Files
AR-Menu/Library/PackageCache/com.unity.shadergraph@0e6324a629e1/Samples~/Common/Scripts/DisableGizmos.cs
2025-11-30 08:35:03 +02:00

22 lines
412 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[ExecuteInEditMode]
public class DisableGizmos : MonoBehaviour
{
// Start is called before the first frame update
void Awake()
{
#if UNITY_EDITOR
SceneView view = SceneView.lastActiveSceneView;
if (view != null)
{
view.drawGizmos = false;
}
#endif
}
}