Files
Test-Multiplayer/Library/PackageCache/com.unity.collab-proxy@1e5e48aff19d/Editor/AssetsUtils/ProjectPath.cs
pelpanagiotis 329b7d3183 First Commit
2025-12-21 18:31:02 +02:00

14 lines
278 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(Path.GetFullPath(
ApplicationDataPath.Get()));
}
}
}