Files
Test-Multiplayer/Library/PackageCache/com.unity.collab-proxy@1e5e48aff19d/Editor/AssetMenu/HierarchyViewAssetSelection.cs
pelpanagiotis 329b7d3183 First Commit
2025-12-21 18:31:02 +02:00

20 lines
513 B
C#

using UnityEditor.VersionControl;
namespace Unity.PlasticSCM.Editor.AssetMenu
{
internal class HierarchyViewAssetSelection : AssetUVCSOperations.IAssetSelection
{
AssetList AssetUVCSOperations.IAssetSelection.GetSelectedAssets()
{
return mSelectedAsset != null ? new AssetList() { mSelectedAsset } : new AssetList();
}
internal void SetActiveAsset(Asset asset)
{
mSelectedAsset = asset;
}
Asset mSelectedAsset;
}
}