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Test-Multiplayer/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Documentation~/Channel-Nodes.md
pelpanagiotis 329b7d3183 First Commit
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Channel nodes

Combine, split, reorder, or flip vector and color channels.

Topic Description
Append Combine two float or vector inputs into a single new vector of variable dimensions.
Combine Creates new vectors from the four inputs R, G, B and A.
Flip Flips the individual channels of input In selected by the node's parameters.
Split Splits the input vector In into four Float outputs R, G, B and A.
Swizzle Creates a new vector from the reordered elements of the input vector.