Files
AR-Menu/Library/PackageCache/com.unity.shadergraph@0e6324a629e1/Editor/Data/Implementation/IHasDependencies.cs
2025-11-30 08:35:03 +02:00

10 lines
190 B
C#

using System.Collections.Generic;
namespace UnityEditor.ShaderGraph
{
interface IHasDependencies
{
void GetSourceAssetDependencies(AssetCollection assetCollection);
}
}