Files
AR-Menu/Library/PackageCache/com.unity.shadergraph@0e6324a629e1/Editor/Interface/IConditional.cs
2025-11-30 08:35:03 +02:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}