Files
AR-Menu/Library/PackageCache/com.unity.render-pipelines.universal@d680fce5716f/Editor/2D/CompositeShadowCaster2DEditor.cs
2025-11-30 08:35:03 +02:00

14 lines
275 B
C#

using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
[CustomEditor(typeof(CompositeShadowCaster2D))]
internal class CompositeShadowCaster2DEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}