Files
AR-Menu/Library/PackageCache/com.unity.render-pipelines.core@2c53672ff4c2/Tests/Runtime/SecondCustomRenderPipelineAsset.cs
2025-11-30 08:35:03 +02:00

19 lines
480 B
C#

using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEngine.Rendering.Tests
{
class SecondCustomRenderPipelineAsset : RenderPipelineAsset<SecondCustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new SecondCustomRenderPipeline();
}
class SecondCustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, Camera[] cameras)
{
}
}
}