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Test-Multiplayer/Assets/Mirror/Examples/CharacterSelection/Scripts/StaticVariables.cs
pelpanagiotis 329b7d3183 First Commit
2025-12-21 18:31:02 +02:00

13 lines
382 B
C#

using UnityEngine;
namespace Mirror.Examples.CharacterSelection
{
// we will use static variables to pass data between scenes
// this could also be done using other methods
public class StaticVariables : MonoBehaviour
{
public static string playerName = "";
public static int characterNumber = 0;
public static Color characterColour;
}
}