# Multiplayer Roles reference This document describes the properties in the Project Settings window in the **Multiplayer** > **Multiplayer Roles** section. |**Property**| **Description**| |-|-| |**Enable Multiplayer Roles**|Select the checkbox to set the [multiplayer role](multiplayer-roles.md) of GameObjects and components in this project.| |**Enable safety check**|Select the checkbox to identify null reference exceptions that can happen when Unity strips GameObjects from a build.| | **Strip Rendering Components:** | Removes the following components from the server or client:
`Camera` component.
`Light` component.
All components that inherit from `Render`. | | **Strip UI Components:** | Removes the following components from the server or client.:
All `UIElements` components.
All components in the `UnityEngine.UI` namespace.
All components in the `UnityEngine.EventSystems`namespace
`UnityEngine.UIElements.PanelEventHandler` component
`UnityEngine.UIElements.PanelRaycaster` component.
| | **Strip Audio Components:** | Removes the following components from the server or client:
`UnityEngine.AudioSource`component.
`UnityEngine.AudioLowPassFilter`component
`UnityEngine.AudioHighPassFilter`component
`UnityEngine.AudioReverbFilter`component
`UnityEngine.AudioListener`component
`UnityEngine.AudioReverbZone`component
`UnityEngine.AudioDistortionFilter`component
`UnityEngine.AudioEchoFilter`component
`UnityEngine.AudioChorusFilter`component. | | **Strip Custom Components** | Select the **Add** icon (**+**) to add specific components to strip from the server or client. |