Files
AR-Menu/Library/PackageCache/com.unity.ugui@c82f62fefab3/Runtime/UGUI/EventSystem/EventHandle.cs
2025-11-30 08:35:03 +02:00

15 lines
218 B
C#

using System;
namespace UnityEngine.EventSystems
{
[Flags]
/// <summary>
/// Enum that tracks event State.
/// </summary>
public enum EventHandle
{
Unused = 0,
Used = 1
}
}