Files
AR-Menu/Library/PackageCache/com.unity.test-framework@5ac417e07314/UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs
2025-11-30 08:35:03 +02:00

14 lines
366 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
{
public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
{
var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
AssetDatabase.OpenAsset(asset, line);
}
}
}