Files
AR-Menu/Library/PackageCache/org.khronos.unitygltf@6b55d14e19c1/Runtime/Plugins/GLTFSerialization/AttributeAccessor.cs
2025-11-30 08:35:03 +02:00

20 lines
371 B
C#

using GLTF.Schema;
using Unity.Collections;
namespace GLTF
{
public class AttributeAccessor
{
public AccessorId AccessorId { get; set; }
public NumericArray AccessorContent { get; set; }
public NativeArray<byte> bufferData { get; set; }
public uint Offset { get; set; }
public AttributeAccessor()
{
AccessorContent = new NumericArray();
}
}
}