Files
AR-Menu/Library/PackageCache/com.unity.inputsystem@e2c83221d2dc/InputSystem/Plugins/UI/BaseInputOverride.cs
2025-11-30 08:35:03 +02:00

12 lines
233 B
C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif