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AR-Menu/Library/PackageCache/com.unity.shadergraph@0e6324a629e1/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs
2025-11-30 08:35:03 +02:00

10 lines
230 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}