Files
Test-Multiplayer/Assets/Scripts/BackgroundMusicManager.cs
2026-01-10 23:46:09 +02:00

23 lines
614 B
C#

using UnityEngine;
public class BackgroundMusicManager : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
var backgroundMusicAudioSource = GetComponent<AudioSource>();
backgroundMusicAudioSource.Play();
Debug.Log("Audio playing: " + backgroundMusicAudioSource.isPlaying);
Debug.Log("Volume: " + backgroundMusicAudioSource.volume);
Debug.Log("Clip: " + backgroundMusicAudioSource.clip);
}
// Update is called once per frame
void Update()
{
}
}