class CreateShaderGraph
{
[MenuItem("Assets/Create/Shader Graph/Blank Shader Graph", priority = CoreUtils.Sections.section1 + CoreUtils.Priorities.assetsCreateShaderMenuPriority)]
public static void CreateBlankShaderGraph()
{
GraphUtil.CreateNewGraph();
}
}
}