Chat System Setup

This commit is contained in:
pelpanagiotis
2025-12-23 21:43:28 +02:00
parent 329b7d3183
commit 6262ec6b61
3474 changed files with 425014 additions and 28055 deletions

View File

@@ -15,6 +15,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
"fullManagedTypeName": "ChatBehaviour",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "",
"nativeClass": "DelayedCallManager",
@@ -137,6 +144,13 @@
"moduleName": "Physics",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
"fullManagedTypeName": "Readme",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "",
"nativeClass": "ResourceManager",
@@ -158,6 +172,13 @@
"moduleName": "Core",
"usedInScenes": []
},
{
"managedAssemblyName": "Assembly-CSharp.dll",
"nativeClass": "",
"fullManagedTypeName": "SpawnScript",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "",
"nativeClass": "StreamingManager",
@@ -165,6 +186,13 @@
"moduleName": "Streaming",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.TextMeshPro.dll",
"nativeClass": "",
"fullManagedTypeName": "TMPro.TextMeshProUGUI",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.TextMeshPro.dll",
"nativeClass": "",
@@ -172,6 +200,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.TextMeshPro.dll",
"nativeClass": "",
"fullManagedTypeName": "TMPro.TMP_InputField",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.TextMeshPro.dll",
"nativeClass": "",
@@ -398,6 +433,13 @@
"Assets/Scenes/SampleScene.unity"
]
},
{
"managedAssemblyName": "UnityEngine.UI.dll",
"nativeClass": "",
"fullManagedTypeName": "UnityEngine.EventSystems.EventSystem",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "UnityEngine.UI.dll",
"nativeClass": "",
@@ -430,6 +472,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.InputSystem.dll",
"nativeClass": "",
"fullManagedTypeName": "UnityEngine.InputSystem.InputActionReference",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.InputSystem.dll",
"nativeClass": "",
@@ -451,6 +500,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "Unity.InputSystem.dll",
"nativeClass": "",
"fullManagedTypeName": "UnityEngine.InputSystem.UI.InputSystemUIInputModule",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "UnityEngine.dll",
"nativeClass": "Light",
@@ -1137,6 +1193,13 @@
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "UnityEngine.UI.dll",
"nativeClass": "",
"fullManagedTypeName": "UnityEngine.UI.RectMask2D",
"moduleName": "",
"usedInScenes": []
},
{
"managedAssemblyName": "UnityEngine.UI.dll",
"nativeClass": "",

View File

@@ -1,4 +1,9 @@
<linker>
<assembly fullname="Assembly-CSharp" ignoreIfMissing="1">
<type fullname="ChatBehaviour">
<method name="Send"/>
</type>
</assembly>
<assembly fullname="Unity.RenderPipelines.Core.Runtime" ignoreIfMissing="1">
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerButton">
<method name="OnAction"/>

View File

@@ -87,10 +87,16 @@
<type fullname="TMPro.TMP_Character" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_FontFeatureTable" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_FontWeightPair" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_InputField/OnChangeEvent" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_InputField/SelectionEvent" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_InputField/SubmitEvent" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_InputField/TextSelectionEvent" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_InputField/TouchScreenKeyboardEvent" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_Sprite" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_SpriteCharacter" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_SpriteGlyph" preserve="nothing" serialized="true"/>
<type fullname="TMPro.TMP_Style" preserve="nothing" serialized="true"/>
<type fullname="TMPro.VertexGradient" preserve="nothing" serialized="true"/>
</assembly>
<assembly fullname="UnityEngine.CoreModule">
<type fullname="UnityEngine.Bounds" preserve="nothing" serialized="true"/>

View File

@@ -1,6 +1,9 @@
<linker>
<assembly fullname="Assembly-CSharp">
<type fullname="CharacterMovement" preserve="nothing"/>
<type fullname="ChatBehaviour" preserve="nothing"/>
<type fullname="Readme" preserve="nothing"/>
<type fullname="SpawnScript" preserve="nothing"/>
</assembly>
<assembly fullname="Mirror.Components">
<type fullname="Mirror.NetworkTransformReliable" preserve="nothing"/>
@@ -16,9 +19,11 @@
</assembly>
<assembly fullname="Unity.InputSystem">
<type fullname="UnityEngine.InputSystem.InputActionAsset" preserve="nothing"/>
<type fullname="UnityEngine.InputSystem.InputActionReference" preserve="nothing"/>
<type fullname="UnityEngine.InputSystem.InputSettings" preserve="nothing"/>
<type fullname="UnityEngine.InputSystem.InputSystemObject" preserve="nothing"/>
<type fullname="UnityEngine.InputSystem.RemoteInputPlayerConnection" preserve="nothing"/>
<type fullname="UnityEngine.InputSystem.UI.InputSystemUIInputModule" preserve="nothing"/>
</assembly>
<assembly fullname="Unity.RenderPipelines.Core.Runtime">
<type fullname="UnityEngine.Rendering.ProbeVolumesOptions" preserve="nothing"/>
@@ -86,7 +91,9 @@
<type fullname="UnityEngine.Rendering.Universal.WhiteBalance" preserve="nothing"/>
</assembly>
<assembly fullname="Unity.TextMeshPro">
<type fullname="TMPro.TextMeshProUGUI" preserve="nothing"/>
<type fullname="TMPro.TMP_FontAsset" preserve="nothing"/>
<type fullname="TMPro.TMP_InputField" preserve="nothing"/>
<type fullname="TMPro.TMP_Settings" preserve="nothing"/>
<type fullname="TMPro.TMP_SpriteAsset" preserve="nothing"/>
<type fullname="TMPro.TMP_StyleSheet" preserve="nothing"/>
@@ -144,6 +151,7 @@
<type fullname="UnityEngine.Transform" preserve="nothing"/>
</assembly>
<assembly fullname="UnityEngine.UI">
<type fullname="UnityEngine.EventSystems.EventSystem" preserve="nothing"/>
<type fullname="UnityEngine.EventSystems.EventTrigger" preserve="nothing"/>
<type fullname="UnityEngine.UI.Button" preserve="nothing"/>
<type fullname="UnityEngine.UI.CanvasScaler" preserve="nothing"/>
@@ -153,6 +161,7 @@
<type fullname="UnityEngine.UI.Image" preserve="nothing"/>
<type fullname="UnityEngine.UI.LayoutElement" preserve="nothing"/>
<type fullname="UnityEngine.UI.Mask" preserve="nothing"/>
<type fullname="UnityEngine.UI.RectMask2D" preserve="nothing"/>
<type fullname="UnityEngine.UI.Scrollbar" preserve="nothing"/>
<type fullname="UnityEngine.UI.ScrollRect" preserve="nothing"/>
<type fullname="UnityEngine.UI.Text" preserve="nothing"/>