Files
AR-Menu/Library/PackageCache/com.unity.cloud.ktx@77813424dbfd/Tests/Editor/PlaceholderEditorTests.cs
2025-11-30 08:35:03 +02:00

28 lines
745 B
C#

using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace KtxUnity.Tests
{
class PlaceholderEditorTests
{
// A Test behaves as an ordinary method
[Test]
public void PlaceholderEditorTestsSimplePasses()
{
// Use the Assert class to test conditions
}
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
// `yield return null;` to skip a frame.
[UnityTest]
public IEnumerator PlaceholderEditorTestsWithEnumeratorPasses()
{
// Use the Assert class to test conditions.
// Use yield to skip a frame.
yield return null;
}
}
}