Chat Refactor + Spawn Points Y Axis Fix
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# Copilot Instructions
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## General Guidelines
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- First general instruction
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- Second general instruction
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## Code Style
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- Use specific formatting rules
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- Follow naming conventions
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## Project-Specific Rules
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- The project uses the Unity Input System (Active Input Handling set to Input System). Avoid using `UnityEngine.Input.GetKeyDown`; prefer `TMP_InputField.onSubmit` or `UnityEngine.InputSystem` APIs.
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