Files
AR-Menu/Library/PackageCache/com.unity.collab-proxy@c854d1f7d97f/Editor/AssetsUtils/ProjectPath.cs
2025-11-30 08:35:03 +02:00

14 lines
278 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(Path.GetFullPath(
ApplicationDataPath.Get()));
}
}
}